Newest Hacks

Mega Man X3 - Sound Test Phantasy Star CSI Unused Zombies Ate My Neighbors Yu-Gi-Oh!DotR_J_3D_Monsters_n_Cards

Newest Translations

Digital Monster Card Game Ver. WonderSwan Color Pocket Tennis Color SNK Vs Capcom - Match of The Millennium Captain Rainbow

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Metroid Other ZM Starlight Mario Nekketsu Kakutou Densetsu Rhythm Heaven Touchless

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Escape From Planet Metroid Legend of Zelda Challenge Outlands- Zed Edition Aria of Sorrow: Julius Story Mode Hack Assassins Creed Gaiden

Featured Translation Images

Haru no Ashioto Demo Dragon Quest Monsters: Caravan Heart Dragon Quest V: Tenkuu no Hanayome Mega Man 6

Recent Updates

  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
  • Hacks
    Change title to make it easier to find. Correct a couple of misspellings in the description.
  • Hacks
    Changed the timer from 400 to 500, since most of the levels are quite long.
  • Hacks
    Current instructions regarding the rom to hack are incorrect and the resulting patched rom is broken

Evil Darkness Traduções

Portuguese

Description:

EN: ‘Evil Darkness Translations’. An extinct Brazilian-Portuguese fan-translation group/branding that was founded in 04/05/2001 and probably stopped translating games by 2007. Its members roster included ‘Kmikz’, ‘Lohan’, ‘L_VicT0r’, Rafael S. Albino (aka ‘Dark_Blade’), ‘CJ’, ‘Wrath’, ‘Sonic_Spin’ and ‘Ericus Travis’.

Translation projects done by this group (20 linked patch pages). That site is missing this group’s patch for Tenchi Muyou! Game-Hen! (Two other versions by other groups exist).

Other completed projects: Batman 3 (Famicom), Bomber King {Famicom), Double Dragon (GB), OutRun Europe (SMD), Rolan’s Curse (GB), Saint Seiya Paradise: Saikyou no Senshitachi (GB), Tekken Advance (J) (GBA) and a half-complete patch of Tenchi Muyou! Game-Hen (SFC).

Romhacking utility/tutorial:

Links:

Releases:


4 Translations
TitlePlatformCategoryDate
Saint Paradise: Saikyou no Senshitachi (PT)GBFully Playable25 Dec 2008
ActRaiser 2 (PT)SNESFully Playable06 Sep 2002
Rolan's Curse (PT)GBFully Playable01 Aug 2002
Double Dragon II (PT)GBFully Playable16 Jun 2002

Contributions: