| BioHazard File Archive Tool||MarkGrass||biofat is a utility to handle multiple file types for multiple games, including:
All variations and ports are sup….
- BioHazard / Resident Evil
- BioHazard 1.5 / Resident Evil 1.5
- BioHazard 2 / Resident Evil 2
- BioHazard 3 / Resident Evil 3
|Game Specific||Multiple||Multiple Games||Win||0.0.0.9||08 Apr 2014|
| BioHerb||MarkGrass||bioherb is a real-time modifier for RDT data, supporting the following games:
Collisions, scenario events and multitudes of other data can be modified in real-time, allowing for the user to create their own Room ….
- BioHazard 2 / Resident Evil 2
|Game Specific||Multiple||Multiple Games||Win||0.0.0.1||01 Mar 2014|
| Bionic Commando Editor||The Almighty Guru||A Bionic Commando Editor. The program is written in C# so you will need the Microsoft .net framework 1.1 to run it.||Level Editors||NES||Bionic Commando||Win||2005.09.12||12 Sep 2005|
| Bit Hacker||Edwin Blink||I wrote this windows utility to view and hack graphics in Atari VCS2600 Roms. But it can be used on all kinds files to manipulate bits in a graphical way.||Graphics Editors||2600||N/A||Win||1.04||19 Sep 2004|
| Bitmap Font Builder||Thom Wetzel, Jr.||This allows you to create a bitmap of any windows font. Supports smooth or regular fonts with width table exporting as well. Very useful.||Miscellaneous Graphics Tools||N/A||N/A||Win||v1.9.9||22 Jun 2012|
| Bitmap Font Writer||Stefan Pettersson||A neat little program that allows you to use custom bitmap fonts to write text; perfect for seeing how a font looks without having to insert it in the ROM.||Graphics Viewers||N/A||N/A||Win||1.3||01 Sep 2003|
| BladeEd||Mega-Dog||This is an editor for Power Blade for the NES.
Supports editing of all stages and a password generator.
It will be unknown if this project will continue.||Level Editors||NES||Power Blade||Win||0.3||31 Dec 2012|
| Blaster Construction Kit||Benjamin Cutler||A level editor for Blaster Master for NES. You will need SDL.dll which you can find at http://www.libsdl.org/index.php
Source Code is included.||Level Editors||NES||Blaster Master||Win||1.0||07 Mar 2004|
| blfind||uNsane||A simple Python script to find any and all branches with links to a given address in a given ROM and log them to a given file. The output gives the address of the bl and the instruction before it. Useful for finding calls to a subroutine and its para….||Searching||GBA||N/A||Indep||1.0.1||18 Oct 2009|
| Blinky||Dan||Blinky is a level editor for the Namco version of Ms. Pacman.||Level Editors||NES||Ms. Pac-Man (Namco)||Win||1.0||19 Oct 2006|
| Block Tool||Jonwil||A tool that allows you to insert custom blocks.||Game Specific||SNES||Super Mario World||Win||1.1||02 Nov 2003|
| blueMSX||blueMSX||blueMSX is a emulator for the MSX.
It includes a fully functional debugger and tracer that should satisfy your MSX hacking needs.||Debuggers / Special Emulators||MSX||N/A||Win||2.8.2||14 Aug 2009|
| BMP2NES||Damian Yerrick||This is a bitmap image converter to NES character ROM files. This is a command-line application.||Miscellaneous Graphics Tools||NES||N/A||Win||1.0||14 Jun 2008|
| BMP2SNES||MopoZ||Use this tool to convert the image format *.BMP with no compression. Can be used formats 4bpp and 8bpp. Just is convecting palette image. Picture resolution can exceed 256×224 and be less.||Miscellaneous Graphics Tools||SNES||N/A||Win||1.0||15 Feb 2013|
|BnuView||Prez||BnuView can be used to view the graphical data within a binary
file. Right now the supported file types are:
* bpp1: 1 bit per pixel, 2 color (ie. black/white) graphics.
* Game Boy: 2 bits per pixel, overlayed bytes, 4 color graphic….||Graphics Viewers||Multiple||N/A||Unix||1.2||18 Jun 2000|
| Bobblicious||Trax||This is a level editor for Bubble Bobble on the NES. Lets you edit normal blocks, fake blocks, bubble flow, bonus item spots, special bubble generators, palettes, enemies, items locations, special items conditions and other various data.||Game Specific||NES||Bubble Bobble||Mac OS X||1.0||07 Nov 2013|
| BOF3 Status Editor||Shadow501||This is an editor for Breath Of Fire 3 on PSX, but not completed because PC Breakdown and lost Data source.
(Only Rye and Rei but not full edit)
1- Master Modifier
2- EXP Modifier
5- Equipment Modifier….||Game Specific||PSX||Breath of Fire III||Win||0.1c||14 Jul 2016|
| BomberMan II Password Generator||sleepy||This program encodes the passwords for the NES game Bomberman II.
Requires .Net Framework||Game Specific||NES||Bomberman II||Win||1.0||13 Jul 2009|
| Bootedit 2||Paradox||Old Lost BootEdit2 app which you can use to patch PSX ISO’s (.ISO, .BIN, .MDF and some others) “NORMAL” BOOT LOGO (PS in 3D) with another 3d model in “TMD” format. The UI should be self explanatory
Please note that there a….||Miscellaneous Graphics Tools||PSX||N/A||Win||2.0||06 Apr 2000|
| BPFormat||KingMike's Translations||Command line application. Compress an ASCII script file to use MTE table for insertion into Banana Prince (NES). Could probably be slightly re-worked to be used with other games, but I haven’t tried to.||Script Extraction / Insertion||NES||Banana Prince||Win||1.0||16 May 2003|