|24=15||FinS||This converts colors between 24 bit RGB format and 15 bit BGR format. This is for use with SNES palettes but could probably be used for other systems.
The original software which was intended to convert between RGB and CMYK can be found here: http….||Miscellaneous Graphics Tools||SNES||N/A||Win||1.0||09 Apr 2011|
|4BPP SMS/GG/WSC to Neo-Geo Sprite Converter||freem||4BPP SMS/GG/WSC to Neo-Geo Sprite Converter is a tool that converts 4BPP SMS/GG/WSC tile format to the tile format expected by Neo-Geo sprites.
Depending on what system type you’re targeting (cart vs. CD), the steps you need to take to make t….||Miscellaneous Graphics Tools||Multiple||N/A||Indep||1.0||03 Jun 2015|
|8NAME||Damian Yerrick||This is a NES nametable viewer and editor. This is a command-line application. You must supply the proper files in order for this application to function. More details for help on the command-line name –help .||Miscellaneous Graphics Tools||NES||N/A||Win||1.0||14 Jun 2008|
|AddIntroGen||Guyver (X.B.M.)||AddIntroGen - program adds in Rom Sega Mega Drive your own intro.
In one Rom possible to insert several intros! For each intro can edit palette. Each image can be 16 (1 transparent + 15) colors. Button Start - switching intro.
How it works:
….||Miscellaneous Graphics Tools||GEN||N/A||Win||1.01||30 Mar 2014|
|Awesome Tile Tool||tcaud||HTML 5 App that lets you rip tiles from images with ease. Plenty adjustable. You can also draw with the tiles you rip.
(released under GPL)
To use this application:
Open the unzipped HTML file in your favourite modern browser. Load an i….||Miscellaneous Graphics Tools||Multiple||N/A||Indep||1.2||07 Aug 2013|
|BFN Dump||Unknown||Converts .bfn files used in some GameCube games, such as Luigi’s Mansion, to .dds files.||Miscellaneous Graphics Tools||GC||N/A||Win||1.0||01 Jan 2009|
|BgMapper||Piken||This utility helps in making maps of the levels in all those classic games. Eventually, it will be the digital equivalent of a player’s guide with all the secrets revealed. For now though, it displays the frozen scene of a ZSNES savestate, expor….||Miscellaneous Graphics Tools||SNES||N/A||DOS||1.7.7||10 Mar 2003|
|Bio Zero MHP - JPG Converter||MarkGrass||This is a simple utility for BioHazard Zero / Resident Evil 0 that converts any file with the MHP extension to PC-friendly JPG files.
This app has not been tested with files from the Bio Zero Trial Edition.
USAGE#1 - Commandline is suppo….||Miscellaneous Graphics Tools||GC||Resident Evil Zero||Win||126.96.36.199||07 Jul 2015|
|Bitmap Font Builder||Thom Wetzel, Jr.||This allows you to create a bitmap of any windows font. Supports smooth or regular fonts with width table exporting as well. Very useful.||Miscellaneous Graphics Tools||N/A||N/A||Win||v1.9.9||22 Jun 2012|
|BMP2NES||Damian Yerrick||This is a bitmap image converter to NES character ROM files. This is a command-line application.||Miscellaneous Graphics Tools||NES||N/A||Win||1.0||14 Jun 2008|
|BMP2SNES||MopoZ||Use this tool to convert the image format *.BMP with no compression. Can be used formats 4bpp and 8bpp. Just is convecting palette image. Picture resolution can exceed 256×224 and be less.||Miscellaneous Graphics Tools||SNES||N/A||Win||1.0||15 Feb 2013|
|Bootedit 2||Paradox||Old Lost BootEdit2 app which you can use to patch PSX ISO’s (.ISO, .BIN, .MDF and some others) “NORMAL” BOOT LOGO (PS in 3D) with another 3d model in “TMD” format. The UI should be self explanatory
Please note that there a….||Miscellaneous Graphics Tools||PSX||N/A||Win||2.0||06 Apr 2000|
|CD-i Image Decoding Tools||opt_fr_||CD-i Image drawer
An image extractor that tries to look for image data and CD-i RTF files. Extracts in BMP.
- Extr selected : Extracts the selected image.
- View : view the selected image.
- Edit : edit the location ….
|Miscellaneous Graphics Tools||CDI||N/A||Java||1.0||17 May 2009|
|CHR-OPT||Damian Yerrick||CHR-OPT is a tool to optimize and reduce the number of character ROM tiles, getting rid of any duplicate tiles. It’s a great tool when you have only a certain number of tiles and need to fit all the graphics in a character ROM bank.
CHR-OPT c….||Miscellaneous Graphics Tools||NES||N/A||Win||1.0||14 Jun 2008|
|DECROM||Fx3||Converts NES tile information into ASCII||Miscellaneous Graphics Tools||NES||N/A||DOS||2.1||08 Aug 2000|
|Dungeon Kid (FC) Decomp/Recomp||KingMike's Translations||Decompressess and recompresses the graphics blocks in Dungeon Kid. Source code included in archive.||Miscellaneous Graphics Tools||NES||Dungeon Kid||DOS||1||22 Mar 2004|
|E3D 3D Model Editor||Jum Hig||(Jum Hig) This program assumes some knowledge of how 3D models are put together. The program was written specifically with 3D game development in mind, as a way of creating 3D objects/models that can easily be used by a 3D game engine.
(master h….||Miscellaneous Graphics Tools||PSX||N/A||DOS||1.4||18 Jul 1999|
|Edit/Show GFX||Bob Colbert||These programs allow you to extract graphics from Atari 2600 binary files into a text file, then turn the text file back into a binary.||Miscellaneous Graphics Tools||2600||N/A||DOS||1.0||None|
|FEIDIAN||D||FEIDIAN is an all-purpose, multi-platform, bitplane graphic dumper. It operates at absolutely any tile size, and supports any number of columns and rows. It also has a tile definition format to set up your own.
[url=/misc/utilextra/295tiles.rar]FE….||Miscellaneous Graphics Tools||Multiple||N/A||Indep||.90a||26 Aug 2004|
|Four Swords Adventures Sprite Converter||JaytheHam||A Windows GUI program to convert sprites from the GameCube game “Four Swords Adventures” to a more PC friendly format.||Miscellaneous Graphics Tools||GC||The Legend of Zelda: Four Swords Adventures||Win||1.0||22 Apr 2011|