My Custom Box Arts! (feel free to share yours too!)

Started by Supergamerguy, July 23, 2020, 08:32:02 AM

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Heaven Piercing Man

#80
I also did Kirby 2 DX in both Japanese and English styles.

 

Honestly I'm not a fan of the cookie cutter, generic as hell American-style boxart for retro games, but I think I like more how the American Kirby 2 DX came out.

Anyways I've been working on my own collection of custom boxart for Game Boy based on the Japanese style, think fan translations of the box art. I'll share what I'm coming up with.

Edit: I've been doing some cart art too.

Brutapode89

I think I've an idea. Maybe we could make other SNES cover arts but in the Super Famicom style. Your opinions, please?

Heaven Piercing Man

#82
Quote from: Brutapode89 on April 27, 2023, 06:38:45 PMI think I've an idea. Maybe we could make other SNES cover arts but in the Super Famicom style. Your opinions, please?

Well well well... I made these a while ago inspired by the Megaman Japanese Style project.







And I also made this one, took a while...


Brutapode89

It's very nice! But can't we even delete Japanese writings?

Heaven Piercing Man

#84
I leave some in for "multicultural flair", namely the bilingual logos. I try to change the rest by abusing the clone tool in Krita. I used to work in Paint.NET but the cloning looks better in Krita, and there are blur tools to hide when the cloning looks too obvious. Sadly, Krita sucks at typesetting so most replacement text looks like garbage, the kerning is all over the place; to have best results I type the new text in Inkscape and insert the resulting SVG into Krita, or leave the text insertion for last and do it on Gimp/Photoshop/Paint.NET/whatever. Word of warning, never use a default Windows font. You want it to look like it came out of a professional printing service, not some random bozo like me's free software equipped low-end laptop.

If you want to modify anything I have done, just do it. I don't care. We're a bunch of crowdsourcing collectors after all!

Brutapode89

#85
Quote from: Heaven Piercing Man on April 28, 2023, 01:46:59 AMI leave some in for "multicultural flair", namely the bilingual logos. I try to change the rest by abusing the clone tool in Krita. I used to work in Paint.NET but the cloning looks better in Krita, and there are blur tools to hide when the cloning looks too obvious. Sadly, Krita sucks at typesetting so most replacement text looks like garbage, the kerning is all over the place; to have best results I type the new text in Inkscape and insert the resulting SVG into Krita, or leave the text insertion for last and do it on Gimp/Photoshop/Paint.NET/whatever. Word of warning, never use a default Windows font. You want it to look like it came out of a professional printing service, not some random bozo like me's free software equipped low-end laptop.

If you want to modify anything I have done, just do it. I don't care. We're a bunch of crowdsourcing collectors after all!

I already made five covers.

Super Mario World


The Legend of Zelda: A Link to the Past


EarthBound


Super Metroid


Final Fantasy VI

Heaven Piercing Man

#86
These are great! I didn't think about actually putting the SNES logo in mine because I planned to use them in a SFC-shaped Raspberry Pi case. Anyways, you gave me an idea, and well, challenge accepted.



The original did use a generic stenciled Japanese font that kinda looks like Shingo Pro, so I chose Helvetica and added the stencil cuts myself.
If anyone wants to try next, here's the blank one https://i.imgur.com/93JKBeg.jpg
and here's the original for reference https://i.imgur.com/ULk6C8s.jpg


Brutapode89

#88
Kirby Super Star


Super Mario All-Stars


Final Fantasy V

Lazermutt4

PLAYSTATION
Kowloon's Gate (translation in late stages)

70's Robot Anime: Geppy-X (translation in early stages :P)


GAME BOY ADVANCE
Fire Emblem: The Binding Blade

Fire Emblem: The Blazing Blade [original cover remake by Vortiene, tweaks & subtitle by me]

Shin Megami Tensei


CANCELLED SNES GAMES with cleaned-up boxes
Based on the work of Jolu42 and their cover cleanups for the full US library for NES, SNES, TG16 & Genesis
https://archive.org/details/@jolu42

SD The Great Battle (localization cancelled)

Special Tee Shot (cancelled, then reworked into Kirby's Dream Course + separate Satellaview broadcast)



Brutapode89

#90
Final Fantasy IV


Super Castlevania IV


Terranigma

Supergamerguy

Made a box art/cover for Megankreuzstilette, an amazing hack of Mega Man 3:

Mega Man 7 > 3 > 2 > 9 > Wily Wars > 10 > V(GB) > 5 > 6 > 4 > Powered Up > 1 > The Power Fighters > The Power Battle > IV(GB) > III(GB) > II(GB) > Dr. Wily's Revenge(GB) > 8 > Mega Man and Bass > Mega Man (Game Gear) > Mega Man and Bass - Challengers from the Future

Tater Bear


SegaMan89

Snoopy's Magic Show DX needs Game Boy Color box art.

Tater Bear

#94
I had tried doing Kirby's Dream Land before (Never really finished it, as I could not figure out a way to add deluxe or DX without making it look too busy), so maybe I will give Snoopy's Magic Show a shot.

Unfinished Image Removed

Edit 3: (Corrected font style to more closely match the style of the title screen of the game)
I found the US box art for Snoopy's Magic Show to be too busy and the JP box art to be too simple, so I used the promotional artwork for the TV short "It's Magic, Charlie Brown" instead.


Edit 2:
It was bugging me, so I decided to finish what I had planned to do to the Kirby's Dream Land box art. I still find it too busy and suspect I will eventually just find some promotional art and turn it into box art for the game.









Tater Bear

#95
Quote from: Brutapode89 on March 24, 2022, 06:50:35 PMHi guys. I would like show some restored & customized video games covers. Some covers are restored & customized by myself and others by someone else.

Brutapode89, I was looking at the ones you posted and they look very nice. I think the ones with the simplistic art would match better with the logos/titles if redrawn to have a similar sharpness/clarity, but I would probably keep the more complex ones as is. Here is a quick edit to better demonstrate what I mean. An easy cheat to redraw them is to use a program to vectorize the image and then tweak the vectors.



Quote from: Heaven Piercing Man on April 27, 2023, 02:13:21 PMHonestly I'm not a fan of the cookie cutter, generic as hell American-style boxart for retro games, but I think I like more how the American Kirby 2 DX came out.

I really liked how your American Kirby 2 DX came out, I removed the scratches and changed the ESRB rating to the system that was in use at the time the game would have theoretically come out. I posted my edit for you since it was your design and I thought you might want to see it.

Edit: Fixed cloud under DX

PowerPanda

#96
For the Famicom 40th Anniversary (July 15th), I wanted to celebrate by playing a well-reviewed Famicom-exclusive that I had never played before, and settled on The Mysterious Murasame Castle. People have created NES Silver Box art for it, just like with Metroid and Kid Icarus. However, I wondered what it would look like with an NES Classics box art redesign, like Metroid got. I started searching for images to put on the cover, and I came across Bandai's board game adaptation...



...and said "Oh. Oh my. That is exactly the kind of late-80s shlock fantasy art that they would have put on an NES cover. I have to make this." So, lo-and-behold, here is an NES Classics rendition of The Mysteriouis Murasame Castle.



But for those who are looking for something a little closer to the Japanese original, here is a cover using the art from the strategy guide. There are some rough edges on here, because I didn't want to put forth too much effort on a cover that I wasn't going to use. However, if you are converting this image to low-res for use on an emulator front-end, those rough edges should get eaten up in the conversion. EDIT 7/21 Given the popularity of this file over on DeviantArt, I spent a bit more time cleaning up the image.


Tater Bear

#97
Quote from: PowerPanda on July 18, 2023, 05:52:49 PMFor the Famicom 40th Anniversary (July 15th), I wanted to celebrate by playing a well-reviewed Famicom-exclusive that I had never played before, and settled on The Mysterious Murasame Castle. People have created NES Silver Box art for it, just like with Metroid and Kid Icarus. However, I wondered what it would look like with an NES Classics box art redesign, like Metroid got. I started searching for images to put on the cover, and I came across Bandai's board game adaptation...



...and said "Oh. Oh my. That is exactly the kind of late-80s shlock fantasy art that they would have put on an NES cover. I have to make this." So, lo-and-behold, here is an NES Classics rendition of The Mysteriouis Murasame Castle.


I did a quick mock-up with the Japanese cover art using "Punch-out" as the base and have to say that it does not look like something that would have been released in the US back in the day. I think both of yours feel legitimately like something that would have been released in the US, although I like the second one you did the most.



Edit: Did a version without the main character. I think it looks like a slightly more plausible US release than my prior version... especially given the title of the game.


PowerPanda

Quote from: Tater Bear on July 21, 2023, 01:32:43 PMI think both of yours feel legitimately like something that would have been released in the US, although I like the second one you did the most.

Well of course the second one looks better. That exactly why it wouldn't have been released in the US. :D I made the first one BECAUSE it was bad.

Tater Bear

#99
Quote from: PowerPanda on July 18, 2023, 05:52:49 PMEDIT 7/21 Given the popularity of this file over on DeviantArt, I spent a bit more time cleaning up the image.

Looks even better :thumbsup:. I think I am too used to modern CG graphics that I have a bias against the more natural look of painted box art. As an experiment for this kind of artwork, I did a despeckle and sharpening of the image to try and make it have a less painted look and tried to give it a more cartoon CG look (If that makes any sense), but it did not work out as I had wanted and the process was a bit too aggressive as details that I did not want to be altered was changed (Look at the tiles on the castle for example) and the Classic Series logo got sorta "smudged". I pasted the Punch-out Classic Series logo over top to cover up the "smudging" and colored the bottom to match. Thought I would share it in case you wanted to try and salvage something from my experiment.