| Final Fantasy VI C2FF6D (de)compressor||abw||Implements the decompression routine (a variant on LZ77 using a 0×800 byte sliding window, distinguishing length-distance pairs from literals by prefixing every group of 8 pairs/literals with a single byte, each bit of which controls whether the next….||Compression / Decompression||SNES||Final Fantasy III||Indep||1.0||13 Feb 2016|
| The Battle of Olympus (de)compression suite||abw||A pair of decompression/compression tools for working with the RLE and Huffman + RLE compression formats used in The Battle of Olympus.
Requires perl to run.||Compression / Decompression||NES||The Battle of Olympus||Indep||1.0||24 Mar 2018|
| abcde||abw||abcde is a script extraction/insertion utility that aims to take as many of the things that are good about Atlas and Cartographer as possible and make them even better.
- Implements all features supported by Cartographer.….
|Script Extraction / Insertion||N/A||N/A||Indep||0.0.8||10 May 2020|
| PS3Dec||al3xtjames||An alternative ISO encryptor/decryptor for PS3 disc images by red_meryl, originally posted on the k3y forums.
This is a slightly modified version of PS3Dec r5, using statically-linked mbedTLS for AES encryption/decryption and CMake as the build sy….||ROM / ISO Identification||PS3||N/A||Indep||5||None|
|XA65||André Fachat||This is the XA65 cross compiler by André Fachat.
Pertinent processors are 6502, 65C02, 6504, 6507, 6510, 7501, 8500, 8501, 8502, Rockwell R65C02, and 16-bit 65816.
This package includes source and windows binary. Linux binary can be obtained f….||Assembly Tools||Multiple||N/A||Indep||2.3.7||29 Dec 2014|
|LivePatch||Archaemic||LivePatch is a generic utility for enabling mod developers and hackers to apply patches to legally owned UMDs or PSN titles when the game runs, instead of having to patch and use ISOs or CSOs.||Patching||PSP||N/A||Indep||0.1.3||26 Feb 2012|
|gba_dumper||attilathedud||gba_dumper is a set of utilities designed to make text modifications for Game Boy Advanced (gba) roms easier. Since gba games don’t use ASCII and instead each use their own homebrew-encoding, gba_dumper streamlines the approach of translating ro….||Data Extraction / Insertion||GBA||N/A||Indep||1.0||31 Aug 2016|
| GBA Explorer||attilathedud||Explore GameBoy Advanced ROMs and see and hear all their data, text, graphics, and sounds.
View the ROM entry point, debugging information, game title, code, and version. This can be used to see what particular version of a game you hav….||Data Extraction / Insertion||GBA||N/A||Indep||1.0.0||11 Dec 2018|
| mdl2obj||blank||A tool to convert Luigi’s Mansion type 3D Model MDL files to OBJ files and associated texture files.||Miscellaneous Graphics Tools||GC||Luigi's Mansion||Indep||0.1||06 Nov 2012|
|nbasic||Bob Rost||nbasic is a high-level programming language designed for the 6502 processor, the main CPU of the Nintendo Entertainment System. It has BASIC-like program flow, relying on goto, gosub, and return for most execution flow. It also has no dynamic memory ….||Assembly Tools||NES||N/A||Indep||1.0||14 Mar 2014|
| BRRTools||Bregalad||BRR tools is currently the most evolved tools to convert between Microsoft standard WAV format and SNES’s compressed BRR format.
The pack contains 3 programs :
- BRR Decoder can convert from BRR to WAV
- SPC Decoder can rip multiple BRRs fr….
|Sound||SNES||N/A||Indep||3.12||21 Dec 2015|
|GBA Mus Riper||Bregalad||GBAMusRiper allows to rip music and sound font from games using the “sappy” sound engine, which is extremely common among commercial GBA games.
This program rips data in a set of MIDI (.mid) files and a Sound Font 2.0 (.sf2) file.
Using….||Sound||GBA||Multiple Games||Indep||24||03 Apr 2016|
| Compress Tools||Bregalad||CompressTools is an unique and powerful tool to compress any data “as if it wasn’t meant to be compressed”.
- Can compress data into multiple random-accessable independent blocks.
- Uses advanced input scripts (simi….
|Compression / Decompression||N/A||N/A||Indep||3.0||02 Feb 2015|
| bsnes||byuu||SNES emulator with debugging features. Included are DLLs and source code for Windows and Linux.||Debuggers / Special Emulators||SNES||N/A||Indep||0.065||27 Jun 2010|
| Tsukuyomi UPS||byuu||Archive contains Windows and Linux executables.
The goal of UPS is different from NINJA / xdelta / etc. It is designed to be a direct replacement for IPS. The difficulty of implementing it is equal to IPS (it has trickier pointers, but no R….||Patching||N/A||N/A||Indep||0.01||12 Apr 2008|
| upset||byuu||upset is a tool used to create and apply UPS patches, which are binary diffs between two files, effectively replacing byuu’s own Tsukuyomi.
The package also includes the full source code, which ….||Patching||N/A||N/A||Indep||0.04||23 Oct 2010|
| bass||byuu||bass is a cross assembler for 68516 and SPC700. Apparently more architectures could be supported in the future. Documentation is available but somewhat limited. bass has some neat features like multiple instructions on a single line, macros, namespac….||Assembly Tools||Multiple||N/A||Indep||v14||14 Feb 2014|
| beat||byuu||beat is a full fledged patching program developed for the new BPS patch format. The BPS format was developed to resolve many of the issues encountered by ROM hackers with the UPS and IPS patching formats. The program is open source with a GPLv3 licen….||Patching||N/A||N/A||Indep||v01||08 Aug 2012|
| FF7Tools||cebix||FF7Tools is a suite of Python command-line translation and hacking tools for the PlayStation 1 version of Final Fantasy VII. It can be used for modding the game, searching for hidden content, and creating fan translations. The main focus of the tools….||Data Extraction / Insertion||PSX||Final Fantasy VII||Indep||1.3||10 May 2014|
| CastleFynn||Chaos Rush||This program is a text editor for Final Fantasy II, with its main feature being dynamic text compiling, in addition to text bank importing and exporting.
What this tool features:
- edit NPC dialogue, cutscene dialogue, item names, spell names, en….
|Script Extraction / Insertion||NES||Final Fantasy II||Indep||1.0||19 Jan 2016|