RAMsetta Stone Secret of Evermore
|Game||Secret of Evermore|
|Release Date||08 February 2021|
|Last Modified||08 February 2021|
This is a new style of document to show the conversion of SRAM locations into WRAM locations. In other words, saveram and savestate locations. It is quicker and easier to search a savestate’s data, than to trek back to find a save point to make a saveram file.
For instance, you could make one savestate before a boss fight, and then a second savestate immediately after. If you compare these specific regions of the savestate, you’ll find only a few bytes have changed. These bytes would indicate the boss is defeated. Then you could edit the sram file, and battle the boss again.
You can also use a debugging emulator like bsnes-plus and set a breakpoint for when these WRAM regions are modified. Helping to map out the entire saveram format.