Romhacking.net

Romhacking => Newcomer's Board => Topic started by: firedropdl on October 01, 2017, 03:32:44 pm

Title: Accessing Mario Bros. in Super Mario All-Stars NES???
Post by: firedropdl on October 01, 2017, 03:32:44 pm
Hey everybody,

I can't seem to find the original Mario Bros. on this game.  http://www.romhacking.net/hacks/2422/

The author of the hack says that it's included in the description:

Quote
Here is a hack which combines:

    Mario Bros.,
    Super Mario Bros.,
    Super Mario Bros. 2 (USA),
    Super Mario Bros. 2 (Lost Levels), and
    Super Mario Bros. 3.

Even one of the reviews mentions it, and that you have to do something special to access it, but doesn't say what that special thing is.

Quote
However, trying to access this game led me to find a bug: I pressed Up and Start on the title screen (rather than what you’re supposed to do) and the game crashed.
(The bug referenced has since been fixed in an update, I just posted that part of the review to show that it looks like a trick is needed to access the game.)

I've tried pressing all other buttons while pressing start and nothing works.  I assume this was a feature in the Wii game or something else that was pretty well known to a certain group of people?  There is no readme for the game or no information how to access this on the Patch Page.

Thanks!
Title: Re: Accessing Mario Bros. in Super Mario All-Stars NES???
Post by: ShadowOne333 on October 01, 2017, 04:30:20 pm
You hit Up+Start (or was it Up+A?) in the game selection screen with the cursor in the original Super Mario Bros. (top game).

Seriously, just read the hack description:
Quote from: Infidelity
To access Mario Bros, on the game select screen, hold A and press Up on Super Mario Bros.
Title: Re: Accessing Mario Bros. in Super Mario All-Stars NES???
Post by: firedropdl on October 01, 2017, 08:36:25 pm
Awesome.  Thanks man.  You're right... it did say it right on the page.  You hold down A and press up when you're on SMB1.  Duh.


Hey.... did anybody notice that this is an upgraded version of Mario Bros?

I don't know if one of the original games in a different region allowed this or if it is a hacked version based off of the FDS game or something, but you're able to control your jump movement after you've jumped on this hack.  In the US version of Mario Bros., you're stuck jumping the direction you started in until you land.


Just another cool little thing added to this awesome hack.   :thumbsup:
Title: Re: Accessing Mario Bros. in Super Mario All-Stars NES???
Post by: KingMike on October 01, 2017, 09:43:03 pm
Maybe the PAL-only "Classic Serie" re-release version (1993).
I believe it also restored the enemy introduction cutscenes removed from the original, international released port.
Title: Re: Accessing Mario Bros. in Super Mario All-Stars NES???
Post by: Psyklax on October 02, 2017, 03:25:45 am
Am I the only one who doesn't see a point in this hack? :-\ Instead of using save states for each individual game, you'll now be stuck with one (if your emulator saves on exit and loads on start, like Retroarch).

And isn't a patch that essentially includes several games in whole a little bit dodgy? They're basically putting several copyrighted games up for download on the site. :huh:

As a technical achievement, I agree it's lovely, and back in the day I would've loved to buy this for my NES (though I bought Super Mario All-Stars so I guess it'd render this moot). But in the modern day I don't really get the point. It's like playing the Donkey Kong Classics ROM - why not play them both individually?

Just my thoughts... ;)
Title: Re: Accessing Mario Bros. in Super Mario All-Stars NES???
Post by: firedropdl on October 02, 2017, 04:20:15 am
It would be awesome on a repro cart if you were working with real hardware.  Not really much of a point for it on an emulator with save states though.  There are 4 in-game save slots for each game. 

I was wondering about that patch myself though, but I don't have the tech know-how or anything to have an opinion on it.
Title: Re: Accessing Mario Bros. in Super Mario All-Stars NES???
Post by: ShadowOne333 on October 02, 2017, 09:55:59 am
Am I the only one who doesn't see a point in this hack? :-\ Instead of using save states for each individual game, you'll now be stuck with one (if your emulator saves on exit and loads on start, like Retroarch).
Well for once I like the the idea and convenience of having all Mario NES games in one neat package.
Similar to All-Stars for SNES.

First of all I think I like to have it all in one neat package instead of just being scattered per individual ROMs.
The saving feature is a plus, more so for SMB2 and SMB3, not all people have the patience to go through the game in one sitting, and while I agree having Save States available more or less defeats the purpose, I really don't like to use them, because if I start using them, I abuse them to the point where I use them to cheat (though I'm not talking Mario games in particular, just overall).

For me the saving feature and the all-in-one idea of this hack is an incredible technological marvel and one worthy of having in any ROM collection. This hack basically replaces all of my individual Super Mario Bros. ROMs for NES in just one.

Also, @firedropdl, I didn't even notice that you can change jump direction while in-air in Mario Bros.
Guess Im just too used to it now that I completely forgot the original Mario Bros. kept your jumping momentum ala Castlevania.
Title: Re: Accessing Mario Bros. in Super Mario All-Stars NES???
Post by: Psyklax on October 02, 2017, 05:09:02 pm
First of all I think I like to have it all in one neat package instead of just being scattered per individual ROMs.

So instead of picking one of several files in my emulator, I have to pick one file, then choose the game from within. Doesn't really feel like an advantage to me. As I said, if it was on a real cartridge, that's a different kettle of fish.

while I agree having Save States available more or less defeats the purpose, I really don't like to use them, because if I start using them, I abuse them to the point where I use them to cheat

Well, that's your fault, then. :D I use save states as either a convenience (so I can quit when I like and pick up where I left off next time), or as a time saver (yes, I could intentionally kill myself so I can restart the game with all my lives, but that takes time, so I can just reload a save state). If you just can't help abusing save states, that's on you. After all, gaming achievements generally come from within. I get satisfaction from knowing I've beaten a game as if it were on original hardware (that was never turned off). I don't mind using guides to help me, though. :)
Title: Re: Accessing Mario Bros. in Super Mario All-Stars NES???
Post by: IAmCaptPlanet on October 02, 2017, 05:32:53 pm
this would make a cool Dreamcast disc repro release.

just put it on a disc and use force start game boot.

have a cool dreamcast box/cover and everything for it.

also Super Mario 3Mix would be cool too.

not sure if DC emulation kept up with these features or not. (Zelda Legend of Link too)