11 March 2016 - Forum Rules
Started by xenophile, January 30, 2022, 10:52:35 PM
Quote from: dagmor on December 03, 2022, 06:54:45 PMThank you xenophile! Test results from GBC:
Quote from: dagmor on December 03, 2022, 06:54:45 PMTest results from GBC.
Quote1) Can this sky be blue?
QuoteCan you fix the Dime Tower map to match the trees and castle of the former image?
Quote2) You've probably looked at this already, but can the waterfalls be more blue?
Quote3) Recommend this person say something more like: "Cibba's up in the temple" or similar instead of the technically incorrect "Cibba's in here".
Quote4) I thought these were supposed to have crosses on them? Looks fine without too, just curious.
Quote5) As a general comment, there's a lot of green/blue in the background. It might be nice to have the player and all the NPCs be red, then have most the monsters be red too. Occasional blue monsters would be fine too.
Quote6) Blue sky maybe?
Quote7) First off, this is beautiful!
QuoteThat said, I'd love to see the HP/MP/Lucre bar be shifted to the left by 4 or 5 pixels to be centered, and the will charging bar to be red.
Quote Dead Duke Madusa (inside joke) looks like Amanda in that sprite. Maybe a recolor of dead Duke is in order?
Quote9) "It's You!" should be "It's you!".
QuoteAlso, is there a better translation of Gemma Gemma Gemma? It's cute, but awkward.
Quote10) Is there backstory to make the new (and specifically not the same) chocobo more understandable?
QuoteWhy did the chocobo get hurt?
QuoteHow does the hero know who the chocobo is?
Quote11) For this scene and the scene with Amanda/Duke tears, the "Can't carry" message is not easily understandable. Is there another message we can give? Like "Make room in your inventory"?
Quote12) "The End" text in red perhaps? And maybe more blue in the light or the ring at the base?
QuoteOverall loved the playthrough!
QuoteAnother thing I'd love to see implemented in this mod or others would be shove-on-touch of NPCs. They could just talk if you press A next to them.
Quote from: Ok Impala! on December 05, 2022, 02:40:06 AMI agree with the last point, though it might be hard to pull off. That would make for a huge QOL improvement. Pressing A to interact with NPCs and objects in the world would feel more natural, and you wouldn't have the accident conversation triggers while bumping into an NPC.
Quote from: dagmor on December 12, 2022, 10:54:25 AMFolks, I found a treasure mine from the year 2000:https://web.archive.org/web/20000616144001/http://ffmusic.vovoid.com/secret.txtIt has several more FFA warp bugs listed, plus some other FF "secrets" from the 90s. I'll be trying out these warps and reporting back!
Quote from: Ok Impala! on December 13, 2022, 03:32:44 AMInteresting stuff. It see like you can use the select/save function to mess up the screen where the game loads you. I guess this will work for every screen then. You might end up in very weird places though. One more reason to remove the save anywhere function in Ember and replace it with fixed savepoints.
Quote from: dagmor on December 13, 2022, 11:20:54 AMAs for a fix to this 'telesave' bug, the most straightforward answer is for the save to use the last snap position instead of truncate up/left.
Quote from: Talien on December 15, 2022, 11:19:26 AMI always thought Nuke sounded better, they should have kept that in the English localizations instead of changing it to Flare.
Quote from: Ligeia on December 15, 2022, 11:59:16 AMBeing able to mess around with stuff is part of the fun, it's not like these tricks can be done by accident and be detrimental to the player. So there's no point in doing anything about it.
Quote from: xenophile on December 15, 2022, 02:22:46 PMI for one still prefer Nuke to Flare for this game. I don't really have any opinions about which one Final Fantasy games use.
Quotebut this new class of warp bugs seems like something no one is likely to trigger on accident.
QuoteMy hope (as I mentioned above) is they could be fixed on a screen-by-screen basis as (more like "if") needed.
Quote from: dagmor on December 25, 2022, 02:37:04 AMFinished a run through of the latest build. The Garuda explosion is quite nice
QuoteI noticed Kary's explosion was a bit weird.
QuoteNot a bad bug, but interesting: the wolf heads in the snow region will turn into blue crabs if they jump up to the next screen and you follow them.
QuoteEmpty chest and snowman switches are universally glitchy.
QuoteFinally, I'll leave you all with some Christmas cheer. My recent warp exploits landed some fun screenshots of Amanda and Duke in some iconic places.
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