11 March 2016 - Forum Rules
Started by Piggy Chan!, August 07, 2022, 06:39:02 PM
Quote from: Piggy Chan! on September 26, 2022, 01:08:26 PMIndeed there is! As I mentioned it earlier, the colors in the intro are completely different palettes, and the sprites are different sprites entirely. I could edit the palettes, but I also did sprite work for this project and the sprites in the intro seem to be compressed data, so I can't edit them with my current tools and skillset. I decided it wasn't really worth touching on this basis; they won't match up to the main game's sprite work no matter what I do. If I ever find out how to edit the sprites in the intro, I will of course go back and fix this issue. Oddly enough, the tiles used in the intro seem to be the same palettes and may even be the same maps as in-game - its all an issue with the sprites.
Quote from: HARVEST on November 27, 2022, 04:51:28 AMThis is great.I hope you do a similar Final Fantasy I & II: Dawn of Souls Visual Improvement patch that corrects the colours of the GBA version to be similar to the PS1 Origins version.Also, does the old Colour Restoration patch for FF6A also uncensor some of the enemy sprites? I'm thinking maybe that patch is not compatible with the Graphics Reverter patch and vice versa. Maybe it would be good to do a remake of the FF6A Colour Restoration patch that also restores the uncensored sprites.
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