11 March 2016 - Forum Rules
Started by Grimlock, July 13, 2020, 12:22:56 AM
Quote from: Grimlock on January 10, 2021, 12:58:02 PMNo progress unfortunately. I've been focused on this project exclusively between the two. I'm actually much more excited about the silhouette project that this remake but I want to provide a high quality result before I move on to the silhouette project. I'm also working on a very high end Super Mario hack with two talented individuals that I feel will make a pretty significant impact once it's completed. My primary role is level design for that particular project.Thanks for the feedback everyone. I've stepped up my goals for this project and I plan to take it to the next level beyond my original intentions.
Quote from: ShadowOne333 on January 10, 2021, 10:30:41 PMI was quietly doing something similar, aiming for a "Metroid Redux" kind of treatment months, if not a year ago.I was using Snarfblam's Map+Save latest unofficial build (as well as some more stuff, like 7 Energy tanks and others), and also implemented animated graphics for lava based on Rogue Dawn.Give me a few days and I'll upload everything I had on this.Just let my crappy slow-ass Gentoo machine finish updating and I'll give you all I had, you can even name the project Metroid Redux if you want, as I don't really see myself going back to this anytime soon.
Quote from: IcePenguin on January 11, 2021, 12:18:35 AMTaking this project to the next level? Coooool! Can't wait to see what it is you are planning. This might be a weird question, but will there be rain like in Rogue Dawn? That was probably my favorite thing in that entire hack, haha. Since you used that as a base for this, I was just curious if it remained.Also, will you be announcing anything soon about your Mario project? That sounds intriguing, as well!
Quote from: xorxif on March 11, 2022, 12:37:22 AMCould you tease us more with some screenshots of the new level editor and / or any other new tools?
Quote from: Grimlock on September 24, 2022, 01:07:51 AMThis project is back on with high momentum. I'm down to wrapping up the enemy placement and polishing of the areas and gameplay. All of the difficult level design challenges are complete. I'm really just down to the beautification and gameplay smoothing stage.The title screen and various other ending graphics are still pending. I'll wrench on those during the beta 1 testing. I think I'll be ready for the first beta in one to two weeks depending on availability to work on it next week.If anyone wants to be a part of the beta testing please post here (I think my inbox may be full). All beta testers will be added to the ending credits as a special thanks for contributing feedback on the design and any bug reports if any.Also, this project would be well suited for some new music, remixes of the originals if anyone would like to join the team as the music composer.
Quote from: Grimlock on September 24, 2022, 01:07:51 AMAlso, this project would be well suited for some new music, remixes of the originals if anyone would like to join the team as the music composer.
Quote from: ShadowOne333 on September 26, 2022, 11:08:26 AMWill this hack have the Saving and Minimap/Map options from the Saving+Map Unofficial hack?
Quote from: Amilgi on September 27, 2022, 10:23:15 PMI can attempt some compositions, just let me know what restrictions we're working with for the engine. I assume we'd be sticking to 2a03, no DPCM, no FDS. For some potential enhancement ideas we could probably reference the Zero Mission versions, depends on what kind of feel you're aiming for as they're more orchestral vs. the more alien NES/GameBoy music. Would you be looking to add more themes or just stick 1:1 with the NES originals? Thinking say having separate boss themes for Kraid/Ridley, maybe a custom theme for new secrets, etc. Discord works well for me [IGL (iggle)#4537] if you want to chat more on the details. Project looks great btw, I'm sure future hackers will appreciate the tools.
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