11 March 2016 - Forum Rules
Started by MoriyaMug, March 07, 2023, 10:11:17 PM
Quote from: xenophile on May 04, 2023, 03:22:18 PMBoth look great. Will this affect in game dialog? Could we get a sample of something other than the title screen?
Quote from: reyvgm on May 05, 2023, 02:54:20 PMThere are multiple images showing the dialog already. Check the previous pages.
Quote from: Red Soul on May 11, 2023, 05:52:34 PMThis looks good beyond belief. It may be the most high profile RPG on the Neo (not that there were many, I'm sure - the console would have benefited massively from widening up the portfolio with all that power).Seeing Genjuro on the menu makes me very happy. It was my understanding that he was planned but cut from the game; am I wrong or was his content restored?
Quote from: noneother on May 11, 2023, 08:39:35 PMI think Samurai Shodown RPG is the only real Neo Geo CD game that was made for the home market, and even then, it released for the PSX and Saturn the same day because it wouldn't have made sense economically to make it an exclusive.
Quote from: Magma MK-II on May 11, 2023, 11:44:58 PMThe NGCD had four exclusive titles: this game, Crossed Swords II, Ironclad and Mahjong Final Romance 2. There was also a quiz game by Success which never got released.
Quote from: Red Soul on May 12, 2023, 04:24:29 PMAh, I didn't know the NGCD had exclusives; that's some interesting information!
Quote from: MoriyaMug on May 12, 2023, 07:32:21 PMIt's noteworthy that AES/MVS versions of Crossed Sword II and Ironclad DO exist... so far as I'm aware, CS2 is a bootleg conversion, but the Ironclad ROM floating out there was extracted from the Wii Virtual Console release.
Quote from: MoriyaMug on May 14, 2023, 04:09:12 PMCurrent status:1. I've completed a full playthrough of both chapters with one character each.2. Thanks to Pennywise, I've also been put in touch with a reliable tester who will be working on playing through the game with the other characters, primarily for the sake of viewing the various special voiced scenes and confirm they are also working properly.3. ASM hacks are being worked on to clean up the opening text crawl, some blacksmith screen weirdness, and (hopefully) force text to display over some voice-only segments. I found that the workaround I'd been using at spots is not reliable.4. A debug mode has been found and enabled, which I was hoping would expedite testing, but it's completely undocumented and tends to lead to a lot of crashes and restarts. I will continue to tinker and see if I can put it to effective use. It does turn on a noclip setting and also seems to disable encounters, so it'd be useful for making maps, at least. But that won't get us across the finish line.
Quote from: reyvgm on May 14, 2023, 06:33:12 PMDo you mind sharing save files (internal memory or states) of the different playthroughs?I would like to capture all the relevant ending dialogue each character has and I would preferably like to avoid having to play the game 10 times to do so
Quote from: Grillkick on May 15, 2023, 01:45:18 AMTherefore, I really hope that someone manages a conversion cart.
Quote from: MoriyaMug on May 14, 2023, 09:34:19 PMMight not even be necessary. The debug has a thing to go to the ending, but I haven't picked apart how to make it work yet. Either way, it'd be easy enough to just pull the dialogue from the insert file with the endings, if that's what you're after.
Quote from: MoriyaMug on May 15, 2023, 11:06:46 AMI know it's inevitable, but I wish they wouldn't. Repros and conversions are just bootlegs, made by people who profit off the work of fan translators and enthusiasts. Fuck every last one in the ear.
Page created in 0.356 seconds with 20 queries.