| XLate||Planet X Software||A classic text editor with plenty of additional features for romhacking.||Hex Editors||N/A||N/A||DOS||3.0pre||24 Dec 1997|
| XM6 Pro-X68K||Jon Najar||Note: License forbids third-party distribution of this utility.
This is a fork of version 2.05 of PI’s abandoned XM6 emulator. The changes are mostly user-interface related, and the focus is on development and debugging features rather….||Debuggers / Special Emulators||X68K||N/A||Win||1st Releas||01 Mar 2012|
| Yabause||Yabause team||A multi-platform Saturn emulator with advanced debugging abilities such as code/memory breakpoints and a hex editor: perfect for game hacking.
Yabause is available for Windows, Mac and Linux.||Debuggers / Special Emulators||SAT||N/A||Indep||0.9.11.1||02 Dec 2011|
| Yabause - Mednafen Save Converter||NoahSteam||Converts Yabause save files into Mednafin save files and vice versa. Just drag and drop your save file onto the program and it will generate a bkram.bin or a *.bkr file for you.||Savestate Hacking||SAT||N/A||Win||1.0||07 Oct 2019|
| YADP||Nhoya||YADP is a Front End utility coded in bash for xdelta3 on Linux
At this status everyone is able to patch every iso with xdelta files.
Yad, awk, xdelta3
YAPD is free Software, ….||Patching||N/A||N/A||Unix||1.0||20 Nov 2015|
| YAPE - Yet Another Pokémon Editor||Silver314||Main Features:
YAPE works on the 3rd generation games (R/S/FR/LG/E) and edits the following:
- All of the base stats, EVs, etc. This includes a few I have not seen editable in any other editors (such as the level-up rate)
|Game Specific||GBA||N/A||Win||0.9||25 Apr 2008|
| Yay font compression tool||org||This can Compress/decompress GameCube bootrom fonts. It can also be used to Compress/Decompress Luigi’s Mansion YAY0 files, with the use of RARC tools. Comes with source code.||Compression / Decompression||GC||N/A||Indep||1.0||27 Feb 2012|
| Ycompress - Yoshi's Island Compression Tool||FuSoYa’s Niche||This program can decompress and dump most of the graphics in Yoshi’s Island, so that they can be modified by any chosen SNES tile editor. The program can then be used to recompress and insert the graphics back into the ROM.
Instructions on us….||Game Specific||SNES||Super Mario World 2: Yoshi’s Island||DOS||1.00||27 Sep 2004|
| YMX2SYX||Saxman||This tool converts YMX banks to Yamaha SysEx banks compatible with Yamaha DX11, DX21, DX27, DX27S, DX100, and TX81Z synthesizers. This means that all the voices (a.k.a. instruments) used in various Sega Genesis games can be imported to the aforementi….||Sound||GEN||N/A||Win||0.99||28 May 2017|
| Yoshi Magic||Salanewt||An all-in-one tool for Mario & Luigi: Superstar Saga, Partners in Time and Bowser’s Inside Story. Dream Team support is in development.
Has editing/viewing tools for maps, enemies, items, scripts.
Superstar Saga has the most tools, Partn….||Game Specific||Multiple||Multiple Games||Win||BIS Script||15 Apr 2013|
| Yoshi's Island randomizer||Notlob||Yoshi’s Island randomizer. Randomizes sprites and/or level order.||Game Specific||SNES||Super Mario World 2: Yoshi’s Island||Win||0.1||10 Jun 2020|
| Yu_Ri||JBA-Net A. Nikawa||A program which is capable of extracting TIM images from PSX games.
Included is an English & Japanese version. English version modified by MrRichard999 & Helly.||Miscellaneous Graphics Tools||PSX||N/A||Win||.99c||11 Sep 1997|
| YY-CHR||YY||Supports editing NES, SNES, Genesis, PCE, GG, WS/C, GB/C, MSX 1+2, NGP/C, SMS, and GBA graphics.
This is the C++ version. A newer C# version is also available. The two versions differ in availab….||Graphics Editors||Multiple||N/A||Win||0.99-b2||08 Mar 2012|
| YY-ME||YY||A Super Mario Bros. level editor.||Level Editors||NES||Super Mario Bros.||Win||2.55e||12 Dec 1999|
| YY_CHR.NET||YY||Supports editing NES, SNES, Genesis, PCE, GG, WS/C, GB/C, MSX 1+2, NGP/C, SMS, and GBA graphics.
This is the newly rewritten C# version. An older C++ version is also available. The two versions ….||Graphics Editors||Multiple||N/A||Win||20200119||19 Jan 2020|
| z64obj||Spinout||Converts wavefront obj into display lists, and inserts those display lists and respective
collision in to Zelda maps and scenes, which then go into a Zelda 64 ROM.
It can also be used to have raw F3DEX2 output, which can be used with any N64 game….||Miscellaneous Graphics Tools||N64||The Legend of Zelda: Ocarina of Time||Indep||12||None|
| ZAMN Level Editor||Piranhaplant||An in-progress level editor for ‘Zombies Ate My Neighbors’, created with Microsoft Visual Basic 2010.
Currently edits the following features:
- Level background
- Monsters (respawning, non-respawning and boss)
|Level Editors||SNES||Zombies Ate My Neighbors||Win||0.9.5||10 Mar 2018|
| ZAMN-Edit||Dcahrakos||Upgrade to the ZAMN level editor originally created by Sloat.
Currently adds a menu to the top to allow easier use of switching modes, and using the other features of the editor.||Game Specific||SNES||Zombies Ate My Neighbors||Win||1.1||17 Jul 2006|
| Zanac Graphics Utilities||ManxomeBromide||Map and tile graphics extractor. Three programs, each for a different kind of graphics, and a fourth to extract the map generation script as text.
Map images are extremely tall and not all image viewers will accept them. GIMP and IrfanView are bot….||Graphics Viewers||NES||Zanac||Indep||1.0||03 Jun 2020|
| ZapManager||djvonfunkn||Zapmanager is a verification tool that allows people to compare their files’ hash values against those recorded by a trusted source. It is designed to be much easier to use than other verification tools. Because the author is personally interest….||ROM / ISO Identification||N/A||N/A||Win||1.01||26 May 2010|