| Starting Pokémon Changer||JigglyPuff||A pokemon Red/Blue changer. Requires knlowedge of the hex codes for various pokemon.||Game Specific||GB||Multiple Games||Win||1.0||03 Jun 2000|
|Pokemon Gold & Silver Compression Documentation and Decompresser||necrosaro||Documentation on the compression used in the Pokemon Gold and Silver games as well as a working decompresser.||Game Specific||GB||Multiple Games||DOS||1.0||13 Jan 2001|
| Pokémon Gold Sprite Editor||TFG||A sprite editor for Pokémon Gold and Silver.||Game Specific||GB||Multiple Games||Win||1.0||22 Oct 2001|
| Patch-A-Bobble||Karl Stenerud||This utility will edit the Bubble Bobble, Bobble Bobble and Super Bobble Bobble arcade games.||Level Editors||ARC||Multiple Games||Win||1.4||13 Apr 2004|
| Gold Map||JigglyPuff||A level editor for Pokemon Gold / Silver.||Level Editors||GB||Multiple Games||Win||1.3||13 Feb 2001|
| Pokémap||Philip Reuben||A map editor for Pokémon Red and Blue versions. Supports editing of most maps and warps between maps too.||Level Editors||GB||Multiple Games||Win||1.2||18 Nov 2000|
| DWxEdit||Dwedit||An editor for the Dragon Warior 1, 2, 3, and 4 overworlds.||Level Editors||NES||Multiple Games||Win||220.127.116.11||06 May 2002|
|MegaEdit||SnowBro||An editor for MegaMan I and MegaMan II.||Level Editors||NES||Multiple Games||DOS||1.0||None|
| Visine||Fx3||A Megaman 1 & 2 level editor.||Level Editors||NES||Multiple Games||DOS||2.82||27 Oct 2002|
| MegaFLE||Matrixz||Megaman Full Level Editor edits all levels for Megaman 3, 4 & 5, including graphics.||Level Editors||NES||Multiple Games||DOS||.31b||11 Oct 2002|
| Dumpitem||Zalas||Dumps constant length text.||Script Extraction / Insertion||N/A||Multiple Games||DOS||2001||16 Feb 2001|
| Digisalt's SNES PaletteTools||Digisalt||An SNES palette editor. The package currently contains three executables which help you finding you palette within the rom, extract it so you’re able to change it within tile layer pro and finally reinsert it into the rom.
The extended manual….||Palettes||SNES||Multiple Games||Win||1.0||18 Jun 2005|
| Light Script||KingMike's Translations||A generic text dumper, except this one supports an additional *.TBL command for substring dumping. Currently supports fixed-length substrings, as well as swapping tables. C++ Source code included for your source customization!||Script Extraction / Insertion||Multiple||Multiple Games||DOS||0.03||01 Jun 2006|
|GESTLog||KingMike's Translations||UNOFFICIAL modification of the GB/GBC emulator GEST to include an option to log executed Z80 code to a file. This is a WIP beta. Still needs work.
Be sure to pick up the full original release at the [url=http://koti.mbnet.fi/gest_emu/]author’s ….||Debuggers / Special Emulators||GB||Multiple Games||Win||.85d||08 May 2005|
| Fixed Length Dumper||KingMike's Translations||Dumps fixed length text in games. Source code included in archive.||Script Extraction / Insertion||Multiple||Multiple Games||DOS||1||08 Feb 2004|
| DTE-Opt||KingMike's Translations||Reads an ASCII text file, and generates a listing of the best DTE values (only A-Z and a-z).||Script Extraction / Insertion||Multiple||Multiple Games||DOS||1.0||30 May 2003|
| MegaFLE X||Matrixz||Level editor for Mega Man 3, 4, 5 & 6.
Source code (Visual Basic 6.0) is available from this link:
http://matrixz127.comoj.com/share/megaflex0701_src.zip||Level Editors||NES||Multiple Games||Win||0.701||16 May 2011|
| Esrael Sonic Editor II||Esrael||This is a level editor for the Sonic the Hedgehog series of games on the Genesis. It supports Sonic 1, Sonic 2, Sonic 2 Beta, Sonic 3, and Sonic & Knuckles plus has some built in features useful to ROM hackers (Decompressor, Compressor, Game Gen….||Level Editors||GEN||Multiple Games||Win||0.05||11 Oct 2004|
| SonED||Stealth||SonED is A ROM/Save-State level editor for Sonic 1, Sonic 2, Sonic 2 “beta”, Sonic 3 and Knuckles, and Sonic CD for PC.
Although unsupported, this utility was widely recommended for beginners over its more stable and more-well-featured s….||Level Editors||GEN||Multiple Games||Win||.50B||18 Jul 2004|
| DRDHack||Matrixz||DRDHack takes use of DRDXML files. You can load a rom/file the DRDXML was designed for, and browse the treeview for editable items specified in the database. Each item will be displayed in proper interface, and data can be edited directly, then saved….||Miscellaneous||Multiple||Multiple Games||Win||1.4||18 Feb 2006|