11 March 2016 - Forum Rules
Started by kandowontu, February 27, 2023, 12:34:45 AM
Quote from: Drag0nscythe on March 18, 2023, 10:35:24 AMFantastic to see Mystical Ninja receiving the fastrom treatment. Is it possible to apply this patch to the Japanese version of Mystical Ninja?Keep up the great work!
Quote from: JP32 on March 15, 2023, 10:15:27 AMaccording to the developer behind out of this world snes port, fastrom was 50cents more per cart(source)
Quote from: Vallenatero2015 on March 18, 2023, 01:07:37 PMIn fact, my idea is to create a Super Mario All-Stars Fastrom hack. It really has been one of my favorite games and it really deserves a Fastrom hack.
Quote from: w1ck3d on March 18, 2023, 11:33:51 PMHonestly I'd like to suggest Raiden Trad & Super Off Road. I really wanted to suggest SOS & Nosferatu, but both appear to be fastrom.With that said, thank you kandowontu and everyone else involved. Every one of these hacks is greatly appreciated.Also from what I recall, in that era Nintendo only allowed developers place orders of 40,000 units or more. So that 50cents would cost them a minimum of $20,000 per order. Developing for Nintendo wasn't fun.
Quote from: hmsong on March 19, 2023, 01:23:57 AMCan you do FastRom for Seiken Densetsu 3 and Secret of Mana?
Quote from: Poppler on March 19, 2023, 11:55:20 AMPlease, do Final Fight 3 and Magical Quest. The later one already has a patch but they added a horrible splash screen before the game starts.
Quote from: ExL on March 19, 2023, 09:33:30 AMMaybe Axelay too? It's a neat shmup...
Quote from: brianvgplayer on March 19, 2023, 02:19:14 PMThanks for these awesome patches. I tried using the All Stars + World fastrom patch combined with the brick fix, but it crashes during SMB1. Didn't notice any crashes when using the regular All Stars brick fix combined with fastrom.
Quote from: Algunar on March 19, 2023, 03:17:45 PMThis issue is also confirmed. While Super Mario All Stars has no issue with fastrom and hack patches combined, Super Mario All Starts + Super Mario World does for the time being (meaning, as long as no one could tackle and fix this issue).
Quote from: Algunar on March 19, 2023, 03:17:45 PMThis issue is also confirmed. While Super Mario All Stars has no issue with fastrom and hack patches combined, Super Mario All Starts + Super Mario World does for the time being (meaning, as long as no one could tackle and fix this issue). @kandowontu : I sweared to not have any fastrom suggestion for you, to let you take your breath back (as we all would like to see any single SNES game that needs it to become a fastrom and they are so many of them) but...oh damn, I would love to see all 3 Parodius games for Super Famicom (including the unique European version of Parodius DA!, named Parodius - Non-Sense Fantasy, so that would be "4" Parodius games, well, sort of) becoming fastrom and running without any slowdown (these are rare for Parodius yet sometimes occur, especially when all bells are released on screen at once)...even more, now that they are translated (or that Parodius Non-Sense Fantasy can run at 60 Hz NTSC correctly, for the only official English language release available on Big N machines).I might be wrong here but I do not think that Pop'n Twinbee is LoRom (not certain of this though)...
Quote from: SCD on March 19, 2023, 04:36:18 PMExcellent job on all these FastROM patches, it's great to play all these classic SNES games with almost no slowdown.I was wondering if it's okay if you can make a SA-1 patch for Super Fire Pro Wrestling X Premium, so the game will no longer have major slowdown when there's four wrestlers on screen on real hardware.It already has FastROM, but it doesn't do anything with the issue I mentioned.
Quote from: Pethronos on March 20, 2023, 02:25:22 AMI think Algunar was speaking about having the european Parodius converted too
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