|Release Date||04 October 1997|
|Last Modified||16 April 2013|
These documents tells all about the SNES graphics array. It is what sets the SNES apart from all the 16 bit systems. It consists of four overlapping backgrounds that can scroll by themselves in any direction. It runs on 256 colors (Or 15 bit colors for Mode-7 color add/subtract procedures) and a resolution of around 256×256. This is just a summary.