| FamiTracker||jsr||FamiTracker is a free windows tracker for producing music for the NES/Famicom-systems. The interface is based on MadTracker and should be easy to use if you’ve been using trackers before.
One of the features is NSF-file exporting. That allows….||Sound||NES||N/A||Win||0.4.6||04 Feb 2015|
| dsdecmp||Barubary||A compressor and decompressor for files found in a multitude of DS games (and some Wii games as well).
The supported formats are:
- LZ type 0×10
- LZ type 0×11
- LZ type ‘Overlay’ (used in ‘overlay’ f….
|Miscellaneous||Multiple||N/A||Win||4.0||15 May 2011|
| No$2K6 Debugger||Martin Korth||This is a debugger emulator for the Atari 2600. Once you get used to the debugger, it’s easy to use but different than FCEUX if you’re used to using that debugger. It also has two types of disassembly output, Nocash 80XX and Native 65XX. Ei….||Debuggers / Special Emulators||2600||N/A||Win||1.0||24 Jul 2005|
| SlickNSF||Disch||SlickNSF is a very lightweight player with minimal NSF support and no support for expansion audio. One thing that makes this player useful is that it has assembly logging output that makes it easier to log execution of your NSF files so that you can ….||Sound||NES||N/A||Win||1.0||03 Dec 2003|
| NESCRC32||Richard Willson||Batch NES ROM CRC-32 Validation
This is a command-line program, that can be used to validate your rom collection.
It goes through a directory of .nes rom files, and for each file, it:
Strips off the 16 byte iNES header.
Gets the CRC-32 of ….||ROM / ISO Identification||NES||N/A||Win||1.0.2||18 May 2011|
| Frogslator||ryanbgstl||This is the dialog editing utility used to create the first translation of Kaeru no Tame ni Kane Wa Naru. It requires the original Japanese ROM. Please note that the preview is accurate for most, but not all, lines.
NOTE: If you created a transl….||Game Specific||GB||Kaeru no Tame ni Kane wa Naru||Win||1.2||03 Jun 2020|
|header-magic||Near||header-magic is a Windows DLL injector + API hooker that is used to extend some Windows SNES ROM hacking tools to support headerless ROMs.
Unlike a trivial batch script that simply adds a header, runs a tool, and then removes a header; header-mag….||Miscellaneous||SNES||N/A||Win||v01||11 Jul 2011|
| Famitracker NSF Importer Version||rainwarrior||This version of Famitracker is designed to import supported commercial NSFs and convert the music sequence data over to the Famitracker format and save to a .FTM document that is usable by Famitracker. Also, this importer gives important information ….||Sound||NES||N/A||Win||0.5||21 Nov 2011|
| 8TED||Damian Yerrick||8TED is another graphic tile editor that supports many different formats such as;
SNES Mode 0,1,7,3 bit,,
Neo-Geo Pocket Color.
The source code is available for this graphic ….||Graphics Editors||Multiple||N/A||Win||1.0||14 Jun 2008|
| DPCM Ripper||Damian Yerrick||This is a DPCM ripper kit that will rip DPCM samples out of NES ROMs to use in your own projects. A second application can convert 8 bit unsigned .WAV files to 1 bit DPCM samples for your own NES projects. Could also be used to change DPCM samples in….||Sound||NES||N/A||Win||1.0||16 Apr 2007|
| Tim2View||Lab 313||Tim2View - New Beginning of the old TimView+, with the new following functionality:
- TIM-files viewing/extracting/importing;
- Displaying and changing of CLUT;
- Full support for transparency/translucency;
|Graphics Editors||PSX||N/A||Win||r89||06 Mar 2015|
| NES Screen Tool||Shiru||NES Screen Tool is very useful utility for designing screens for NES/Famicom games. You load pre-designed character ROM banks of a certain size and use them to build a screen, palettes and attribute tables. You can also do edits to the character ROM ….||Miscellaneous Graphics Tools||NES||N/A||Win||2.4||16 Nov 2018|
| Free File Splitter||Free File Splitter.org||This Windows GUI utility is very useful for splitting files up into smaller sections into even numbers of certain categories of bytes, kilobytes, megabytes and even gigabytes.
This utility is useful for splitting up banks in ROMs, splitting large ….||Miscellaneous||Multiple||N/A||Win||4.1.0075||02 May 2008|
| No$NES Debugger||Martin Korth||This is the No$NES emulator from Martin Korth who also created other famous no dollar emulators. This emulator has a debugger and is easy to use, once you get used to it. It also has two disassembly formats, Nocash 80XX style and native 65XX style. O….||Debuggers / Special Emulators||NES||N/A||Win||1.1||30 Sep 2012|
| 8NAME||Damian Yerrick||This is a NES nametable viewer and editor. This is a command-line application. You must supply the proper files in order for this application to function. More details for help on the command-line name –help .||Miscellaneous Graphics Tools||NES||N/A||Win||1.0||14 Jun 2008|
| ARFX||RetroHelix||ARFX is an extractor for .vol archives of the game Arc Rise Fantasia.
This tool was made by me to practice programming. The source code (C#) is included in case anyone wants to see this mess or has to fix something.
||Compression / Decompression||WII||Arc Rise Fantasia||Win||1.0||02 Sep 2011|
| Tinke||pleoNeX||Tinke is a program to see, convert, and edit the files of NDS games, very similar to other utilities like Tahaxan and Crystal Tile 2. You can see a lot of format files like images, text, sounds and fonts. Furthermore it works with plugins made in NET….||Miscellaneous||NDS||N/A||Win||0.9.2||24 Mar 2016|
| Crystal Tile 2||angel-team||Crystal Tile 2 is a nice tool written by a Chinese team. Unfortunately there is no full instruction manual for it. Most versions found online are the older one that wanted registration and without English support. However, this one has an English tra….||Graphics Editors||Multiple||N/A||Win||2.0||11 Jan 2011|
| SLZ decompressor||CUE||SLZ decompressor used in some TriACE games: “Star Ocean” saga (PSX, PSP, PS2), “Valkyrie Profile” saga (PSX, PSP, PS2) and “Radiata Stories” (PS2).
Support all modes: 0/STORE, 1/LZSS, 2/LZSS+RLE, 3/LZSS16.
Source c….||Miscellaneous||Multiple||N/A||Win||1.1||25 Oct 2011|
| TFSViewer||Lab 313||TFSViewer - it’s a program for viewing and exporting BMP files from the TFS files in “Digimon World”.
Source code (Delphi, KOL-MCK)||Graphics Viewers||PSX||Digimon World||Win||1.0||24 Oct 2011|