11 March 2016 - Forum Rules
Started by SMB2J-2Q, February 06, 2008, 11:26:50 AM
QuotePerhasp a "start select" mechanism loosly based on the one in SMW would be in order.
ClrPauseTimer: lda SavedJoypadBits ; load Joypad state cmp #$28 ; 0x28 = Up + Select pressed beq StartSelect ; if Up + Select pressed, go to StartSelect lda GamePauseStatus ; clear timer flag if timer is at zero and start button and #%01111111 ; is not pressedSetPause: sta GamePauseStatusExitPause: rtsStartSelect: JMP $8000 ; Jump to reset vector
Quote from: deespence2929 on May 06, 2008, 11:30:28 PMSMB2 also had a instant kill code. I think you needed to push some buttons on controller 2 or something. Apparently it must of been possible to get impossibly stuck in that game.
Quote from: KingMike on May 07, 2008, 12:28:24 PMThere was also this platformer called Hi no Tori (a platformer game). There were several one-tile wide pits you could fall in, that were too deep to jump out of. (your character had the ability to magically make blocks appear, so he could build his way out of a pit that was at least two tiles wide.There was also an invisiblity power-up. You could run through enemies, and walls. Guess what happens if the power-up runs out while you're in a wall?There is also this river stage with fish or something that constantly flies out at you. They're supposed to stop when you reach the boss. But I remember taking a different route across the screen, to get a life-refill powerup, and the flying things didn't stop coming during the boss fight. That a glitch, or is that a penalty for getting the powerup?Well, at least they made Select a suicide key.(Still, though. How could Konami make such a crap game? Did they decide to get only the staff with bad ideas together? )
Quote from: SMB2J-2Q on May 10, 2008, 08:13:37 AMCould we please get back on the topic of trying to finish this SMB1 hack?Thank you,Ben
Quote from: Darkdata on May 10, 2008, 09:52:00 AMAnyway, I would like to say good job you two on all your work so far. It is nice to see a game get broken, rebuilt, and made better, faster, stronger... ^^;
Quote from: deespence2929 on May 10, 2008, 10:29:40 AMIt's not like what we talk about in this thread is gonna keep them from working on the hack anyway.
1) * $07fc:001 - World Menu 2) * $079f:010 - Invincible 3) * $0704:001 - Flight 4) * $075f:007 - World Eight 5) * $0760:104 - Castle
Quote from: hybrid on May 10, 2008, 03:53:22 PMI could take care of any GG codes once the hack is finished or if you need any done for the most recent build.
Quote from: frantik on May 10, 2008, 05:40:45 PMfixed various bugs.. should be all good now
Quote from: Googie on May 11, 2008, 07:22:44 PMI'll play with the three patches in a bit. You guys put alotta work into this, if I find anything I'l lgive a holler. See ya's. ^_~
Page created in 0.132 seconds with 20 queries.