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(21 to 40) of 146 Results
Title AscendingAuthorDescriptionCategoryPlatformGameOSVerDate
Direct32Bongo`A good DOS hex editor.Hex EditorsN/AN/ADOS0.7017 Oct 2001
DisPelPelrunAn SNES disassembler. The options in the Readme are outdated, so run the program without parameters to see what they are.Assembly ToolsSNESN/ADOS0.9910 Jul 2001
DiStellaBob ColbertDistella is a disassembler specifically for the Atari 2600. It creates source code that is usually recompilable without any human intervention. It examines the code and performs some basic tracing routines which allow it to accurately distinguish da….Assembly Tools2600N/ADOS2.1025 Feb 1997
DOOM 32X response file for DM2CONVSaxmanThis file is designed to make porting PC DOOM maps to the 32X version easier. If you don’t have the 32X WAD file, run WAD32X on the 32X ROM to get it. Then run DM2CONV using the following command arguments: DM2CONV.EXE [in file] [out file….Game Specific32XDOOMDOS1.018 Jan 2010
DSPCUnknownA SPC700 Disassembler.Assembly ToolsSNESN/ADOS1.030 Mar 1994
DTE-OptKingMike's TranslationsReads an ASCII text file, and generates a listing of the best DTE values (only A-Z and a-z).Script Extraction / InsertionMultipleMultiple GamesDOS1.030 May 2003
DumpitemZalasDumps constant length text.Script Extraction / InsertionN/AMultiple GamesDOS200116 Feb 2001
Dungeon Kid (FC) Decomp/RecompKingMike's TranslationsDecompressess and recompresses the graphics blocks in Dungeon Kid. Source code included in archive.Miscellaneous Graphics ToolsNESDungeon KidDOS122 Mar 2004
DW1 Mass Data EditorRotoA data editor for Dragon Warrior I. It can modify Player stats, item stats, Spell MP requirements, and Monster Attributes.Game SpecificNESDragon WarriorDOS1.014 Dec 1998
E3D 3D Model EditorJum Hig(Jum Hig) This program assumes some knowledge of how 3D models are put together. The program was written specifically with 3D game development in mind, as a way of creating 3D objects/models that can easily be used by a 3D game engine. (master h….Miscellaneous Graphics ToolsPSXN/ADOS1.418 Jul 1999
Edit/Show GFXBob ColbertThese programs allow you to extract graphics from Atari 2600 binary files into a text file, then turn the text file back into a binary.Miscellaneous Graphics Tools2600N/ADOS1.0None
EDL DecompressorZoinkityThis decompresses EDL files as found in TWINE (N64), though the format may also be used in different games and platforms. This decompresses EDL formats 0, 1, and 2. Simply drop the target onto the application, and if any EDL files exist it will extra….MiscellaneousN64007: The World is Not EnoughDOS1.024 Oct 2008
Elite's SNES DebuggerThe M.C.A.Elite’s SNES debugger is a disassembler and editor from the author of SNESTool and SegaTool. Features include the ability to load two files side-by-side, disassembly of both 65c816 and SPC700 code, and Pro Action Replay code support. Note: al….Assembly ToolsSNESN/ADOS15-March-915 Mar 1995
Final Fantasy Improvement_Demo_A Final Fantasy level editor.Level EditorsNESFinal FantasyDOS.0204 Mar 1998
Fixed Length DumperKingMike's TranslationsDumps fixed length text in games. Source code included in archive.Script Extraction / InsertionMultipleMultiple GamesDOS108 Feb 2004
Flash Tecmo Bowl EditorMatthew LevertonA roster editor for Flash Tecmo Bowl.Game SpecificNESTecmo BowlDOS1.2231 Oct 1997
GBSNDBouKiChiA program which will convert DBoy sound logs into wave format.SoundMultipleN/ADOS.2016 Feb 2000
GEMSJonathan Miller,Burt SloaneGEMS; Genesis Editor for Music and Sound effects. This music editor has been used in 186 Sega Genesis and Sega 32X games. This is a very old application, 1991. Still works in Windows XP SP3, but takes up the entire screen. Even though the application….SoundGENN/ADOS2.016 Dec 1991
Gimmickhight1mesThis is a script insertor that can also generate pointer tables.Script Extraction / InsertionN/AN/ADOS1.012 Oct 2000
GnGEditSnowBroA Ghosts & Goblins editor.Level EditorsNESGhosts & GoblinsDOS1.027 Nov 1995
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