11 March 2016 - Forum Rules
Started by Aclectico, August 09, 2018, 12:28:12 AM
Quote from: DannyPlaysSomeGames on April 25, 2019, 10:15:04 PMThis is literally the same issue I have whenever I apply any ASM to my ROM hack, which, coincidentally, is also based off mOTHER.Also, the expanded ROM patch is just for expanded ROMs, not M+S 0.3 ROMs specifically, so it doesn't actually convert 0.3 to 0.5. You can try out using this .ips if you want though.https://drive.google.com/file/d/1HIAGwx9wzEiJ1UQ20vQs4ZR2nSOBy8mx/view?usp=sharingEither way, that might not fix the issue. It'd be interesting to see what actually causes this reset and if there's anyway to fix it because it's the same damn reset I've been struggling with during the entire development cycle of Xerox Mission. Maybe it's the faster door transition, since messing around with the subroutines for it [20F1E1 (jsr $E1F1)] affects my ROM in interesting ways. (since I added more to increase the speed of the door transitions), so that might be a lead. I would figure it out myself if I knew for the life of me on how to use a debugger and had more time to figure that out, but it's something worth investigating a bit (if you're interested, of course).
Quote from: Aclectico on April 26, 2019, 10:33:05 PMThanks for the suggestion. I tried the file from the download link and it seems to have the same issue... I'm not quite sure how to determine what is causing the reset glitch
Quote from: TheGershon on May 27, 2019, 04:29:45 AMHey all, fantastic work on this hack. I haven't been able to find another hack that adds an automap instead of a fully uncovered minimap, is there a version of this hack that doesnt add any HD graphics, and thus could work on other emulators/real hardware? Or at the very least, just the automap by itself?
Quote from: Aclectico on May 27, 2019, 10:50:40 PMAs a result, if 8Bit-Troid isn't quite what you are looking for, you may find the following link useful (not really bug tested). I stripped out most everything that prevented the .ips from working on real hardware: http://bit.ly/MetroidMotherWithAutomap
Quote from: Aclectico on May 27, 2019, 10:50:40 PMThe main download for Metroid: HD does have an alternate pack included in the bundle called 8Bit-Troid. It has 8-bit style graphics, increased frame rate for running, custom backgrounds, and an automap (and a few other features). The downside is that it does not work on real hardware.As a result, if 8Bit-Troid isn't quite what you are looking for, you may find the following link useful (not really bug tested). I stripped out most everything that prevented the .ips from working on real hardware: http://bit.ly/MetroidMotherWithAutomap
Quote from: DannyPlaysSomeGames on May 31, 2019, 05:53:13 PMInteresting. I was wondering if you could share the ASM for the automap, seeing as it has the potential to make a pretty good impact on the NEStroid romhacking community. If you or KYA are uncomfortable posting it or feel it's too buggy, that's fine, it's just that I hear Grimlock is working on an advanced version of NEStroid and that would seem like a rad feature to add.
Quote from: Aclectico on June 01, 2019, 08:31:00 AMSince KYA was responsible for virtually all of the work that went into the automap component of Metroid: HD, I sent him a message asking if it was okay. He's fine with it. But, KYA did mention that there is no source. It was simply "patched into" the ROM using Mesen's assembler.So, you could attempt extracting it straight out of the ROM that I provided in response to TheGershon's request on May 27.As a sidenote, the ROM I provided on the 27th is simply "Metroid mOTHER" (https://www.romhacking.net/hacks/1988/), plus "Metroid mOTHER+99" (https://www.romhacking.net/hacks/3640/), plus the automap functionality by KYA. In case it is helpful, I left out the following:-Level layout changes that I made for the latest version of Metorid: HD-Code present to enable custom sound to work with Mesen-Changes made to the speed of the footstep sound-Changes made to the frame that is shown in between standing and jumping-Various changes made to the graphics of the ROM-Changes made to freeze the running animationIf there are more specific questions, KYA may be able to jump in and provide some additional advice.
Quote from: metalmight on June 17, 2019, 04:55:30 PMI just played through Metroid HD and I loved it. It makes it look like Super Metroid! After playing I tried to load the Neill Corlett LUA script and it wouldn't work. I assume it is because the metroid.lua file was made for FCEUX and not Mesen. Does anyone know if it could be converted?
Quote from: TheGershon on June 19, 2019, 10:47:31 PMI just finished a complete playthrough using this patch. Worked great! No issues that I noticed, though I'm not exactly a Metroid master. Samus's sprites never seemed to glitch out, and nothing was unbeatable/untraversable.
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