| The Lost Vikings Language Selector||Lab 313||This tool allow you to change language of the game in the US version.||Game Specific||GEN||The Lost Vikings||Win||1.0||13 Dec 2014|
| The Lost Vikings Archive Manager||Lab 313||“The Lost Vikings” Archive Manager allows you to extract and to insert compressed and non-compressed data from/into ROM.
“First Word” can be explained as: a) if it contains 0×0000 or value that = 0×7000, then such archive is no….||Compression / Decompression||GEN||The Lost Vikings||Win||1.1||26 Mar 2015|
| ZOLE||Lin||A powerful level editor mainly for Zelda Oracle of Ages. Seasons support is pretty low but it’s still there. It click-and-set editing by expanding the ROM, decompressing graphics, editing palettes, editing warps, editing interactions, and much, ….||Level Editors||GB||The Legend of Zelda: Oracle of Ages||Win||1.26||10 Dec 2011|
| z64obj||Spinout||Converts wavefront obj into display lists, and inserts those display lists and respective
collision in to Zelda maps and scenes, which then go into a Zelda 64 ROM.
It can also be used to have raw F3DEX2 output, which can be used with any N64 game….||Miscellaneous Graphics Tools||N64||The Legend of Zelda: Ocarina of Time||Indep||12||None|
| Zelda Edit||cooliscool||It is capable of patching up common issues with the stock ROM, can replace actors in several levels, edit certain environmental variables, and position actors in the level to your liking.
Works with the Ocarina of Time Debug ROM. It requires .NET….||Level Editors||N64||The Legend of Zelda: Ocarina of Time||Win||0.9.5||09 Nov 2013|
| SceneNavi||DigitalZero Domain||SceneNavi is a level editor for The Legend of Zelda: Ocarina of Time for the N64 written in C#, using .NET 4 and OpenTK. It is compatible with any uncompressed ROM of the game, ex. the Master Quest Debug ROM; other versions need to be decompressed to….||Level Editors||N64||The Legend of Zelda: Ocarina of Time||Win||v1.0 Beta ||07 Apr 2014|
| Ocarina Text Editor||Sage_of_Mirrors||A tool to edit text in The Legend of Zelda: Ocarina of Time.||Script Extraction / Insertion||N64||The Legend of Zelda: Ocarina of Time||Win||1.0||04 May 2016|
| ZLADE||Lin||A level editor to edit all sorts of data in The Legend of Zelda - Link’s Awakening DX.
This is the first public release, so bugs may be possible of cours….
- Minimap data
- All level data
- Sprite data
- Tileset data
- And more!
|Level Editors||GB||The Legend of Zelda: Link's Awakening DX||Win||1.1||02 Oct 2009|
| LALE - Link's Awakening Level Editor||Fatories||The Legend of Zelda: Link’s Awakening Level Editor (LALE) is an editor that contains many features for making a basic ROM hack for the Gameboy Colour game: Link’s Awakening DX.
In the version 1.20 release it contains:
||Level Editors||GB||The Legend of Zelda: Link's Awakening DX||Win||1.20||21 May 2013|
| EFSAdvent||JaytheHam||EFSAdvent allows modification of map layouts, tile data and actors for all stages of Four Swords Adventures. Minor edits such as the addition of an actor or slight tile change are possible as is the creation of entirely original levels.||Game Specific||GC||The Legend of Zelda: Four Swords Adventures||Win||1.1||17 Jan 2010|
| Four Swords Adventures Sprite Converter||JaytheHam||A Windows GUI program to convert sprites from the GameCube game “Four Swords Adventures” to a more PC friendly format.||Miscellaneous Graphics Tools||GC||The Legend of Zelda: Four Swords Adventures||Win||1.0||22 Apr 2011|
| Zcompress - Zelda 3 Compression Tool||FuSoYa’s Niche||This program can decompress and dump Zelda’s graphics, so that they can be modified by your SNES tile editor of choice. The program can then be used to recompress and insert the graphics back into the ROM. It’s very similar to what Lunar Ma….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.20||25 Jun 2017|
| Zelda: Script Editor||Yarx||This utility lets you edit the text from Zelda: Link to the Past without the use of a hex editor.||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.0||25 Aug 2000|
| Hyrule Magic||Sephiroth3||An editor for The Legend of Zelda: A Link to the Past.||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||0.964||26 Jan 2006|
|Room Header Expander||XaserLE||Hyrule Magic doesn’t allow you to use all five doorways in every room (hole/warp, staircase 1-4/door 1-2). This tool does. You can connect the rooms you want.
Update: Support for planes (BG’s) added.||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||0.2||17 Apr 2012|
| Hyrule Magic - Unofficial Update||SunGodPortal||This us an unofficial update of Hyrule Magic by SunGodPortal. It features improvements to the sprite/item menu. It fixes the sprite/item names that were either unlabeled, mislabeled, poorly organize….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.0||01 Feb 2016|
| Room Transfer||XaserLE||This is the Zelda ALttP Room Transfer. Because Hyrule Magic lacks the possibility to expand the data for rooms (objects, sprites and so on) and especially edit the rooms 296-319, this tool was written to merge ROM files. You can edit rooms in separat….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.0||12 Aug 2019|
| ALttP Chest Alt-Item Editor||eyeballkid||Editor for the chest alt-items table of A Link to the Past (no header). The table can also be edited with an hex editor but two drop-down menus should be far easier to use…
Upon opening a chest, the game checks whether the player has the ….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Indep||1.0||05 Jan 2017|
| ZScream||Zarby89||Zelda 3 dungeon editor
possibility to edit almost everything
related to the dungeons, tiles
sprites, palettes, chests, etc…
• All windows in Window menu are now using custom windows
• By mouse hover….||Level Editors||SNES||The Legend of Zelda: A Link to the Past||Win||2.1||18 Feb 2020|
| Zelda Improvement||_Demo_||A Legend of Zelda level editor.
Note: Requires DOS4GW.EXE to run.||Level Editors||NES||The Legend of Zelda||DOS||.01||02 Mar 1998|