| 24=15||FinS||This converts colors between 24 bit RGB format and 15 bit BGR format. This is for use with SNES palettes but could probably be used for other systems.
The original software which was intended to convert between RGB and CMYK can be found here: http….||Miscellaneous Graphics Tools||SNES||N/A||Win||1.0||09 Apr 2011|
| 7th Saga Rom Editor||zanto||Use this on a headerless English rom of 7th Saga. Its size should be 1.572.864 bytes.
If you try opening a different rom in the editor, all sorts of weird things may happen, as it does not do any kind of verification.
I’m not responsible for a….||Game Specific||SNES||The 7th Saga||Win||0.9.1||23 Sep 2015|
| Advent - Integrated SNES Debugger Plugin||MathOnNapkins||Imporant: While it could be used by a novice SNES 65c816 hacker, this set of tools is primarily aimed at experienced users that are jaded with the SNES debugging status quo
Advent is a plugin for Notepad++ that bridges the gap between the textual ….||Debuggers / Special Emulators||SNES||N/A||Win||0.10||06 Oct 2010|
| ALttP Chest Alt-Item Editor||eyeballkid||Editor for the chest alt-items table of A Link to the Past (no header). The table can also be edited with an hex editor but two drop-down menus should be far easier to use…
Upon opening a chest, the game checks whether the player has the ….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Indep||1.0||05 Jan 2017|
| Angelique Tile Editor||John Flemming||This utility edits 12×12 1bpp fonts which is found in Angelique and possibly some other games.||Game Specific||SNES||Angelique||DOS||0.9b||25 May 2000|
| Arcana Monster Reader||Sarah Shinespark||Reads an Arcana (SNES) ROM and writes the monster data to a file.
It’s even compatible with the J version!
For every possible floor tile:
- Displays the available monsters
- Lists the ROM address where they can be changed
- Includes enemy….
|Game Specific||SNES||Arcana||Win||1.0||28 May 2020|
| Arcana Treasure Reader||Sarah Shinespark||Reads an Arcana (SNES) ROM and writes all of the treasure chest data to a file.
- Displays location, map coordinates, compass facing and contents.
- Pulls location and treasure names from ROM too, so great for reviewing any name changes.
|Game Specific||SNES||Arcana||Win||1.0||17 Apr 2020|
| Asar||Alcaro||Asar is an assembler, intended to replace xkas. It has fixed all known bugs with xkas and added many new additional commands and improvements. It maintains a compatibility mode to assemble legacy xk….||Assembly Tools||SNES||N/A||Win||1.35||13 Dec 2012|
| ASM2Hex||LordTech||An outdated alternative to xkas. A couple of examples provided.||Assembly Tools||SNES||N/A||DOS||1.0||10 Aug 2001|
| ASMPATCH||Jon Kirwan||ASMPATCH is an assembler tool for patching SNES ROMs. It is a self-contained assembler, linker, and patcher all rolled into a single Windows ‘Command Line’ executable. There are no additional files required.
What sets it apart is that it….||Assembly Tools||SNES||N/A||Win||2.0||16 May 2016|
| BBD to SRM||JCE3000GT||This converts Super Wild Card Battery Backup Data (BBD) files to emulator-compatable SRM files.||Miscellaneous||SNES||N/A||Win||1.0||26 Mar 2004|
| BgMapper||Piken||This utility helps in making maps of the levels in all those classic games. Eventually, it will be the digital equivalent of a player’s guide with all the secrets revealed. For now though, it displays the frozen scene of a ZSNES savestate, expor….||Miscellaneous Graphics Tools||SNES||N/A||DOS||1.7.7||10 Mar 2003|
| Block Tool||Jonwil||A tool that allows you to insert custom blocks.||Game Specific||SNES||Super Mario World||Win||1.1||02 Nov 2003|
| BMP2SNES||MopoZ||Use this tool to convert the image format *.BMP with no compression. Can be used formats 4bpp and 8bpp. Just is convecting palette image. Picture resolution can exceed 256×224 and be less.||Miscellaneous Graphics Tools||SNES||N/A||Win||1.0||15 Feb 2013|
| Breath of Fire 2: Painsong Randomizer||Abyssonym||This is Abyssonym’s third randomizer after FF6 Beyond Chaos and FFT Rumble Chaos Crashdown. Like those randomizers, you can customize what gets randomized, and there is also a difficulty setting. Things you can randomize include: fusions, treasu….||Game Specific||SNES||Breath of Fire II||Win||2.6||07 Jan 2016|
| Breath of Fire II Level Stat Gain Editor V1.1||themi2696||This is version 1.1 of the Breath of Fire II Stat Level Gain Editor. It has a similar interface to the Breath of Fire II Monster Editor, and it supports modifying stats gained and experience needed at every level for every character!
Highlights….||Level Editors||SNES||Breath of Fire II||Win||1.1||13 May 2018|
| Breath of Fire II Monster Editor||zanto||A simple monster editor for Breath of Fire 2. I made this because I really wanted to play the retranslation for this game, but didn’t want to spend a whole lot time grinding… I thought to myself “it’d be great if monsters gave twice ….||Game Specific||SNES||Breath of Fire II||Win||1.0||23 Feb 2016|
| Breath of Fire II Monster Editor (Updated with Drop Rate Support)||themi2696||This is an updated version of Zanto’s Breath of Fire II Monster Editor. This is the first version that supports editing of the drop rates. Originally thought to be byte 20 for each monster, ….||Game Specific||SNES||Breath of Fire II||Win||1.1||21 Feb 2018|
| BRR-GUI||FCandChill||A utility that rips BRR samples from SPCs and convert them to WAV files. This utility incorporates pre-existing utilities into it (snesbrr.exe and split700.exe).
- This utility can operate recursively so you can rip samples and convert them to WAV….
|Sound||SNES||N/A||Win||1.0||15 Sep 2018|
| BRRTools||Bregalad||BRR tools is currently the most evolved tools to convert between Microsoft standard WAV format and SNES’s compressed BRR format.
The pack contains 3 programs :
- BRR Decoder can convert from BRR to WAV
- SPC Decoder can rip multiple BRRs fr….
|Sound||SNES||N/A||Indep||3.12||21 Dec 2015|