Newest Hacks

Heathcliff Pokemon Factory Adventure Super Mario Bros 3 Graphic Improvement Landstalker Alternate Controls

Newest Translations

Tetris Battle Gaiden Suikoden F-1 Race Kung Fu

Newest Utilities

SNES Opcode Searcher SF2 Graphics Editor Image to SNES converter Mario Party Tools

Newest Documents

Documents

Newest Reviews

Harvest Moon - Intuitive Ranch Master Lei Dian Huang: Bi Ka Qiu Chuan Shuo Super Ghouls N Ghosts - Super Arthur Dr. Garfield

Featured Hack Images

Mega Man 3 - Ridley X Hack 1 Super Metroid - Inertia WWE Wrestling Supreme Ice Bros

Featured Translation Images

Jutei Senki Chip 'n Dale: Rescue Rangers 2 Brandish Clock Tower

Recent Updates

Super Mario RPG - Bank $C2 Disassembly

Assembly

Description:

This is an unfinished disassembly of Super Mario RPG’s bank $C2, or the “battle bank.” Some background info, Super Mario RPG uses a custom scripting language, a lot of which is located in this bank. Additionally, you can find a lot of where the battle stuff happens (like the battle script command’s functions) and all the battle data transferred between monsters and Mario’s party.

This document is an expansion of Giangurgolo’s $C2 bank disassembly (he’s the author of the SMRPG editor LazyShell). In the expanded document, it lays out all the pointers for the animation script commands and battle script commands, what happens when an ally’s turn starts, what happens when a monster or ally hits each other, among other things.

There should be enough here for anyone that is willing to make their own custom status ailments/buffs, new stats, change existing script command function, and even more.

Links:

User Review Information

No User Reviews!