Newest Hacks

Mega Man X3 - Sound Test Phantasy Star CSI Unused Zombies Ate My Neighbors Yu-Gi-Oh!DotR_J_3D_Monsters_n_Cards

Newest Translations

Digital Monster Card Game Ver. WonderSwan Color Pocket Tennis Color SNK Vs Capcom - Match of The Millennium Captain Rainbow

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Metroid Other ZM Starlight Mario Nekketsu Kakutou Densetsu Rhythm Heaven Touchless

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Escape From Planet Metroid Legend of Zelda Challenge Outlands- Zed Edition Aria of Sorrow: Julius Story Mode Hack Assassins Creed Gaiden

Featured Translation Images

Haru no Ashioto Demo Dragon Quest Monsters: Caravan Heart Dragon Quest V: Tenkuu no Hanayome Mega Man 6

Recent Updates

  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
  • Hacks
    Change title to make it easier to find. Correct a couple of misspellings in the description.
  • Hacks
    Changed the timer from 400 to 500, since most of the levels are quite long.
  • Hacks
    Current instructions regarding the rom to hack are incorrect and the resulting patched rom is broken
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(1 to 20) of 1683 Results
TitleReleased ByGenrePlatformStatusVer AscendingDateLang
Famista '89: Kaimaku Han!!FlashPVSportsNESFully Playable.905 Mar 2020EN
Famista '90FlashPVSportsNESFully Playable.9105 Apr 2020EN
Emoyan no 10 Bai Pro YakyuuMrRichard999SportsNESFully Playable.9518 Feb 2020EN
Ganbare Pennant Race!FlashPVSportsNESFully Playable.9822 Feb 2020EN
Otaku no Seiza: Adventure in the Otaku GalaxySuicidal TranslationsRole PlayingNESUnfinished0.0001cg28 Nov 2001EN
Othello 2000Dark TetsuyaBoardgameGBUnfinished0.00122 Oct 2000EN
Final Fantasy IIIUltima TranslationsRole PlayingSNESUnfinished0.001 alpha30 Nov 1998EN
Just Breedobsolete translationStrategy > Turn BasedNESUnfinished0.001 beta11 Jul 2000EN
Hanjuku Hero: Aa, Sekaiyo Hanjukunare...!KikuyamaStrategySNESUnfinished0.002510 Dec 1998EN
Daikaijuu MonogatariFirey TranslationsRole PlayingSNESUnfinished0.0118 May 2003EN
Rent a HeroEidolon Translation GroupRole PlayingGENUnfinished0.0122 Mar 1998EN
Choro Q 3mzRacingPSXFully Playable0.0104 Oct 2011EN
Choro Q 2mzRacingPSXFully Playable0.0123 Dec 2012EN
Mizuki Shigeru no Youkai ShashinkanWyndCrosserRole PlayingNGPCUnfinished0.0101 Dec 2013EN
Ninjara Hoi!Gaijin ProductionsRole PlayingNESUnfinished0.0103 Dec 1998EN
Hanjuku Hero: Aa, Sekaiyo Hanjukunare...!RPGeStrategySNESUnfinished0.0117 Oct 1998EN
Live a LiveSquare TranslationsRole PlayingSNESUnfinished0.0101 Mar 1999EN
Rudra no HihouPhantom TranslationsRole PlayingSNESUnfinished0.0114 Feb 2000EN
DezaemonLagomorphGame CreationNESUnfinished0.0101 Aug 1998EN
FEDA: The Emblem of JusticeRover[SR13]Strategy > Turn BasedSNESUnfinished0.0122 Oct 2000EN
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