Final Fantasy III - Job System Improvement Released
29 August 2018 1:28AM EST - Update by Binarynova
Binarynova has released the final version of his Job System Improvement hack for Final Fantasy III (NES/Famicom).
Final Fantasy III was Squaresoft’s first attempt at a dynamic job system, but it is pretty clunky to say the least. The player has to grind for and spend “Capacity Points” (CP) to change jobs and the Job menu sends the player through a lot of extra hoops to simply change a character’s job.
This hack is intended to smooth out the whole process. The player can now go right to the Job menu and select a new job. There will be no error message nor any confirmation prompt. The game will automatically remove that character’s equipment and change their job without any additional input. This is done with a check to make sure that the player’s inventory isn’t too full to remove the equipment, avoiding the chance that a character might change jobs with equipment they shouldn’t be able to wear.
Additionally, the cost of changing jobs has been removed. Changing jobs no longer requires you to grind for and spend CP. And as a result Binarynova has removed any mention of CP from battles or from the menu. An optional patch (meant for the AWJ Translation only) replaces the CP Costs on the Job menu with the jobs’ Skill Levels.
These changes make Final Fantasy III’s job system more open and accessible and should inspire players to try out more job combinations to find party setups that they really enjoy. Check out the project page for more detailed information.