Newest Translations

Donkey Kong Excitebike Soldiers of Fortune Soldiers of Fortune

Newest Utilities

Zapper 2020 DKC Stage Name Editor Universal PVR Extractor & Patcher Room Transfer

Newest Reviews

Shining Force 2 War of the Gods Mega Man 7 Restoration Pokemon Yellow - Gen. II Graphics Patch NCAA Football 2020

Newest Homebrew

Nova the Squirrel Death Planet Bad Apple!! PV-FC 2.5 Simplistic

Featured Hack Images

Wario Blast: Pillage and Plunder on Rice Beach Rockman 3 - Claw Double Dragon II Controller Fix Expanded Palettes Hack

Featured Translation Images

Spartan X 2 Planetarian: Chiisana Hoshi no Yume Downtown Nekketsu Koushinkyoku: Soreyuke Daiundoukai Chuka Taisen

Recent Updates

  • Translations
    Spelling correction of the word "Assohles", I fixed the typo and changed it to "Assholes". I also capitalized the words "French", and "English" in the description section. I got the following errors when I attempted to submit my corrections so I had to download, resize, and upload/change the images as well: 1. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot1.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 2. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot2.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 3. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot3.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 4. 'https://www.romhacking.net/translations/gameboy/images/2592titlescreen.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information.
  • Hacks
    Bug fixes and general improvements.
  • Hacks
    Making the use of the patch accessible for future generations.
  • Translations
    Fixing errors in v0.16 - Fixed the dialogue at the end of Chapter 2-3. - Corrected the description of the Boots to show the correct stat gain.
Utilities
General Information
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(61 to 80) of 146 Results
Title AscendingAuthorDescriptionCategoryPlatformGameOSVerDate
Screenshot Mario Improvement 3AbeA Super Mario Bros. 3 editor. The current version of Mario Improvement 3, Version 0.95, includes:
  • Mouse support
  • A Win95-style GUI interface
  • Enemy support
  • Map screen sprite support (NES version only)
  • Support for all levels
  • Suppo….
Level EditorsNESSuper Mario Bros. 3DOS0.9522 Jun 2000
Screenshot MassacreJohannes HolmbergA SMS only graphics editor.Graphics EditorsMultipleN/ADOS0.6518 Jun 1998
Mega-Edit 3bbitmasterA MegaMan 3 level editor. A lot of information is included in the readme file necessary to use this editor.Level EditorsNESMega Man 3DOS1.024 Oct 2000
MegaEditSnowBroAn editor for MegaMan I and MegaMan II.Level EditorsNESMultiple GamesDOS1.0None
Screenshot MegaFLEMatrixzMegaman Full Level Editor edits all levels for Megaman 3, 4 & 5, including graphics.Level EditorsNESMultiple GamesDOS.31b11 Oct 2002
Screenshot NagaLouis Bontes1,2,4 bpp; NES, SNES, 8*X & 16*XGraphics EditorsMultipleN/ADOS1.825 Apr 1998
Screenshot Nemesis SearcherNemesisThis tool is capable of scanning the contents of a ROM, locating and extracting all archives compressed with the Nemesis algorithm.SearchingGENN/ADOS1.024 Jan 2005
Screenshot Neo-Geo Graphic Tool SuiteevoA set of graphic tools for dumping graphic data from a Neo-Geo game into a viewable format.Graphics ViewersARCN/ADOSInitial10 Dec 2005
NES Screen ArrangerSnowBroA little developers tool for designing title screens. Can be quite handy for redesigning them too.Miscellaneous Graphics ToolsNESN/ADOS1.031 Dec 1998
Screenshot NES WriteMatrixzThis utility purports to be a graphical text editor, meaning you see the text in the form of the font used within the ROM.Hex EditorsN/AN/ADOS2.1020 Jun 2002
Screenshot NEXEDITJitt1bpp, NESGraphics EditorsMultipleN/ADOS.2022 Jun 1997
Screenshot NihilTBLMonacoThis is a DOS clone of Tabular.Table GeneratorsMultipleN/ADOS2.010 Dec 2001
Screenshot NinDrawKen BeckettNinDraw is a very old graphic editor from the company Color Dreams, which was programmed by Ken Beckett sometime around 1988. This graphic editor is more useful for the source code packages from Color Dreams, but can also be used for a new project. ….Graphics EditorsNESN/ADOS1.1005 Nov 2006
O.D.T. De/Compressor SetZoinkityHere is a compressor and decompressor combo for O.D.T. (N64) Joy! Source is provided, for what it is worth. No provision is made to automatically extract binaries from the ROM however, so you will need a hex editor and some patience.MiscellaneousN64O.D.T.DOS1.002 Nov 2008
Screenshot PatchROMNoPrgressA great script dumper/inserter with plenty of features and language packs. Language packs are included for PatchROM:
  • English
  • French
  • German
  • Spanish
  • Portugese
Script Extraction / InsertionN/AN/ADOS0.8020 Dec 2000
Screenshot PCX2GRPEckhard StolbergPCX2GRP is a simple program that I use for creating the data for the player graphics in my Atari VCS 2600 games. It takes PCX graphics files with a resolution of 320 by 200 pixels and 256 colours and converts them into assembler data tables that can ….Miscellaneous Graphics Tools2600N/ADOS1.024 Jul 2000
Screenshot pcx2snesNevikstiThis program eases the conversion process for creating graphics on the PC and inserting them into your SNES programs. Supports conversion to Mode 7 format.Miscellaneous Graphics ToolsSNESN/ADOS1.022 Sep 2001
Screenshot PCXToSatCharles DotyPCXToSat will convert 8 bit PCX files to 8 bit bitmap scroll plane files for the Saturn. PCXToSat can output a binary or C file.Miscellaneous Graphics ToolsSATN/ADOS0.113 May 2000
Screenshot pic2snesPaulConverts graphic files to SNES format graphics with tilemaps and palettes. Includes gif2sopt and pcx2sopt. This unfortunately may not work in a 64-bit environment…Miscellaneous Graphics ToolsSNESN/ADOS1.012 Jan 1996
Screenshot PointerGrabberDQ TranslationsDaMarsMan coded this to search for 24bit pointers from a block of text in a game. It scans through and outputs to a file. Can use lorom00, lorom80, hiromC0, or regular PC as formats. Very useful for games without standard pointer tables.PointersMultipleN/ADOS1.009 Aug 2009
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