|Gekko CPU Extension for IDA||HyperIris||An extension to IDA for the extra CPU instructions used on the GameCube.||Assembly Tools||GC||N/A||Indep||1.0||19 Feb 2008|
| TextDrawerJP||JurasskPark||TextDrawerJP is the program intended for flexible raster font creation/editing and drawing text with
that font on a bitmap image. It is helpful if you need to easy calculate width of text for a game
window.||Graphics Editors||N/A||N/A||Win||1.0||27 Aug 2010|
| Neko-Tracer||Guest||PC-9801 emulator with instruction and memory logger. Supports save states with cheat support.||Debuggers / Special Emulators||PC98||N/A||Win||1.0||21 Jun 2007|
| Mortal Kombat Special Forces CDF Extractor||unknownproject||Very simple binary format without any encoding/compression methods.To extract or replace any file first you need to select any row.Information inside edit boxes used for extraction and replacing purposes.You can extract cdf file for specified level a….||Data Extraction / Insertion||PSX||Mortal Kombat: Special Forces||Win||1.0||25 Aug 2016|
| Yabause - Mednafen Save Converter||NoahSteam||Converts Yabause save files into Mednafin save files and vice versa. Just drag and drop your save file onto the program and it will generate a bkram.bin or a *.bkr file for you.||Savestate Hacking||SAT||N/A||Win||1.0||07 Oct 2019|
| PascalAdjust||DQ Translations||This is a tool that was coded to adjust pascal strings that were inserted by Atlas. Some strings include the length byte in the actual size. This utility will loop through a given number and adjust them by whatever you want.||Pointers||N/A||N/A||Win||1.0||08 Sep 2010|
| ISS Deluxe Scenario Editor||SalvadorC17||This basic editor allow to edit in-game scenarios, custom matches precreated with some configurations and configure teams, score for the match, stadium and other.||Level Editors||SNES||International Superstar Soccer Deluxe||Win||1.0||28 Aug 2016|
| gARMy||interdpth||I call this gARMy. It’s a frontend for the assembler for devkit ARM. It should be compatible with nearly every other assembler.
It includes the assembler and linker. All you do is provide it the .ASM file, and the binary image, and it assembles….||Assembly Tools||N/A||N/A||Win||1.0||26 Jul 2007|
|gba_dumper||attilathedud||gba_dumper is a set of utilities designed to make text modifications for Game Boy Advanced (gba) roms easier. Since gba games don’t use ASCII and instead each use their own homebrew-encoding, gba_dumper streamlines the approach of translating ro….||Data Extraction / Insertion||GBA||N/A||Indep||1.0||31 Aug 2016|
| Jag Viewer||dox||A graphics viewer for Atari Jaguar games.||Graphics Viewers||JAG||N/A||Win||1.0||04 Apr 2000|
| BARF!||Duncanc||I have recently uncovered an archived copy of a lost River City Ransom Editor whilst searching for something to insert & extract text; the source websites no longer exist (http://desnet.kodewerx.net/index.php?page=utilities&id=21, ….||Game Specific||NES||River City Ransom||Win||1.0||18 Jan 2009|
| Miza||Kyoufu Kawa||A map editor for Cave Story||Level Editors||PC||Cave Story||Win||1.0||26 Apr 2005|
| VaderMatic||Greg Zumwalt||DOS Space Invaders batch hacking tool (by G. Zumwalt).
Submitter’s Note: The ROMs have been removed. In order for this editor to function, you need to include a Space Invader ROM in one of the directories.||Game Specific||2600||Space Invaders||Win||1.0||15 Mar 2005|
| Neptune||bbitmaster||This friendly editor edits levels for Adventures of Lolo 1 and 2.||Level Editors||NES||Adventures of Lolo||Win||1.0||21 Aug 2007|
| Combat Playfield Editor||Zach Matley||The editor allows you to create your own playfields for tank and airplane games based on Combat. To use, simply draw your playfield on the grid and save as either a tank maze or as a clouds. The editor will produce a binary that consists of either a ….||Game Specific||2600||Combat||Win||1.0||None|
| Copy File||Djinn||Copies a specified portion of the data from one file to another.
Note: The provided README is not in English, but the tool itself is; otherwise, the software does exactly what it says on the tin.||Miscellaneous||N/A||N/A||Win||1.0||31 Jul 2005|
| Freeway Randomizer||Steve Englehardt||Creates Freeway source code that randomly changes the traffic patterns of the cars, the number of cars per lane, and how fast they move.||Game Specific||2600||Freeway||Win||1.0||21 Mar 2006|
| Pokemon Lei Palette Editor||Bryan M.||Lei Dian Huang: Bi Ka Qiu Chuan Shuo has terrible colors selected for its Pokemon’s battle sprites. This program can be used to change them.||Game Specific||NES||Lei Dian Huang: Bi Ka Qiu Chuan Shuo||Win||1.0||12 Jun 2013|
| Edit/Show GFX||Bob Colbert||These programs allow you to extract graphics from Atari 2600 binary files into a text file, then turn the text file back into a binary.||Miscellaneous Graphics Tools||2600||N/A||DOS||1.0||None|
| Agentgeo's Pointer Calculator||AgentGeo||Here is a tool for you all. The Pointer Calculator, a nifty little multi-game tool that calculates pointers. Currently it is written in C# (.NET), but I am working on re-writing it in Pascal/Lazarus or Java.
Calculate pointers for:
….||Pointers||Multiple||N/A||Win||1.0||26 Aug 2011|