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General Category => Gaming Discussion => Topic started by: TimeCop on February 10, 2018, 05:06:12 am

Title: SNES and PSX Overclocking:
Post by: TimeCop on February 10, 2018, 05:06:12 am
Snes9x Libretro has added OC.

http://www.youtube.com/watch?v=Y9OKuox9tv0
http://www.youtube.com/watch?v=GkjRSwxJNBs

Beetle PSX Libretro has also added OC. This one seem's a bit wonky though, as going too high seems to double the game's speed. I don't really know all the details on this.

http://www.youtube.com/watch?v=3SayOf-3zVc
http://www.youtube.com/watch?v=Cki0kCGD36Q
http://www.youtube.com/watch?v=hW7-3UrUSOU
http://www.youtube.com/watch?v=BaSG3Yb1kOE
http://www.youtube.com/watch?v=jF_iZyD-lQ0
Title: Re: SNES and PSX Overclocking:
Post by: PresidentLeever on February 12, 2018, 07:28:58 pm
Thanks, will be interesting to try GnG and Gradius 3.
Title: Re: SNES and PSX Overclocking:
Post by: TimeCop on February 19, 2018, 08:09:17 pm
Thanks, will be interesting to try GnG and Gradius 3.

There's a romhack that fixes a lot of the programming issues in Super Ghouls n Ghosts and speeds up the game significantly. This works on real hardware too.

https://www.romhacking.net/hacks/3473/
Title: Re: SNES and PSX Overclocking:
Post by: Piotyr on February 23, 2018, 04:11:05 am
There's a romhack that fixes a lot of the programming issues in Super Ghouls n Ghosts and speeds up the game significantly. This works on real hardware too.

https://www.romhacking.net/hacks/3473/
I would love a list of roms that do just this, I love fixed up versions of games that removes slowdowns like the Megaman psx ports.
Title: Re: SNES and PSX Overclocking:
Post by: AxlRocks on February 24, 2018, 05:54:03 pm
I've been testing this for a while now and Megaman X1-3, MM7, and Rockman & Forte all work really well in my experience, having done full playthroughs of each. The only major bug is in X1, which requires the "Max" option rather than "Compatible", but things like that are to be expected of the one-size-fits-all/minimalist options Libretro cores tend to have.

If using Compatible, Boomer Kuwanger's stage will have corrupt BG graphics when re-entering it after beating it. (Armored Armadillo or Storm Eagle can have this issue too, if you're using older builds with different overclock values.) The only other bug I've found at all is at the very end of X2's intro sequence, the wireframe "X" animates too quickly, prematurely cutting off the music. X3 is the same way, but it doesn't cut off the music. (Just lucky timing I think, I would be surprised if they actually tied screen fade to the music ending.)
Title: Re: SNES and PSX Overclocking:
Post by: realworksuks on March 02, 2018, 05:45:14 pm
I've always wanted to overclock my N64 as I feel that is the system that suffers the most from slowdown that I own.  Games like Turok 2, Perfect Dark, Goldeneye, etc.  I also hear Conkur's Bad Fur Day really runs bad, however I haven't played it myself.