| iNES Header Editor||rveach||NES header editor by Quietust which supports the standard iNES format and NES 2.0 format.
Source code is included also.||Miscellaneous||NES||N/A||Win||1.0||16 Oct 2017|
| Metroid Tuner||snarfblam||Metroid Tuner is a music dumper and inserter for Metroid. This is considered an alpha build, but has been used without problems.||Sound||NES||Metroid||Win||1.0||29 Jan 2012|
|Chrono Cross Hacking Utilities||Yazoo||Text hacking tools for Chrono Cross.||Game Specific||PSX||Chrono Cross||DOS||1.0||31 Oct 2001|
| EPROM Pin Swapper||Farid||By using this program it is possible to make a custom pinout for EPROM. With a few Nintendo pinouts address, lines actually are swapped compared to standard EPROMs so doing this saves you rerouting a few pins.
Currently support for:
||Miscellaneous||NES||N/A||Win||1.0||19 Feb 2012|
| AC3E Layer Merger||Dashman||A Java program first made for the Ace Combat 3 Electrosphere fan-translation project that merges two separate images into one TIM file.
Must be used in conjunction with the AC3E Header Replacer in order for the TIM file to be properly displayed in….||Miscellaneous||PSX||Ace Combat 3: Electrosphere||Java||1.0||03 Mar 2014|
| AC3E BIN Splitter||Dashman||A Java program that can extract all individual TIM files contained in a single BIN file as well as merging them all together into a BIN file again for re-insertion.
Originally made for the Ace Combat 3: Electrosphere fan-translation project but is….||Miscellaneous||PSX||Ace Combat 3: Electrosphere||Java||1.0||19 Aug 2014|
| Chrono Trigger Shop Keeper||zushiba||This utility will let you edit the inventory of some of the shops in Chrono Trigger.||Game Specific||SNES||Chrono Trigger||Win||1.0||27 Oct 2001|
| AC3E Fake Recompressor||EsperKnight||A fake recompressor for the TIM files that contain subtitles used for the radio chatter that play during missions in Ace Combat 3: Electrosphere.
Made by EsperKnight with technical support by user “me”.||Compression / Decompression||PSX||Ace Combat 3: Electrosphere||Win||1.0||12 Oct 2014|
| New Super Mario Bros. Wii Mod Compiler||Raresh Nistor||This is a more intuitive mod of a tool that converts Riivolution patches into ISO files.
This only thing the user needs to do is to copy the ‘Riivolution’ folder and the folder that contains the game’s files into the app’s fold….||Patching||WII||New Super Mario Bros. Wii||Win||1.0||07 Jan 2015|
| Fix CheckSum||Kuwabara||This nifty little tool recalculates the checksum for a Genesis rom, which is a must in many cases in order for an altered rom to work.||Miscellaneous||GEN||N/A||Win||1.0||08 Jul 2003|
| Swizzling Tool||RangerRus||Swizzling Tool is a swizzling and deswizzling textures of DDS formats for Tales of Vesperia, Tales of Xillia, Tales of Xillia 2, Tales of Zestiria & Tales of Berseria. It can be used for modding the textures. Compatible only with PS3 version.
[l….||Miscellaneous Graphics Tools||PS3||Tales of Berseria||Win||1.0||06 Sep 2014|
| Samus Aran Beauty Salon||Jathys||A Super Metroid palette editor.||Game Specific||SNES||Super Metroid||Win||1.0||27 Feb 2001|
|Widthtabler||evo||A VWF automatic width table creation tool. This currently works on 1 and 2 bit plane fonts(gb/snes). It can also work though on 3 4 5 etc. bitplanes if they are consecutive.||Assembly Tools||Multiple||N/A||DOS||1.0||07 Jun 2006|
| Monster World CODEC||Marat||Program for packing and unpacking data in such games as “Monster World 4″ and “Wonder Boy In Monster World”. The program has simple and intuitively clear interface.
In the program the method of compression is realiz….||Compression / Decompression||GEN||Monster World IV||Win||1.0||10 Feb 2015|
|Star Fox 2 Font Tools||Matthew Callis||Tools for encoding/decoding the font files and effects in Star Fox 2.||Game Specific||SNES||Star Fox 2||Indep||1.0||27 Jul 2004|
| N64 Custom Robo File Injector||Zoinkity||A file importer and extractor for the two N64 Custom Robo titles.
Allows injection and extraction of files, either individually or automated.
Also has some handy built-in patches to aid translation nondestructively.
Requires Python 3.4-ish or ab….||Data Extraction / Insertion||N64||Multiple Games||Indep||1.0||18 Dec 2017|
| MadWizardEditor||Guyver (X.B.M.)||Mad Wizard: A Candelabra Chronicle (Demo) level editor
Size: 40 976 bytes
- Edit all 128 game screens.
- Edit the screen text.
- Edit the palette.
- Edit 4 enem….
|Level Editors||NES||Mad Wizard: A Candelabra Chronicle (Demo)||Win||1.0||13 Mar 2015|
| Zelda: Script Editor||Yarx||This utility lets you edit the text from Zelda: Link to the Past without the use of a hex editor.||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.0||25 Aug 2000|
| Carrot||Drag||Carrot is an editor for Bugs Bunny Crazy Castle, and supports levels, enemies, and level headers. Color is not yet displayed, and there is no TSA or Attribute hacking support.||Level Editors||NES||The Bugs Bunny Crazy Castle||Win||1.0||21 Apr 2003|
| PB Archives Extractor Tool||Lab 313||This tool decompresses RLE-packed archives with PB-tag [50 42 00 00] in ZDATA.BIN file for the “Front Mission 2″ game.
USAGE: pbunpack.exe ZDATA.BIN
ZDATA.BIN: file from “Front Mission 2″ game.
Source is included (Delphi + ….||Game Specific||PSX||Front Mission 2||Win||1.0||27 Mar 2012|