|'Moon: Remix RPG Adventure' packer||CUE||File packer for ‘Moon: Remix RPG Adventure’
MOON -e «— to extract all files from ‘MOON.DAT/SLPS_010.31′ into ‘MOON’
MOON -i «— to insert all files from ‘MOON’ into ‘MOON.DAT.new/S….||Game Specific||PSX||Moon: Remix RPG Adventure||Win||1.0||12 Sep 2011|
|1942 Level Editor||Guyver (X.B.M.)||This is a level editor for the 1942_(JU)_[!] ROM on the NES.
- Edit all 32 levels in the game.
- Edit the amount of rolls.
- Edit the amount of lives.
- Edit the palette.
|Level Editors||NES||1942||Win||1.0||30 Jan 2011|
|1943 stats editor||Ti||Edit weapon damage and other parameters, defense, energy, timers based on upgrades level.||Game Specific||NES||1943: The Battle of Midway||Win||1.0||09 Apr 2023|
|24=15||FinS||This converts colors between 24 bit RGB format and 15 bit BGR format. This is for use with SNES palettes but could probably be used for other systems.
The original software which was intended to convert between RGB and CMYK can be found here: http….||Miscellaneous Graphics Tools||SNES||N/A||Win||1.0||09 Apr 2011|
|7mimic||snailrush||7mimic is a background viewer for Final Fantasy VII. It also displays the script.||Graphics Viewers||PSX||Final Fantasy VII||Win||1.0||16 Oct 2003|
|7th Saga Rom Editor||zanto||Use this on a headerless English rom of 7th Saga. Its size should be 1.572.864 bytes.
If you try opening a different rom in the editor, all sorts of weird things may happen, as it does not do any kind of verification.
I’m not responsible for a….||Game Specific||SNES||The 7th Saga||Win||0.9.1||23 Sep 2015|
|8mimic||snailrush||8mimic is a background viewer for Final Fantasy VIII. It also extracts the script.||Graphics Viewers||PSX||Final Fantasy VIII||Win||1.0||16 Oct 2003|
|8NAME||Damian Yerrick||This is a NES nametable viewer and editor. This is a command-line application. You must supply the proper files in order for this application to function. More details for help on the command-line name –help .||Miscellaneous Graphics Tools||NES||N/A||Win||1.0||14 Jun 2008|
|8TED||Damian Yerrick||8TED is another graphic tile editor that supports many different formats such as;
SNES Mode 0,1,7,3 bit,,
Neo-Geo Pocket Color.
The source code is available for this graphic ….||Graphics Editors||Multiple||N/A||Win||1.0||14 Jun 2008|
|A Simple Pointer Table Recalculator||Prez||Just as the name of the program would indicate, this is a simple pointer table recalculator. No fuss, no muss.||Pointers||Multiple||N/A||DOS||1.0||22 Aug 2000|
|A.G.E. Arcade Games Editor||Ivan Mackintosh||AGE allows the graphics inside certain arcade games to be edited, allowing you to modify or add completely new graphics to the game. There is support for editing text strings, maps, and attributes of some games as well. This editor supports over 200+….||Graphics Editors||ARC||N/A||DOS||0.7b||20 Sep 1998|
|AC3E BIN Splitter||Dashman||A Java program that can extract all individual TIM files contained in a single BIN file as well as merging them all together into a BIN file again for re-insertion.
Originally made for the Ace Combat 3: Electrosphere fan-translation project but is….||Miscellaneous||PSX||Ace Combat 3: Electrosphere||Java||1.0||19 Aug 2014|
|AC3E Fake Recompressor||EsperKnight||A fake recompressor for the TIM files that contain subtitles used for the radio chatter that play during missions in Ace Combat 3: Electrosphere.
Made by EsperKnight with technical support by user “me”.||Compression / Decompression||PSX||Ace Combat 3: Electrosphere||Win||1.0||12 Oct 2014|
|AC3E Header Replacer||Dashman||A Java program that copies all the metadata from the source TIM to a new one. Makes sure reinserted TIM files to be be properly displayed in-game.
Originally made for the Ace Combat 3: Electrosphere fan-translation project, but can be used for any….||Miscellaneous||PSX||Ace Combat 3: Electrosphere||Java||1.1||08 Aug 2014|
|AC3E Layer Merger||Dashman||A Java program first made for the Ace Combat 3 Electrosphere fan-translation project that merges two separate images into one TIM file.
Must be used in conjunction with the AC3E Header Replacer in order for the TIM file to be properly displayed in….||Miscellaneous||PSX||Ace Combat 3: Electrosphere||Java||1.0||03 Mar 2014|
|AC3E Text Editor 1.3.4||Dashman||A graphics editor used to translate most of the text in Ace Combat 3: Electrosphere.
The “Big” font is Antonio Bold and “Small” is Sans.||Graphics Editors||PSX||Ace Combat 3: Electrosphere||Win||1.3.4||01 Aug 2014|
|AcidPhire NES Header Checker||AcidPhire||A simple program that is able to edit iNES headers. If your ROM is not creating SRAM for some mysterious reason it could be that it’s header isn’t set for SRAM. This program can fix that.||Miscellaneous||NES||N/A||Win||1.0||15 May 2001|
|Addams's Family Pugsley Scavenger Hunt Password Generator||sleepy||This program encodes the passwords for the NES game The Addams Family - Pugsley’s Scavenger Hunt.
Requires .Net Framework||Game Specific||NES||The Addams Family: Pugsley's Scavenger Hunt||Win||1.0||27 Apr 2009|
|AddIntroGen||Guyver (X.B.M.)||AddIntroGen - program adds in Rom Sega Mega Drive your own intro.
In one ROM it’s possible to insert several intros! For each intro you can edit the palette. Each image can be 16 (1 transparent + 15) colors. Button Start - switching intros (….||Miscellaneous Graphics Tools||GEN||N/A||Win||1.02||17 Mar 2023|
|Advance Wars Dual Strike - Map Header Editor||RadioTails||This utility allows you to edit the settings for all the maps in the
game (with the exception of the Combat Maps).||Game Specific||NDS||Advance Wars: Dual Strike||Win||1.0||15 Mar 2022|