|nbasic||Bob Rost||nbasic is a high-level programming language designed for the 6502 processor, the main CPU of the Nintendo Entertainment System. It has BASIC-like program flow, relying on goto, gosub, and return for most execution flow. It also has no dynamic memory ….||Assembly Tools||NES||N/A||Indep||1.0||14 Mar 2014|
|Nintendo DS loader module for IDA Pro||Dennis Elser||Loader module for Nintendo DS roms. Can be used to load and disassemble NDS roms with IDA Pro.
Author: Dennis Elser
With contributions from Franck Charlet.
Source code is maintained at https://github.com/patois/NDSLdr.||Assembly Tools||NDS||N/A||Indep||1.13||17 Jul 2008|
|Gekko CPU Extension for IDA||HyperIris||An extension to IDA for the extra CPU instructions used on the GameCube.||Assembly Tools||GC||N/A||Indep||1.0||19 Feb 2008|
|XA65||André Fachat||This is the XA65 cross compiler by André Fachat.
Pertinent processors are 6502, 65C02, 6504, 6507, 6510, 7501, 8500, 8501, 8502, Rockwell R65C02, and 16-bit 65816.
This package includes source and windows binary. Linux binary can be obtained f….||Assembly Tools||Multiple||N/A||Indep||2.3.7||29 Dec 2014|
| Asm6#||snarfblam||Asm6# is a conversion of ASM6 from C to C#. In theory, the program should behave exactly the same. However, since the code is in C#, it should be simple integrate the assembler into a C# or VB program and even hook into the assembler’s internals….||Assembly Tools||Multiple||N/A||Indep||0.1||04 Dec 2011|
| bass||byuu||bass is a cross assembler for 68516 and SPC700. Apparently more architectures could be supported in the future. Documentation is available but somewhat limited. bass has some neat features like multiple instructions on a single line, macros, namespac….||Assembly Tools||Multiple||N/A||Indep||v14||14 Feb 2014|
|Miraculum LZSS Compressor||Mednafen Team||An LZSS Compressor for the PCFX game Miraculum.
The archive contains a Windows executable, and the source code which can be compiled for whatever OS you want.||Compression / Decompression||PCFX||Miraculum: The Last Revelation||Indep||1.0||01 Jan 2009|
| Compress Tools||Bregalad||CompressTools is an unique and powerful tool to compress any data “as if it wasn’t meant to be compressed”.
- Can compress data into multiple random-accessable independent blocks.
- Uses advanced input scripts (simi….
|Compression / Decompression||N/A||N/A||Indep||3.0||02 Feb 2015|
| Yay font compression tool||org||This can Compress/decompress GameCube bootrom fonts. It can also be used to Compress/Decompress Luigi’s Mansion YAY0 files, with the use of RARC tools. Comes with source code.||Compression / Decompression||GC||N/A||Indep||1.0||27 Feb 2012|
| Final Fantasy VI C2FF6D (de)compressor||abw||Implements the decompression routine (a variant on LZ77 using a 0×800 byte sliding window, distinguishing length-distance pairs from literals by prefixing every group of 8 pairs/literals with a single byte, each bit of which controls whether the next….||Compression / Decompression||SNES||Final Fantasy III||Indep||1.0||13 Feb 2016|
| The Battle of Olympus (de)compression suite||abw||A pair of decompression/compression tools for working with the RLE and Huffman + RLE compression formats used in The Battle of Olympus.
Requires perl to run.||Compression / Decompression||NES||The Battle of Olympus||Indep||1.0||24 Mar 2018|
| I.T.L Games Compressor||Lab 313||Sega I.T.L. games compressor/decompressor.
- Unpack: [filename] [hex_offset]
- Example: bonanza_bros.bin 5935E
- Pack: [filename]
|Compression / Decompression||GEN||Multiple Games||Indep||1.0||25 May 2019|
| sf_decrunch||Everything||sf_crunch and sf_decrunch are compression and decompression utilities for the
graphics data in Star Fox and Star Fox 2. This format was used for most of the
background and sprite graphics, as well as the tilemaps (also known as
“name tables&q….||Compression / Decompression||SNES||Star Fox||Indep||1.0||31 Jul 2020|
| FF7Tools||cebix||FF7Tools is a suite of Python command-line translation and hacking tools for the PlayStation 1 version of Final Fantasy VII. It can be used for modding the game, searching for hidden content, and creating fan translations. The main focus of the tools….||Data Extraction / Insertion||PSX||Final Fantasy VII||Indep||1.3||10 May 2014|
| LazyNDS||DiegoHH||Lazynds is a romhacking tool with the main objective of finding, dumping and inserting of compressed files, using the standard GBA/NDS BIOS compressions. Lazynds has been programmed in Python using GTK+ as a graphical toolkit making it possible to ru….||Data Extraction / Insertion||Multiple||N/A||Indep||2.0.4||21 Feb 2011|
|gba_dumper||attilathedud||gba_dumper is a set of utilities designed to make text modifications for Game Boy Advanced (gba) roms easier. Since gba games don’t use ASCII and instead each use their own homebrew-encoding, gba_dumper streamlines the approach of translating ro….||Data Extraction / Insertion||GBA||N/A||Indep||1.0||31 Aug 2016|
| gditools||FamilyGuy||This Python program/library is designed to handle GD-ROM image (GDI) files. It can be used to list files, extract data, generate sorttxt file, extract bootstrap (IP.BIN) file and more.
This project can be used in standalone mode, in interactive mo….||Data Extraction / Insertion||DC||N/A||Indep||2015.07.14||14 Jul 2015|
| N64 Custom Robo File Injector||Zoinkity||A file importer and extractor for the two N64 Custom Robo titles.
Allows injection and extraction of files, either individually or automated.
Also has some handy built-in patches to aid translation nondestructively.
Requires Python 3.4-ish or ab….||Data Extraction / Insertion||N64||Multiple Games||Indep||1.0||18 Dec 2017|
| ALX - Skies of Arcadia Legends Examiner||Taikocuya||ALX is a very simple, fast, cross-platform and object-oriented command line tool to extract the game data from Skies of Arcadia, Skies of Arcadia Legends, Eternal Arcadia and Eternal Arcadia Legends. It is able to export and import the data to and fr….||Data Extraction / Insertion||N/A||Multiple Games||Indep||4.0.0||09 Jul 2019|
| GBA Explorer||attilathedud||Explore GameBoy Advanced ROMs and see and hear all their data, text, graphics, and sounds.
View the ROM entry point, debugging information, game title, code, and version. This can be used to see what particular version of a game you hav….||Data Extraction / Insertion||GBA||N/A||Indep||1.0.0||11 Dec 2018|