(11 to 20) of 793 Results
Hues of Mana gives SD3/ToM A new coat of paint!
06 November 2021 1:47PM EST - Update by Red Soul
If you were tired of the color inconsistencies and, in some cases, outright errors in the otherwise wonderful looking Seiken Densetsu 3/Trials of Mana, this patch comes to the rescue!
The author tried their best to make appropriate, tasteful choices in all cases (and hopes they succeeded!)
Because recoloring is tricky when it comes to personal taste, this project is actually a set of patches, some of them very close to vanilla (outside of a misasigned palette that was corrected), so there is something for everyone, the author hopes.
What actually started as a pet peeve grew into a project with the collaboration of several valuable, kind and patient individuals, and it is a great joy to present this to everyone.
New to version 1.1 is a correction pointed out by soul_knight (thanks!)
Also thank you for everyone that already downloaded/tried the patches, it is certainly surprising that were so many downloads considering a front page news piece is only now being placed.
As a final note, this patch is compatible with other hacks as well as the official localization, provided the hacks used in conjunction with Hues of Mana don’t change colors, of course. Make sure to check the readme for application instructions and patch ordering.
Castlevania Aria of Sorrow - Recolor by JonataGuitar
30 October 2021 9:01PM EST - Update by sorrow
Behold, new colors for Castlevania Aria of Sorrow.
Play through the vanilla Aria of Sorrow experience, but with a new visual style!
JonataGuitar recolored the following categories:
- Player Characters and NCPs
As this patch only aims to change palettes, they may or may not work with other AoS patches.
Test on your own and find out!
Zelda II - Amida's Curse
27 October 2021 6:51PM EST - Update by Ok Impala!
One day Link finds a portal to a strange land. Curious he starts exploring the magical world of Amida. Little does he know, that he’s on a brand new adventure that will take him to places he couldn’t have imagined. Amida has a deep emotional link to our hero. Can Link unravel the secrets of Amida and return to his own world?
Zelda II – Amida’s Curse is a brand new Zelda II adventure. The game has been build up from the ground. With a new world, new graphics and an original soundtrack by bentglasstube. The focus of Amida’s Curse lies on exploration above combat. Gameplay has been altered to make this, above all, a fun gaming experience. So, difficulty is lower than the original Zelda II, there are no cheap deaths and grinding isn’t necessary.
This has been a passion project spanning over 18 months of development time. A huge thanks to all people involved in making Zelda II – Amida’s Curse truly shine! You will find much more info in the ReadMe!
Now, go explore! A whole new world is waiting for you!
- 9 new temples to explore (vs 7 in vanilla Zelda II).
- 11 new towns to visit (vs 8 in vanilla Zelda II).
- New soundtrack.
- Brand new overworld.
- New story.
- New graphics.
- Animated tiles on the overworld.
- Balanced difficulty, no cheap deaths.
- No random encounters on the overworld.
- Loads of gameplay tweaks (building on Zelda II Redux).
- Lives you find are permanent.
- No grinding necessary.
- Enemy rebalancing, no more huge HP pools.
- Press A as a Fairy to instantly return to your normal form.
- Temple stones give fixed EXP.
- Fairy can’t fly through doors.
- Save anywhere by pressing up and A on the start menu. Be aware though, that you’ll be warped back to the starting point of the game. So, only use this option when you want to stop playing.
- And so much more…
You can watch the release trailer here: https://www.youtube.com/watch?v=ZCqrJi8xbZg
The star of the Algo System shines with a new intensity
20 October 2021 11:14AM EST - Update by vikfield
Phantasy Star Makeover is sprite modification for the Sega Master System’s Phantasy Star. It redesigns a lot of the game sprites with newer ones inspired by the art style of the PlayStation 2 remake. This project includes the previous Phantasy Star CSI, that is in fact a sprite modification for the main characters. This mod is compatible with other hacks for this game. You can check out some translation hacks like the Brazilian Portuguese one by mad-dentist, that is already using a previous version of this project. This wonderful game never get old, but if you want to give it a new look, then you can try this hack.
Mega Man X New Order
11 October 2021 12:12PM EST - Update by korius
New Order is a level edit hack that completely revamps item collection in Mega Man X. You can now acquire each part of the Light Armor in any order you choose, as well as each Sub Tank and Heart Tank without any prerequisite items. These changes have been made with great care in order to keep the gameplay and progression feeling organic. The only obstacles that have been left in place are stage-specific conditions, such as the ice in Flame Mammoth’s stage or the water in Sting Chameleon’s stage.
Full list of changes on the project page. Remember to leave a review!
101 ZAMN Has Released!
10 October 2021 4:49AM EST - Update by Zombie101
have you ever played “Zombies Ate My Neighbors” on the SNES and thought. “this game is just too difficult to beat?” Well then 101 ZAMN is the Zombies Ate My Neighbors hack for you!
101 ZAMN is the easiest Zombies Ate My neighbors hack as of today and features generous weapon pickups and easy to save victims so you don’t have to worry about getting a game over every other second.
101 ZAMN also features:
•55 new level layouts with modified music from the original Zombies Ate My Neighbors game.
•new weapons drop table, slow palette fade for saving tourist victim easier and new game over screen color.
•reverse item cycling (hold L button and press the B or A button), to go through your weapon inventory backwards.
Hope you enjoy.
Mega Man Xtreme 2 Dash Button has released!
28 September 2021 6:33AM EST - Update by ArcadeGamer1929
Mega Man Xtreme 2 lacks something that the original has: a dedicated dash button.
In this ROM Hack, the dash button is now coded to use Select, a new button config. option has been added to switch between it and the control schemes from the unmodded game, and save files are compatible with the unmodded game.
I hope you enjoy this as much as it was to make this!
And after some extra work, let me introduce Binary Twist 1.1
18 September 2021 10:08AM EST - Update by CryinOnion
Despite the fact that Binary Twist was born as a quick project thought for its author to recover the contact with the hacks after a break, the truth is that it felt like it was missing something…
For that reason it has been decided to invest some additional work to give it a unique personality that differs from the original, blending the inspiration from the MSX version with a few nice touches to finally bring something special to Binary Land that (maybe) deserves to be played.
Also, taking note of the complaint of a member of the community, the baby penguin Power-Up is replaced by… a human baby? In this case by Guron (Gurin’s little brother).
Judge for your own and enjoy it!
Ys III Renewal released!
10 September 2021 5:59PM EST - Update by Plombo
After 15 months of development, Ys III Renewal has been released!
Ys III Renewal is a project that seeks to introduce a decent English script into Ys III: Wanderers from Ys. The text of the game has been fully edited, and in some places retranslated, to create the most readable and accurate English version of the game. All names have also been updated to match the modern localizations of the Ys series by XSEED and NIS America. In addition to all of that, it contains some graphical changes to make Ys III on Genesis look better while more closely resembling the X68000 version that it was originally ported from.
So here it is Binary Land... with a twist
09 September 2021 5:52PM EST - Update by CryinOnion
Actually, there’s not much to explain: This is Binary Land…. with a twist XD.
This classic from Hudson Soft. was very popular in Japan and published on a bunch of systems: First on computers of the time (NEC PC-8801, FM-7) and then, in intervals of one year, on MSX and Famicom (which today are the most lovely remembered). Their roms have been preserved, so it is easy to have the chance to play them via emulation. The funny part (and what gave origin to this Hack) is that although being very similar, they show a notable difference: In the Nintendo’s console version, the main character couple are penguins and in the MSX one… kids. So, with this in mind and just for fun (the project didn’t take more than a couple of days to be finished), Binary Twist has born.
● The main protagonist penguins have been replaced by a couple of kids, using directly the MSX sprites as a base.
● The title screen has been modified to fit with the theme of the Hack.
● Some minor improvements in the items