Final Fantasy Legend Chaoseum Released
29 January 2023 7:10PM EST - Update by capncrunch992
Tower Reversed and Nemo have collaborated to create a Final Fantasy Legend randomizer… of sorts. FFL Chaoseum is a hack that imposes several chaotic algorithms on character growth and treasure boxes, ensuring a much more diverse set of outcomes each time the game is played. Additionally, there’s a coliseum side quest added to world three that allows the player to challenge random high-level enemy parties to receive random prizes. Other edits include graphics and script revisions, and even a restored credits sequence!
Final Fantasy VI - A Soldier's Contingency Released!
26 January 2023 1:42PM EST - Update by Lightning Hunter
In development for the last 5-years, A Soldier’s Contingency is a comprehensive gameplay and expansion hack for FFVI. Based on the wonderful hack by Fauntleroy/Fedorajoe titled the “General Leo Edition”, this project includes a massive expansion to many aspects of the game. In addition to being able to recruit Leo, There are 200+ new monsters, new alternate character sprites, 50+ new battle themes, an entire Gameplay overhaul, dozens of new items, beast hunting, new bosses, over 50 patches/hacks from the community, all major bugs fixed, new spells/skills, smarter AI, new plot twists, and far too much else to list here!
This hack was especially made for those completionists/collectors who enjoy hunting those elusive items and monsters. You can easily drop 99+ hours of playtime completing the beast hunting and collecting those ultimate endgame items! Even if you just want a normal playthrough without the hunting, you will still find plenty of new content.
For those that don’t want to miss anything, a full guide is included!
Final Fantasy Hasted 1.0 Release
25 January 2023 2:54AM EST - Update by mentil
October, 2022: After a long year of fruitful ROM hacking, Mentil decided to take a break by making another attempt at replaying Final Fantasy 1 for the NES with an all-Black-Mage party. He’d recently found out the game had a built-in map screen (darn cryptic brooms!) and decided for this attempt to try an interesting-sounding hack called Final Fantasy Restored.
Aah, a much better experience… wait, why is the game still so tedious and slow-paced?! Well, someone would have to do something to fix that! And so Final Fantasy Hasted was born.
Nearly four months later, after two playthroughs testing the hack, fixing multiple bugs found by doing so, the fruits of his labor have been released.
While being compatible with many other hacks such as the aforementioned Final Fantasy Restored, it contains many new features to make the game faster and more streamlined to play, such as:
- Substantially faster transitions and combat animations.
- It’s now shown in shops who can equip which items. In weapon shops, it’s also shown if that weapon has higher or lower attack power than what’s currently equipped.
- Actions in combat now automatically switch to the next enemy or ally instead of giving an ‘Ineffective’ error (although this can be disabled if desired.)
- Pressing Start + Select in combat sets the whole party to Run. Pressing Left or Right when selecting an enemy now lets you change columns.
- The map screen now renders faster, is more readable, and is more accurate with regards to water.
In addition, this hack’s archive also includes a completely-optional antigrind patch, which increases enemy rewards 2-3x, and rebalances spell costs.
Manall's FF1 v2.2.2 Release
24 January 2023 6:32AM EST - Update by Manall
Yay, an update for 2023!
One of the main goals with 2.2.2 was to smooth some of the steeper enemy damage thresholds, specifically to aid the Fighter. They will also become ever so slightly stronger by the very end, and these two changes will collaborate to improve combat flow.
This will not allow for a massive amount of extra damage, but rather help make turns against specific armored foes more meaningful. This builds off what began in version 2.2, which saw improvements to several important melee weapons.
Also - at the request of a fan, there is a new bonus patch which disables the flashing spell animation. The game should now be much easier on the eyes, and perhaps now even finally playable by some who otherwise would have to steer clear of the game entirely out of health concerns. Happy RPG-ing!
Journey to Silius: Fair Edition
18 January 2023 9:28AM EST - Update by schil227
There is a certain archetype of NES game that has this criteria: The game-play is rock solid, the graphics are beautiful, the music is kick-ass, and the difficulty is way, way too hard. Journey to Silius is one of these games.
Journey to Silius is really special; you *want* to see more of it. You *want* to beat it. But the frustration of playing it long outstays the fun. You could cheat with infinite lives or continues with game genie - but, then what’s the point? Instead, this patch aims to “correct” the cruel difficulty, while making minimal changes to keep the game true to its original form. The result is the game is still very difficult, but with skill and knowledge, it is much more manageable.
What this patch does specifically is increase the chance of health drops. In the base game, the player has a very rare chance of getting a health drop (and, is twice as likely to get a weapon energy drop instead). The patch gives both health and weapon energy drops a 12.5% chance of happening on any standard enemy. Limited continues were kept in to keep the high-stakes gameplay.
The change is subtle, but the results are great: with more health drops, there is significantly less frustration, the challenge is (still) difficult but fair, and the game is much more fun.
For many of (us) which have given up on Journey to Silius because it was just unrealistically difficult, consider this patch the solution.
X means 10 in Roman Numerals
17 January 2023 5:43AM EST - Update by insectduel
Do you ever think that Mega Man X on Super Nintendo is considered the tenth Mega Man game when the game is developed? If you live in the United States, Europe or other countries that uses the English language, then you are in for a treat. In the United States, Europe or other countries the classic Mega Man titles uses the Roman Numerals from II to VII.
Insectduel have worked on the MSU-1 project for his own purpose, porting the Mega Man 10 songs composed by YouTuber Mega SFC into Mega Man X but some of the Mega Man 10 songs were left in 8-Bit and the Stage Select Mega Man 10 music is entirely different composer. Starting in 2018, Insectduel ported random composed Mega Man 10, X1 style songs until December 2022 is when he decided to use all 21 of Mega SFC’s Mega Man 10, X1 style songs.
However, the MSU-1 project requires the Mega Man X rom to be tweaked, such as adding more songs in the sound test as well as changing music pointers including adding the Abandoned Factory Mega Man 10 song at Sigma Stage 1 checkpoints.
You can download these patches with the included .PCM music here. Be sure you read the readme first as it tells you the ROM-Hasher requirements to patch with the specific Mega Man X rom. WARNING, playing this game on a standalone rom on a non-MSU-1 built emulator or console including not matching the ROM file as the .PCM or .MSU files results in Sigma Stage 3 to crash before the level loads.
NHL '94: 2023 Edition is released!
13 January 2023 1:14PM EST - Update by Adam Catalyst
This hack will completely update NHL ‘94 for the 2023 season. The goal is to try to provide the most refined and realistic modern versions of this all-time classic game. Key features include…
Rosters, Ratings & Lines. Eight hundred players obsessively rated, up-to-date rosters, and realistic lines, based on extensive 2022-2023 regular season player data and analytics.
Gameplay Revisioned. The gameplay has been adjusted for a more realistic modern hockey feel, with harder to score goals, easier to hit crossbars and posts, more realistic speed burst, fewer penalty calls, custom energy depletion and recovery rates (balanced for more realistic line rolling and shift length), and player ratings that have been carefully calibrated for more realistic gameplay on the ice.
Graphical Refinements. The most obvious change is the move to composite sticks, but there are hundreds of graphical refinements beyond this, including title screens, logos, banners, player photos, scoreboard, audience, face-offs, player sprites, scorekeepers, Zamboni driver, and more.
And so much more! Of course there is the weight bug fix, but also a custom weight scale, less variance in Hot/Cold rating randomization, immediate goalie control by pressing the (Y) button with a six-button controller (clockwise), a custom 3-Stars of the Game rating formula…
Donkey Kong Country - Expert Edition Updated
12 January 2023 2:47PM EST - Update by Q
Donkey Kong Country — one of the best-selling Super NES games of all time — is known for its challenging platforming, but many people have mastered it. Donkey Kong Country - Expert Edition offers those players an increased difficulty option like the ones included in DKC2 and DKC3.
This hack removes the DK Barrels (which respawn your missing character) and Star Barrels (which act as checkpoints), so you can only take two hits in each stage before losing a life and being forced to start over from the beginning. It also removes the Warp Barrels that allow you to skip certain stages.
This updated version of the hack removes the DK Barrels from Ice Age Alley and Poison Pond that were overlooked in the original version. It also incorporates Mattrizzle’s Cranky hint fix, which adds dialogue that was dummied out of the game.
Road Rash 3 Improvement Special
11 January 2023 10:30AM EST - Update by Ti_
“Road Rash 3 Improvement” romhack updated to v1.04.
Added new ‘Special version’ for Sega-CD hardware owners that improves framerate yet much more, and can be used even if CD-drive doesn’t work.
The standard version has also been updated with some fixes.
Clock Tower Deluxe V2.0 released!
09 January 2023 7:54AM EST - Update by BobSchneeder45
First released back in 2020, Clock Tower Deluxe is a patch for the Point ’n Click horror game Clock Tower on the Super Famicom that adds mouse support and content that was introduced in the game’s PlayStation port along with various quality of life features and adjustments.
This new release’s biggest improvement is the way Scissorman, the game’s antagonist, will be chasing you. Inspiration has been taken from the game’s sequel meaning Scissorman can now follow you from door to door instead of “teleporting” around. Chases will also trigger randomly while you’re wandering around, making Scissorman more of a threat than in the original version.
Unused or cut assets have yet again been restored to give the player more hiding places and even a few single-use weapons to use for defense. Beware though, as Scissorman too has a few new hiding spots that will start a chase once reached!
The included spreadsheet lists all of these recent changes, but another one worth mentioning is a feature that preserves your save file if you happen to press QUICK START on the main menu, which would normally reset your saved progress. This also kicks in when you’re locked onto a certain game over (”DEAD END”) where you would normally die each time if you lacked a certain item.
There is still more that can be done but until then, enjoy this new breath of life into this classic title!