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(1 to 20) of 146 Results
TitleAuthorDescriptionCategory AscendingPlatformGameOSVerDate
Screenshot DSPCUnknownA SPC700 Disassembler.Assembly ToolsSNESN/ADOS1.030 Mar 1994
Screenshot spAsmSilpheedOne of the only psx assemblers out there. It builds psx exe files using assembly code.Assembly ToolsPSXN/ADOS0.3425 Jul 1999
Screenshot spcasbyuuAn SPC-700 APU cross assembler by the maker of xkas. You best be using this if you’re doing any SPC-700 hacking or homebrew programming!Assembly ToolsSNESN/ADOS.0101 Aug 2004
Screenshot spcdasbyuuAn SPC700 disassembler. You will want to use this to help reverse engineer SPC700 code.Assembly ToolsSNESN/ADOS.0101 Aug 2004
logparserbyuuThis parses trace log output from ZSNES or BSNES to get rid of duplicate instructions.Assembly ToolsSNESN/ADOS.0126 Jun 2005
WidthtablerevoA VWF automatic width table creation tool. This currently works on 1 and 2 bit plane fonts(gb/snes). It can also work though on 3 4 5 etc. bitplanes if they are consecutive.Assembly ToolsMultipleN/ADOS1.007 Jun 2006
Screenshot MagicKitDavid MichelMagicKit is a fully functional assembler for the PC Engine and NES.Assembly ToolsTG16N/ADOS2.5108 Sep 2000
Screenshot ASM2HexLordTechAn outdated alternative to xkas. A couple of examples provided.Assembly ToolsSNESN/ADOS1.010 Aug 2001
Screenshot DisPelPelrunAn SNES disassembler. The options in the Readme are outdated, so run the program without parameters to see what they are.Assembly ToolsSNESN/ADOS0.9910 Jul 2001
Screenshot PSYQ Sega Genesis/CD ToolsOEMThis is a suite of PSYQ’s official development tools for the Genesis and Sega CD add-on. Documentation is sparse, however.Assembly ToolsMultipleN/ADOS1.025 Oct 1995
Screenshot A22IMartin KorthThe assembler included in no$gmb. This is compatible with both the Z80 instruction set as well as the Gameboy specific instructions.Assembly ToolsGBN/ADOS1.021 Mar 2001
Screenshot spAsm (revision)SilpheedOne of the only psx assemblers out there. It builds psx exe files and raw binaries using assembly code. This is an unofficial build by Gemini which should fix the “Load error: no DOS memory” error once and for all.Assembly ToolsPSXN/ADOS0.34a13 Jul 2007
Screenshot DiStellaBob ColbertDistella is a disassembler specifically for the Atari 2600. It creates source code that is usually recompilable without any human intervention. It examines the code and performs some basic tracing routines which allow it to accurately distinguish da….Assembly Tools2600N/ADOS2.1025 Feb 1997
Screenshot batari BasicFred Quimbybatari Basic (bB) is a BASIC-like language for creating Atari 2600 games. It is a compiled language that runs on a computer, and it creates a binary file that can be run on an Atari 2600 emulator or the binary file may be used to make a cartridge th….Assembly Tools2600N/ADOS1.0None
Screenshot AZ40 GameBoy Assembler KitOEMThis is a very old Gameboy assembler kit created around 1991 by Gremlin Graphics Software. Included in the kit the assembler, macros, debugger and Amiga to Gameboy sample converter, Gameboy file clipper, set memory application and a restart applicati….Assembly ToolsGBN/ADOS0.907 Aug 2010
Screenshot HuASM Assembler KitOEMThis is a very old assembler kit that includes a assembler, linker and symbolic debugger.Assembly ToolsTG16N/ADOS1.307 Aug 2010
Screenshot 2500AD 6502 AssemblerOEM2500AD is a 6502 assembler used by some Chinese programmers to program pirate Famicom games. This assembler and linker can also be used with some source code on this site. Boogerman, Pocahontas, Subor music code and Super Shinobi music code to nam….Assembly ToolsNESN/ADOS5.0317 Nov 1993
Screenshot Elite's SNES DebuggerThe M.C.A.Elite’s SNES debugger is a disassembler and editor from the author of SNESTool and SegaTool. Features include the ability to load two files side-by-side, disassembly of both 65c816 and SPC700 code, and Pro Action Replay code support. Note: al….Assembly ToolsSNESN/ADOS15-March-915 Mar 1995
Screenshot X816 AssemblerminusX816 is an assembler that generates machine code for the Super NES, or more specifically the 65816. X816 is based mainly on the assemblers seen on the C64/128 but with a few additions to bring it up to speed for the SNES. X816 supports the com….Assembly ToolsMultipleN/ADOSv1.12f.19908 Mar 1997
Pokemon Gold & Silver Compression Documentation and DecompressernecrosaroDocumentation on the compression used in the Pokemon Gold and Silver games as well as a working decompresser.Game SpecificGBMultiple GamesDOS1.013 Jan 2001
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