These mods are companions to Artemis' Frue Lufia (https://www.romhacking.net/hacks/4129/).
In 2009, after Frue Lufia received its first big update since release, I wanted to try and edit Lufia: The Legend Returns' font and inventory selection names. Flash forward to 2016, Rainponcho messages me out of the blue for how to improve Lufia & the Fortress of Doom Text Cleanup--now known as Lufia & the Fortress of Doom Restored--to its full potential. While we were at it, I put Artemis and Rainponcho in contact, and politely asked Rainponcho if he would help me with Lufia: The Legend Returns when they were done.
Thanks to the combined efforts of Lufia fans around the world, this beloved trilogy now has its definitive editions.
Lufia & the Fortress of Doom Restored (http://www.romhacking.net/hacks/2744/) v2.4.6
Features
- Based of off D's Lufia: Decensored (http://www.romhacking.net/hacks/129/) to restore priest and bunny girl sprites, and alcoholic beverage references. (Any names in D's mod that didn't conform to official English Lufia lore--such as Arty, Erin, and Dios--have been reverted appropriately.)
- Uses JCE3000GT's Lufia & the Fortress of Doom Fast Walker (http://www.romhacking.net/hacks/1949/) to speed up walking in dungeons and on the world map, as well as vehicle speed.
- Additional tweaks to Fast Walker so Sweet Water and Foul Water's expiration notices still appear when appropriate, and movement speed no longer decreases when disembarking a vehicle. (Credit to Rainponcho)
- Final boss' battle script has been reverted to its move set in Estpolis Denki. New move set: Melanchoy, Chaos, Destroy, Amnesia, Wail, Elegion, Glacier, Vulcan, Flood, Dread. (Credit to Rainponcho)
- Restored crosses to church walls. (Credit to Rainponcho)
- Item descriptions have been restored from Estpolis Denki; press the X Button while hovering over an item to read its description. ROM has been expanded to 1.50 MB as a result. (Credit to Rainponcho for restoring this function and creating the text insertion tool)
- The dialogue sound effect plays when message speed is set to "Fast." (Credit to Rainponcho)
- Lufia and Selan can now use Jerin and Artea's Zircon equipment, and also the Might Shield and Might Helmet.
- The Hero now learns Bravery at LV 2.
- Sound defaults to Stereo rather than Mono at startup and when starting a New Game. (Credit to Rainponcho)
- Corrections and updates to the names of items, spells, equipment, enemies, and enemy attacks for continuity purposes across the series, using Frue Lufia as the standard.
- What few typos and translation errors that existed in the script have been fixed.
- Addendum patch: Unlock Try Again Mode without needing to beat the game.
- Optionally, the menu font has been revised to Lufia II's, and the dialogue font sports minor alterations.
Screenshots
(http://i.imgur.com/sg0wK8T.png) (http://i.imgur.com/RVPzX8y.png)
(http://i.imgur.com/SpZoehd.png) (https://i.imgur.com/UEcMcob.png)
(https://i.imgur.com/S57koPg.png) (https://i.imgur.com/eE5ahqf.png)
Lufia: The Legend Returns Text Cleanup (http://www.romhacking.net/hacks/813/) v2.2
Features
- Just about every single typo, contextual error, translation mistake, and bizarrely-worded line of dialogue has been fixed.
- Many retranslated terms taken from Crysta Blade and pokeeiyuu's menu retranslation effort (http://www.gamefaqs.com/boards/563014-lufia-the-legend-returns/35475139) on GameFAQs.
- Improved and updated inventory descriptions, including adding missing punctuation and pluralization where necessary. (Thanks to Rainponcho the text insertion tool)
- Continuity corrections to character names, monster names, equipment, items, and enemy attacks, using Frue Lufia as the standard.
- Optionally, dialogue and menu fonts are revised to Lufia II's.
- Alternate patch provided to reduce dialogue window size, the entire game using the menu font as a result. (Credit to Rainponcho)
Screenshots
(http://i.imgur.com/4H7qdtR.png) (http://i.imgur.com/Vjv5z8V.png)
(http://i.imgur.com/naKqADx.png) (https://i.imgur.com/tNEm7Un.png)
(https://i.imgur.com/X7LbnWj.png) (https://i.imgur.com/i8s81ZL.png)
Frue Lufia: Trilogy Addendum (http://www.bwass.org/bucket/FrueLufia-TrilogyAddendumv2-4.zip) v2.4
As of this writing, Frue Lufia uses several different inventory selection names compared to my above mods. If you would prefer consistency across all three games, please download and install Frue Lufia: Trilogy Addendum. A full list of changes compared to Frue Lufia v3.0 is included in the archive.
Apply to an unmodified, headered, NTSC-U Lufia II ROM. The NTSC-U ROM has the Natsume logo at startup, not the Nintendo logo.
Do not upload the Trilogy Addendum to RHDN. I will request it to be taken down if it is. Thank you for your understanding.
Screenshots
(https://i.imgur.com/W4cVJdo.png) (https://i.imgur.com/tcCkKSy.png)
(https://i.imgur.com/cvIAQuS.png) (https://i.imgur.com/6jnrHih.png)
Please enjoy! :)
Good evening, recently I've been playing your Lufia & the Fortress of Doom Restored patch and it's been great fun!
However, I think I may have run into a minor bug (not fully sure if that's even the proper term haha). It seems that the MC is unable to equip the Might Helmet and the Might Shield. I'm not an expert at this, but I suspect it might have been a side effect of allowing Lufia/Selan to equip them in one of the recent patches.
(https://i.imgur.com/ekP2MDm.png) (https://i.imgur.com/57a7xKv.png)
Is there a way I can have him equip them? Everyone else can equip him just fine except him.
Thanks in advance and keep up the great work! :beer: