| LiteIPS||VectorMan||LiteIPS is a lightweight command-line IPS (International Patching System) patcher for Windows, Linux and Mac.
- Patching to a file.
- Optional patching to a copy of a file (so that the original is not modified.)
- Patching using an IPS p….
|Patching||N/A||N/A||Indep||0.1.0.4 be||25 Jul 2014|
|LivePatch||Archaemic||LivePatch is a generic utility for enabling mod developers and hackers to apply patches to legally owned UMDs or PSN titles when the game runs, instead of having to patch and use ISOs or CSOs.||Patching||PSP||N/A||Indep||0.1.3||26 Feb 2012|
| Lonely||Supper||Lonely is a level editor for the Japan-only NES/Famicom game Layla. It’s capable of altering a reasonably comprehensive range of data, including:
- Level patterns
- Pattern layouts
- Object layouts
- Metatile definitions
|Level Editors||NES||Layla||Indep||0.0||05 May 2017|
| Lunaboy's RARC Tools||Lunaboy||An extractor and repacker for the Luigi’s Mansion type of RARC archive.||Miscellaneous||GC||Luigi's Mansion||Indep||1.1||31 May 2012|
| Lunar Ball Editor||noit||Lunar Ball level editor, only works with the Japanese version of the game (Lunar Ball (J).nes). There is both a Windows and a Linux version inside.
How to use:
Drag the rom file to the executable, or pass it as a parameter. When you clos….||Level Editors||NES||Lunar Pool||Indep||1.0||10 Aug 2016|
| map2gl||gomtuu||Allows viewing of Final Fantasy Tactics map files (found in MAP directory on CD.) This version is Python source and requires Python and some libraries to work. See enclosed README file or try the binary version.||Graphics Viewers||PSX||Final Fantasy Tactics||Indep||0.17||01 Apr 2008|
| Master Tile Converter||jmimu||Export and import several tiles formats in Master System ROMS.
Features 4bpp, 3bpp, 2bpp, 1bpp and compressed tiles extraction and insertion.
Get sources and documentation at:
http://jmimu.free.fr/mastertileconverter/||Graphics Editors||SMS||N/A||Indep||0.9||10 Oct 2013|
|MDL Vertices Displayer||Unknown||A Python script for displaying Luigi’s Mansion type MDL files.
Claims to require Python 2.x and the pickle and pyglet modules.||Graphics Viewers||GC||Luigi's Mansion||Indep||1.0||08 Dec 2013|
| mdl2obj||blank||A tool to convert Luigi’s Mansion type 3D Model MDL files to OBJ files and associated texture files.||Miscellaneous Graphics Tools||GC||Luigi's Mansion||Indep||0.1||06 Nov 2012|
| MetroID||Odin||MetroID allows you to extract and reinsert the text data for [GBA]Metroid Zero Mission. It’s written in Python and comes with Win32 executables and Source Code (source folder).||Script Extraction / Insertion||GBA||Metroid: Zero Mission||Indep||0.6||28 Jul 2007|
| Metroid Password Generator||emuWorks||MPG is a program that lets you edit and generate passwords that can be used with Metroid 1 for the NES. You can edit every property saved in the password, and much much more.
The interface should be pretty easy to understand, and there’s more….||Game Specific||NES||Metroid||Indep||1.0a||16 Dec 2008|
|Miraculum LZSS Compressor||Mednafen Team||An LZSS Compressor for the PCFX game Miraculum.
The archive contains a Windows executable, and the source code which can be compiled for whatever OS you want.||Compression / Decompression||PCFX||Miraculum: The Last Revelation||Indep||1.0||01 Jan 2009|
| N64 Custom Robo File Injector||Zoinkity||A file importer and extractor for the two N64 Custom Robo titles.
Allows injection and extraction of files, either individually or automated.
Also has some handy built-in patches to aid translation nondestructively.
Requires Python 3.4-ish or ab….||Data Extraction / Insertion||N64||Multiple Games||Indep||1.0||18 Dec 2017|
|nbasic||Bob Rost||nbasic is a high-level programming language designed for the 6502 processor, the main CPU of the Nintendo Entertainment System. It has BASIC-like program flow, relying on goto, gosub, and return for most execution flow. It also has no dynamic memory ….||Assembly Tools||NES||N/A||Indep||1.0||14 Mar 2014|
|NES loader module and plugins for IDA Pro||Dennis Elser||Loader module for NES roms and various plugins (symbol extractor for FCEUXD SP, bankswitch plugin, debugger client)
Source code is maintained at the following sites:
https://gi….||Debuggers / Special Emulators||NES||N/A||Indep||1.0||05 Oct 2006|
| Nestile||j. mcmahan||This is a NES tile editor. It can create raw CHR-ROM files from scratch, or edit ROM’s which have CHR-ROM directly (but not those which store graphics in PRG-ROM). It’s aimed at a Linux platform which is lacking in similar programs, but sho….||Graphics Editors||NES||N/A||Indep||0.2.1||27 Mar 2006|
| New Super Mario Bros Editor||Treeki||A level editor for the DS game New Super Mario Bros, originally made by Treeki and now maintained by Dirbaio.
- Complete editing: Graphics are 100% accurate. You can modify objects, sprites, entrances/exits, views and paths….
|Game Specific||NDS||New Super Mario Bros.||Indep||Git builds||05 May 2013|
|Nintendo DS loader module for IDA Pro||Dennis Elser||Loader module for Nintendo DS roms. Can be used to load and disassemble NDS roms with IDA Pro.
Author: Dennis Elser
With contributions from Franck Charlet.
Source code is maintained at https://github.com/patois/NDSLdr.||Assembly Tools||NDS||N/A||Indep||1.13||17 Jul 2008|
|Nitro2DLS||henke37||A tool to extract instrument definitions from Nitro Composer (”SDAT”) archives.||Sound||NDS||Multiple Games||Indep||0.4||03 Oct 2012|
| NL's Compressor||Nintenlord||Formerly GBA LZ77 decompressor, NL’s compressor has extensible support for several (at the moment only 2) compressions. Download includes Visual Studio Project template, which you can use to create custom compressions. Further instructions in th….||Miscellaneous||N/A||N/A||Indep||4.2||28 Apr 2010|