| 4BPP SMS/GG/WSC to Neo-Geo Sprite Converter||freem||4BPP SMS/GG/WSC to Neo-Geo Sprite Converter is a tool that converts 4BPP SMS/GG/WSC tile format to the tile format expected by Neo-Geo sprites.
Depending on what system type you’re targeting (cart vs. CD), the steps you need to take to make t….||Miscellaneous Graphics Tools||Multiple||N/A||Indep||1.0||03 Jun 2015|
| abcde||abw||abcde is a script extraction/insertion utility that aims to take as many of the things that are good about Atlas and Cartographer as possible and make them even better.
- Implements all features supported by Cartographer.….
|Script Extraction / Insertion||NA||N/A||Indep||0.0.1||10 Mar 2018|
| Adventures of Lolo: Password generator||TFG||Password generator for the game: Adventures of Lolo. Coded in C (source included). Includes documentation for the 6502 code that validates the passwords in the game.||Game Specific||NES||Adventures of Lolo||Indep||1.0||01 Dec 2008|
| ALX - Skies of Arcadia Legends Examiner||Taikocuya||ALX is a very simple, fast, cross-platform and object-oriented command line tool to extract the game data from Skies of Arcadia Legends as well as Eternal Arcadia Legends. It is written in Ruby and is able to export and import the data to and from CS….||Data Extraction / Insertion||GC||Skies of Arcadia Legends||Indep||2.4.0||31 May 2018|
| Animal Crossing String Table Editor||jamchamb||ACGC String Table Editor is a utility for reading and editing string table files used by Animal Crossing for the GameCube.
String tables contain the text found throughout the game, such as dialogue, mail, and notice board messages. They can be ext….||Game Specific||GC||Animal Crossing||Indep||0.1||03 Jun 2018|
| Asm6#||snarfblam||Asm6# is a conversion of ASM6 from C to C#. In theory, the program should behave exactly the same. However, since the code is in C#, it should be simple integrate the assembler into a C# or VB program and even hook into the assembler’s internals….||Assembly Tools||Multiple||N/A||Indep||0.1||04 Dec 2011|
| Awesome Tile Tool||tcaud||HTML 5 App that lets you rip tiles from images with ease. Plenty adjustable. You can also draw with the tiles you rip.
(released under GPL)
To use this application:
Open the unzipped HTML file in your favourite modern browser. Load an i….||Miscellaneous Graphics Tools||Multiple||N/A||Indep||1.2||07 Aug 2013|
| bass||byuu||bass is a cross assembler for 68516 and SPC700. Apparently more architectures could be supported in the future. Documentation is available but somewhat limited. bass has some neat features like multiple instructions on a single line, macros, namespac….||Assembly Tools||Multiple||N/A||Indep||v14||14 Feb 2014|
| beat||byuu||beat is a full fledged patching program developed for the new BPS patch format. The BPS format was developed to resolve many of the issues encountered by ROM hackers with the UPS and IPS patching formats. The program is open source with a GPLv3 licen….||Patching||NA||N/A||Indep||v01||08 Aug 2012|
| blfind||uNsane||A simple Python script to find any and all branches with links to a given address in a given ROM and log them to a given file. The output gives the address of the bl and the instruction before it. Useful for finding calls to a subroutine and its para….||Searching||GBA||N/A||Indep||1.0.1||18 Oct 2009|
| BRRTools||Bregalad||BRR tools is currently the most evolved tools to convert between Microsoft standard WAV format and SNES’s compressed BRR format.
The pack contains 3 programs :
- BRR Decoder can convert from BRR to WAV
- SPC Decoder can rip multiple BRRs fr….
|Sound||SNES||N/A||Indep||3.12||21 Dec 2015|
| bsnes||byuu||SNES emulator with debugging features. Included are DLLs and source code for Windows and Linux.||Debuggers / Special Emulators||SNES||N/A||Indep||0.065||27 Jun 2010|
| CastleFynn||Chaos Rush||This program is a text editor for Final Fantasy II, with its main feature being dynamic text compiling, in addition to text bank importing and exporting.
What this tool features:
- edit NPC dialogue, cutscene dialogue, item names, spell names, en….
|Script Extraction / Insertion||NES||Final Fantasy II||Indep||1.0||19 Jan 2016|
| CLine||sqykly||CLine view 12×12 packed-bit 1bpp images. They are commonly found in Japanese fonts for the SNES, but hypothetically, they could be anywhere.
The program uses OpenOffice.org Calc as a front end, is embedded in an ODS document, and will not work wi….||Graphics Viewers||Multiple||N/A||Indep||1.0||25 Nov 2009|
| Compress Tools||Bregalad||CompressTools is an unique and powerful tool to compress any data “as if it wasn’t meant to be compressed”.
- Can compress data into multiple random-accessable independent blocks.
- Uses advanced input scripts (simi….
|Miscellaneous||NA||N/A||Indep||3.0||02 Feb 2015|
| Epic Edit||Stifu||Epic Edit is a track editor for Super Mario Kart (Super Nintendo), which runs on Windows, Linux and Mac. It requires a Super Mario Kart ROM, which is not included. Games modified with Epic Edit can then be played on a real SNES console, or with an SN….||Level Editors||SNES||Super Mario Kart||Indep||2.8.4||02 Feb 2018|
|FEIDIAN||D||FEIDIAN is an all-purpose, multi-platform, bitplane graphic dumper. It operates at absolutely any tile size, and supports any number of columns and rows. It also has a tile definition format to set up your own.
[url=/misc/utilextra/295tiles.rar]FE….||Miscellaneous Graphics Tools||Multiple||N/A||Indep||.90a||26 Aug 2004|
It currently consists of three tools: a Dialogue/Name Editor, an Event Editor, and a Location Map Editor.
All of the tools wil….||Game Specific||SNES||Final Fantasy II||Indep||1.0||07 Sep 2009|
FF6Tools is a browser-based editor utility for Final Fantasy VI. Current features include….||Game Specific||SNES||Final Fantasy III||Indep||0.1||22 Jun 2018|
| FF7Tools||cebix||FF7Tools is a suite of Python command-line translation and hacking tools for the PlayStation 1 version of Final Fantasy VII. It can be used for modding the game, searching for hidden content, and creating fan translations. The main focus of the tools….||Data Extraction / Insertion||PSX||Final Fantasy VII||Indep||1.3||10 May 2014|