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Romhacking => ROM Hacking Discussion => Topic started by: supersaiyancurry on January 03, 2016, 01:45:13 am

Title: How effective is the SRAM hack of Mega Man Wily Wars (GEN)?
Post by: supersaiyancurry on January 03, 2016, 01:45:13 am
This game was a beautiful let down for most. Few got to ever touch it and it experienced issues with being PAL exclusive and having major slowdown issues. I still really wanna play it though. The sprites are just too pretty.

So, one guy made an SRAM hack that apparently bypasses the game's PAL requirement and also changes the battery type. What I wanna know is: what does this entail? When played through emulation, does the game run 100% how it's supposed to now? How much do those 2 changes improve this supposedly terrible remake? The emulator I plan on using is Picodrive on an RPi2 (900 MHz).
Title: Re: How effective is the SRAM hack of Mega Man Wily Wars (GEN)?
Post by: tc on January 03, 2016, 03:46:10 am
The hack performs as advertised. It wasn't intended to fix other issues.
As a Japanese game, most of its slowdown is simply from running at 50hz.

Note the hack changes the region lock to USA only (not region free). An SRAM patch for other consoles has yet to be uploaded to the site.
Title: Re: How effective is the SRAM hack of Mega Man Wily Wars (GEN)?
Post by: PresidentLeever on January 03, 2016, 10:28:35 am
No slowdown issues if played in Regen Debug, and there are GG codes to make it play a bit more like on NES though they're not compatible with this.
Title: Re: How effective is the SRAM hack of Mega Man Wily Wars (GEN)?
Post by: KingMike on January 03, 2016, 01:34:27 pm
As a Japanese game, most of its slowdown is simply from running at 50hz.
It's probably just a crappy port. Slowdown is there even in the Japanese version, making the games easier (including the Yellow Devil that terrified gamers on the NES).
Title: Re: How effective is the SRAM hack of Mega Man Wily Wars (GEN)?
Post by: tc on January 04, 2016, 03:15:51 am
Still the lack of PAL conversion is universal slow motion.
Title: Re: How effective is the SRAM hack of Mega Man Wily Wars (GEN)?
Post by: Jorpho on January 04, 2016, 08:48:44 am
I watched a vid just now where someone manually changed the region to Japanese while the game was already running and thus fixed the speed problem.  Not sure which emulator it was, though.