| Massacre||Johannes Holmberg||A SMS only graphics editor.||Graphics Editors||Multiple||N/A||DOS||0.65||18 Jun 1998|
| Naga||Louis Bontes||1,2,4 bpp; NES, SNES, 8*X & 16*X||Graphics Editors||Multiple||N/A||DOS||1.8||25 Apr 1998|
| NEXEDIT||Jitt||1bpp, NES||Graphics Editors||Multiple||N/A||DOS||.20||22 Jun 1997|
| SMC-Ripper||Magnus R||1,2,3,4,8bpp, NES||Graphics Editors||Multiple||N/A||DOS||1.01||07 May 1998|
| Tile Layer||SnowBro||1bpp, SNES, NES, SMS, Virtual Boy||Graphics Editors||Multiple||N/A||DOS||0.50b||14 Dec 1998|
| TileEdit||Bongo`||1, NES, GB||Graphics Editors||Multiple||N/A||DOS||.99||07 Nov 2000|
| TileMod||Jay||1, 2, 4, 8bpp, SNES (mode 7) tile viewer/ripper||Graphics Editors||Multiple||N/A||DOS||2.00.280||09 Dec 2000|
| Tiler||Wormy||A tile map editor and SNES Savestate Viewer and Importer.||Graphics Editors||Multiple||N/A||DOS||0.5b||10 Dec 1999|
| Visor||LordEsnes||2bpp, 4bpp||Graphics Editors||Multiple||N/A||DOS||.01||05 Jun 1997|
| XChar||Planet X Software||1,2,4,8bpp||Graphics Editors||Multiple||N/A||DOS||2.0b2||30 Mar 1997|
| TIMmay||Klarth||TIM file format PSX graphic ripper and reinserter. (Source included)||Graphics Editors||PSX||N/A||DOS||0.3||30 Sep 2003|
| A.G.E. Arcade Games Editor||Ivan Mackintosh||AGE allows the graphics inside certain arcade games to be edited, allowing you to modify or add completely new graphics to the game. There is support for editing text strings, maps, and attributes of some games as well. This editor supports over 200+….||Graphics Editors||ARC||N/A||DOS||0.7b||20 Sep 1998|
| TURACO (The Ultimately Radical Arcade Operator)||Scott Lawrence||TURACO allows the graphics stored in certain arcade games to be edited allowing you to modify or add completely new graphics to the game. There will be support for editing text strings, maps, and attributes of some games in future versions. This edit….||Graphics Editors||ARC||N/A||DOS||1.1.3||04 Oct 1999|
| Atari Hacking for Dummies||Marco Lazzeri||Atari Hacking for Dummies Tool, with AHD Files. This game can hack any Atari 2600 game that it’s configured for.||Graphics Editors||2600||N/A||DOS||0.1||None|
| NinDraw||Ken Beckett||NinDraw is a very old graphic editor from the company Color Dreams, which was programmed by Ken Beckett sometime around 1988. This graphic editor is more useful for the source code packages from Color Dreams, but can also be used for a new project.
….||Graphics Editors||NES||N/A||DOS||1.10||05 Nov 2006|
| Nestile||j. mcmahan||This is a NES tile editor. It can create raw CHR-ROM files from scratch, or edit ROM’s which have CHR-ROM directly (but not those which store graphics in PRG-ROM). It’s aimed at a Linux platform which is lacking in similar programs, but sho….||Graphics Editors||NES||N/A||Indep||0.2.1||27 Mar 2006|
| Master Tile Converter||jmimu||Export and import several tiles formats in Master System ROMS.
Features 4bpp, 3bpp, 2bpp, 1bpp and compressed tiles extraction and insertion.
Get sources and documentation at:
http://jmimu.free.fr/mastertileconverter/||Graphics Editors||SMS||N/A||Indep||0.9||10 Oct 2013|
| JNesG||Matt Greer||JNesG is an NES specific tile editor. While currently in the early stages, it is intended to eventually have many advanced features, such as automation/simplification of tedious tasks.||Graphics Editors||NES||N/A||Java||0.3||07 Jun 2003|
| Tile Molester||SnowBro||Tile Molester is a multi-format, user-extensible graphics data editor that lets you create, view and edit graphics in arbitrary binary files, with a particular focus on binaries for game consoles.||Graphics Editors||Multiple||N/A||Java||0.16||11 Jan 2005|
| Sonic Molester||Sonic Hachelle-Bee||Taking an already quirky name to dizzying heights, Sonic Molester is a modification by Sonic Hachelle-Bee of the popular Tile Molester tile editing tool. These are the new features:
- 1. TRANSPARENT SELECTION
Maybe the most usefu….
|Graphics Editors||Multiple||N/A||Java||0.17a||12 Dec 2009|