11 March 2016 - Forum Rules
Started by SMB2J-2Q, February 06, 2008, 11:26:50 AM
Quote from: diablo666 on July 04, 2021, 11:56:49 AMSorry for the false Bowser error message in 7-4... I used an Emulator EmuVT. On other emulators-this does not pop up, so this is my personal mistake. So sorry for the "pirated" error and misunderstanding.
Quote from: Hacker65xx on July 05, 2021, 05:54:56 PMI noticed a bug on a crab in the 8-1, it keeps walking in the void , (but not always)
Quote from: Agahnim on July 07, 2021, 12:40:20 AMI found another bug, when the big mario have the hammer and trying to crouch, the hammer don't follow mario
Quote from: frantik on June 25, 2021, 03:02:12 PMThis is what you've all been waiting for Super Mario Bros. Special - 35th Anniversary Edition v1.0 It's labeled version 1.0 so technically not a beta, but please post any bugs or issues you find and I'll sort them out before posting a full public release to the RHDN databaseWhen reporting bugs/issues, please include screen shots so it's easier to track them down
Quote from: thanksgoogle on July 16, 2021, 12:27:47 AMIs it just me, or does the link not work? It takes me to a blank white page.
Quote from: frantik on July 17, 2021, 05:42:46 AM btw here's a list of the changes * Optimized code and enemy placement to reduce lag issues/HUD flicker * Fixed water bubble not showing * Fixed hammer showing when supposed to be off screen on some emulators * Changed castle color scheme * Added blue shadow to all text with black background * Fixed Castle/Cloud issue in 7-2 * Fixed Spelling of Famicom * Lengthened time after you beat game before Congratulations message appears * Fixed music restarting in 3-1 after you touch flag pole * Re-enabled fireworks * Fixed bug where you could enter sideways pipe too low (inside wall) * Fixed/enabled 1-2 "warp zone" area * Fixed blue bar on very top of screen in water areas * Fixed bugs with color swap and moved option to title screen * Allowed for Bowser to be killed by the hammer * Added a little bit of time to hammer and wing power ups * Slow the clock down to orininal SMB1 speed * Fixed bug that caused display buffer overflow when getting too many coins * Other misc bug fixes and edits
Quote from: ShadowOne333 on July 17, 2021, 08:15:12 PMWas wondering, is the "Fix water bubble not showing" related to the drag force that pushes Mario downwards in holes of water levels?
Quote from: TRIFORCE89 on July 19, 2021, 09:01:45 PMNot a bug, but I just realized that the Fireball / Trouble Bug sprite is from Donkey Kong and not Super Mario Bros. Special. Arguably the DK sprite is the better one, but they are different. I noticed because it was lacking the distinctive side eye from SMBS.DK NES SMBS X1
Page created in 0.070 seconds with 20 queries.