| Rockman 6 Editor||Rock5easily||This is a feature-rich Rockman 6 editor, but it does not work with Mega Man VI. It supports editing screens and the structures, blocks, and tiles that make them up, along with palette and enemy editors. One unique feature is that it allows you to edi….||Level Editors||NES||Mega Man 6||Win||080925||25 Sep 2008|
| Rockman 3 Editor||Rock5easily||This is a feature-rich Rockman 3 editor that also works with Mega Man III. It supports editing screens and the structures, blocks, and tiles that make them up, along with palette and enemy editors. One unique feature is that it allows you to edit two….||Level Editors||NES||Mega Man 3||Win||090119||22 Feb 2009|
| Rockman 4 Editor||Rock5easily||This is a feature-rich Rockman 4 editor that also works with Mega Man IV. It supports editing screens and the structures, blocks, and tiles that make them up, along with palette and enemy editors. One unique feature is that it allows you to edit two ….||Level Editors||NES||Mega Man 4||Win||090119||22 Feb 2009|
| Rockman 5 Editor||Rock5easily||This is a feature-rich Rockman 5 editor that also works with Mega Man V. It supports editing screens and the structures, blocks, and tiles that make them up, along with palette and enemy editors. One unique feature is that it allows you to edit two s….||Level Editors||NES||Mega Man 5||Win||090222||22 Feb 2009|
| Fixed Length Dumper||KingMike's Translations||Dumps fixed length text in games. Source code included in archive.||Script Extraction / Insertion||Multiple||Multiple Games||DOS||1||08 Feb 2004|
| Dungeon Kid (FC) Decomp/Recomp||KingMike's Translations||Decompressess and recompresses the graphics blocks in Dungeon Kid. Source code included in archive.||Miscellaneous Graphics Tools||NES||Dungeon Kid||DOS||1||22 Mar 2004|
| Pr1SnesLevEd||David||Pr1SnesLevEd is a modern Prince of Persia 1 for SNES level editor for Windows.
Its forum thread can be found at http://forum.princed.org/viewtopic.php?f=63&t=1654.
See the included readme for usage notes.||Level Editors||SNES||Prince of Persia||Win||1-1-2016||01 Jan 2016|
|ips.py||Xezlec||A simple command-line utility for applying IPS patches. It is not strictly OS-specific; it can be used on other platforms by someone who knows how to use Python. But no extra work is needed on Linux.
This was written for Python 2 but should also….||Patching||Multiple||N/A||Unix||1.0||13 Apr 2017|
| Arcana Monster Reader||Sarah Shinespark||Reads an Arcana (SNES) ROM and writes the monster data to a file.
It’s even compatible with the J version!
For every possible floor tile:
- Displays the available monsters
- Lists the ROM address where they can be changed
- Includes enemy….
|Game Specific||SNES||Arcana||Win||1.0||28 May 2020|
|DOOM 32X response file for DM2CONV||Saxman||This file is designed to make porting PC DOOM maps to the 32X version easier. If you don’t have the 32X WAD file, run WAD32X on the 32X ROM to get it. Then run DM2CONV using the following command arguments:
DM2CONV.EXE [in file] [out file….||Game Specific||32X||DOOM||DOS||1.0||18 Jan 2010|
| Zanac Graphics Utilities||ManxomeBromide||Map and tile graphics extractor. Three programs, each for a different kind of graphics, and a fourth to extract the map generation script as text.
Map images are extremely tall and not all image viewers will accept them. GIMP and IrfanView are bot….||Graphics Viewers||NES||Zanac||Indep||1.0||03 Jun 2020|
| Corrupster||Disch||Range corruption, searching, replacing data with random bytes, specific bytes, or the ability to offset bytes.||Corrupters||Multiple||N/A||Win||1.0||24 Nov 2000|
|MDL Vertices Displayer||Unknown||A Python script for displaying Luigi’s Mansion type MDL files.
Claims to require Python 2.x and the pickle and pyglet modules.||Graphics Viewers||GC||Luigi's Mansion||Indep||1.0||08 Dec 2013|
|Psy-Q flirt signatures||Pixel||A set of flirt signature DLLs to be used with IDA 4.5+. It’s especially useful for identifying Psy-Q SDK (SN’s software development kit for the PlayStation) functions in any file containing MIPS R3000 code, being it a raw binary of a PS-X E….||Assembly Tools||PSX||N/A||Win||1.0||17 May 2004|
| WinX68K Tracer||Guest||This a tracer by Guest for the Sharp X68000. It is used with the Keropi emulator.||Debuggers / Special Emulators||X68K||N/A||Win||1.0||25 Aug 2007|
| Solar Jetman Password Generator + Src + Docs||sleepy||Solar Jetman Password Generator + Src + Docs
Written in Java using netbeans, docs included as well as source. Latest version can be pulled from: https://github.com/sleepy9090/solarjetmanpasswordgenerator
download link is for master branch
to….||Game Specific||NES||Solar Jetman: Hunt for the Golden Warpship||Java||1.0||13 Dec 2013|
| Beopat||Januschan||Can create executable patch files which take the complication out of patching files for people playing your hack.||Patching||N/A||N/A||Win||1.0||25 Jan 2001|
| Elemental Gearbolt (PSX) BIN repacker||ViT||Repacker for *.bin files for the game “Elemental Gearbolt” (PSX)
.tim - standard TIM images
.met - metric for TIMs
0..17 - other non graphic files||Data Extraction / Insertion||PSX||Elemental Gearbolt||Win||1.0||29 Jul 2020|
| Peer SPC Mixer||Geiger||.NET Helper utility for changing SPC indexes and instrument tables||Sound||SNES||N/A||Win||1.0||03 Jun 2003|
| 1942 Level Editor||Guyver (X.B.M.)||This is a level editor for the 1942_(JU)_[!] ROM on the NES.
- Edit all 32 levels in the game.
- Edit the amount of rolls.
- Edit the amount of lives.
- Edit the palette.
|Level Editors||NES||1942||Win||1.0||30 Jan 2011|