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Romhacking => ROM Hacking Discussion => Topic started by: Quantam on March 13, 2019, 02:56:05 AM

Poll
Question: Would you play a Blaster Master randomizer?
Option 1: I'd give it a try
Option 2: I'd play a lot
Option 3: No
Title: Blaster Master (NES) Randomizer?
Post by: Quantam on March 13, 2019, 02:56:05 AM
I'm trying to decide what I should work on next (now that Metroid II EJRTQ is released). Would you be interested in a randomizer for Blaster Master NES that randomizes level order, bosses and locations, and powerups?
Title: Re: Blaster Master (NES) Randomizer?
Post by: Gideon Zhi on March 13, 2019, 12:51:21 PM
Could be fun, but I feel like it'd be difficult to make it work properly given how strongly tied together the stage gating and powerups are.
Title: Re: Blaster Master (NES) Randomizer?
Post by: Quantam on March 13, 2019, 06:45:25 PM
Quote from: Gideon Zhi on March 13, 2019, 12:51:21 PM
Could be fun, but I feel like it'd be difficult to make it work properly given how strongly tied together the stage gating and powerups are.
That's why it would require altering the stages based on the randomization to allow the zones to be reached in different ways.
Title: Re: Blaster Master (NES) Randomizer?
Post by: Googie on March 16, 2019, 03:34:39 PM
I would play with a Blaster Master Randomizer, I hope you can pull off the overhead levels can be changed too.  :cookie:
Title: Re: Blaster Master (NES) Randomizer?
Post by: cargo on March 22, 2019, 02:52:58 AM
Hi have you considered adding battery save or password support? I've always felt this game is incomplete without it. I know emulators save your progress but I was thinking in terms of doing it for the challenge (just because you can). If there's a game that could benefit from this feature is Blaster Master.
Title: Re: Blaster Master (NES) Randomizer?
Post by: Quantam on March 29, 2019, 10:05:05 PM
See http://www.romhacking.net/forum/index.php?topic=28196.0