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(141 to 150) of 2183 Results

SMK Mirror Mode - A new twist on a old classic!

14 December 2020 5:29PM EST - Update by Dirtbag

ROM Hacks News - RHDN Project Page

Super Mario Kart Mirror Mode is a high quality collaborative hack by the SMKWorkshop team that brings new life into the original classic. First introduced as an unlockable class in Mario Kart 64 a mirror mode has been included in every iteration of Mario Kart since Double Dash!! The original Super Mario Kart never featured an official mirror mode.

After playing another mirror mode hack that was fun, but not without issues R4M0N set out to create a mathematically perfect mirrored set of tracks programmatically using Excel marcos. Dirtbag inserted the track data back into the ROM, created a new title screen and with the help of MrL314 re-coded the demos to work correctly and added some ASM hacks to give the hack a few extra mirrored features.

Play this new twist on a old classic featuring the following changes:

  • All 24 track layouts perfectly mirrored
  • All track overlays mirrored (GP, TT and Vs. Modes)
  • Object placements Mirrored, including Ghost Valley’s pillars
  • CPU AI Mirrored
  • Mirrored animated tiles (Water, Lava, etc.)
  • Mirrored track background layouts
  • Mirrored title screen animation routine
  • Mirrored demo input recordings
  • Mirrored player select screen
  • Mirrored race results screen background and animations
  • Mirrored cup select screen animations
  • Mirrored podium background, and cloud direction
  • Additional mirrored track tiles where required

ROM size has been kept to 512KB - One of the aims of this hack was to do in in an elegant way as possible and keep within the confine of the original ROM size

Bug reports and any feedback can be posted here: http://www.romhacking.net/forum/index.php?topic=31695.0

The $400 dungeon crawler: Madou Monogatari I: Honoo no Sotsuenji translation released

14 December 2020 8:56AM EST - Update by Supper

Translations News - RHDN Project Page

LIPEMCO! Translations is proud to present a complete English translation of Madou Monogatari Ⅰ: Honoo no Sotsuenji (Sorcery Saga Ⅰ: The Fiery Kindergarten Graduation) for the PC-Engine CD!

Sorcery Kindergarten has very strict requirements for graduation. Indeed, this year, only one person even qualified to take the final exam at all: six-year-old Arle Nadja, who now faces the daunting task of climbing the monster-infested Magic Tower and retrieving the three Magic Orbs hidden within in order to graduate. What trials await Arle inside the Tower? Can she pass the test, or will she be doomed to another year of kindergarten?

Madou Monogatari Ⅰ is a 1996 dungeon crawler for the PC-Engine Super CD-ROM² system. It’s a remake of the first game in the Madou Monogatari series, originally developed by Compile for the MSX2 computer and subsequently ported to several other platforms. The various ports differ wildly from each other, sometimes to the point of being almost completely different games; though the PC-Engine version is based on the original home computer editions, it adds high-quality cutscenes, CD audio, near-full voice acting, and many extra events, monsters, and items.

Released in limited quantities at the very, very end of the PC-Engine’s lifespan, the game is somewhat notorious for its rarity, often fetching the equivalent of $400+ in Japanese auctions on the rare occasion it’s sold at all. It’s also one of a very small number of games to require the use of the Arcade Card RAM expansion peripheral.

This patch fully translates the game into English. In addition to translating the text, it also adds subtitles to all voice-only cutscenes.

This project was the work of LIPEMCO! Translations: Supper (hacking), TheMajinZenki (translation), cccmar (editing and testing), and Xanathis (testing). The same group has also produced translations for several other games in the series, including Madou Monogatari II and Madou Monogatari III for the Game Gear, as well as the Mega Drive version of this game, which despite sharing the title has drastically different content.

The authors hope you’ll enjoy this rare and unusual game!

What started as a simple roster update became a monster! A monster jam, that is!

11 December 2020 5:49PM EST - Update by eskayelle

ROM Hacks News - RHDN Project Page

Eskayelle / Double Z’s next iteration in the 2Kxx series goes beyond portrait and roster revisions. Armed with the tutelage of heavy hitters phonymike and Mattrizzle, 2K21 is packed with the following features:

  • Title screen edited to reflect 2K21.
  • Team roll call screen and center court edited to reflect 2K21 in NBA Jam TE logo.
  • Various roster updates.
  • Various player replacements.
  • Various portrait updates.
  • Various sound replacements.
  • New banners.
  • Attract mode text edits (”ATTENTION NBA FANS” screen and features screens).
  • Ending text and end credits text edits.
  • New secret players.
  • Expanded secret player table AND allowance for record saving and campaign mode play.
  • Team select screen allows backward cycling through player combinations.
  • Update to play full/longer announcer sound clips.
  • Team campaign order revised for 2019-20 season.
  • Play as Benny the Bull in all his red glory!
  • End of quarter/game shoe and tile dimming bugfix.
  • Options menu color bug fix.
  • Remapping of campaign mode difficulty increments from individual players to teams.
  • Sound clip added when successfully entering a Konami code on the Start menu.

Plus, don’t forget all the previous features from NBA Jam 2K20 TE!

BOOMSHAKALAKA!

Star Fox: Scored Edition Released

07 December 2020 10:25PM EST - Update by kandowontu

ROM Hacks News - RHDN Project Page

Star Fox Weekend Competition is loved for its in-game scoring system.

Well now you can enjoy the same scoring system in the retail version of the game!

This has been optimized to eliminate any way to exploit points infinitely, creating the ultimate go-to for Star Fox high score competitions!

Some changes from the retail build include:

  • Force weather change in 2-3
  • Force exits and level progression in Space Armada (1-3)
  • Force exit on 3rd exit in Black Hole

The game has gone through rigorous testing and quality checking by Patch93 down to the smallest details. This latest build 1.25 should be the final build.

Enjoy, and let the competitions begin!

Ore ga Omae o Mamoru - Metroidvania For Girls?!

07 December 2020 10:51AM EST - Update by PhantomandGhost

Translations News - RHDN Project Page

Ore ga Omae o Mamoru is an action-adventure dungeon crawler, created by the short-lived brand Otomate Forte, who specialised in games targeted at girls outside of the typical visual-novel genre.

Originally developed by Vingt et un Systems as an action RPG, several big names in the Otome field such as character artist Kazuki Yone were brought in to create a game that would appeal to a wider audience.

The result? You’ll have to decide for yourself! Noted by Japanese fans for being surprisingly challenging, English speakers now have a chance to play this interesting piece of history thanks to the release of a fully playable English patch!

Defeat ancient beasts as you navigate your way through a labyrinth of ancient ruins, searching for the place where the mysterious stone known as Magicite lies…

View an English trailer made for the patch here!

From Below, A Brand New Homebrew for the NES

05 December 2020 11:11AM EST - Update by mhughson

Homebrew News - RHDN Project Page

From Below, a brand new homebrew game for your NES, is out now… and it’s free!

You can download it today at https://www.romhacking.net/homebrew/133/

Come join the discord too! We are having a small competition to make your name the default in “high score table” of the next version of the game.

https://discord.gg/Y6AHEcfC5z

Updated Hacks Added to the Database

02 December 2020 10:28AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks updates have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Bug Fix

Complete

Improvement

Updated Translations Added to the Database

02 December 2020 10:28AM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations updates have been submitted and approved to the database (in submitted order oldest to newest):

Arabic

Chinese

English

German

Hebrew

Polish

Portuguese

Russian

Spanish

Super Mario Unlimited updated with new Deluxe version

27 November 2020 10:22AM EST - Update by frantik

ROM Hacks News - RHDN Project Page

Inspired by the likes of DahrkDaiz, ATA and other great rom hackers of the mid-2000s, Frantik started work on Super Mario Unlimited with the hopes of creating his own asm-heavy Mario masterpiece. It took close to 7 years, but eventually the game was released to the world in late 2011. Overall the hack was well received and was even featured in a video by James Rolfe of AVGN fame. Despite the popularity, it was a little rough around the edges, most notably with some questionable choices near the end and a little too much of that infamous “Nintendo Hard”.

In 2017 Frantik decided to go back and start adding a bit more polish, and Super Mario Unlimited - Deluxe was born. Everything good about the original has been made better, and everything bad has been removed, or at least cleaned up. This is the original vision Frantik had when he started 15 years ago!

More info

Super Mario Unlimited Deluxe is a traditional-style Mario hack with difficulty ramping up from beginner to expert. It is based on the Super Mario Bros engine, but has been completely reworked into a whole new adventure.

Changes from the original game include:

  • 41 Original Levels!
  • Unlimited Lives!
  • New Power-up! The stopwatch lets Mario freeze his enemies
  • New Mechanics! Mario can super jump off enemies by holding A
  • New Collectable! Find all 32 Mario coins to unlock secrets
  • New Graphics and Music! A familiar mix of new and old

New features and changes in this DELUXE version:

  • Save your progress with three save game slots
  • All new Bowser fight with new music
  • A “secret message” at the end of each world
  • Attempt counter aka lives counter
  • Mario coin count is displayed on screen
  • Indicator displayed for when a Mario coin has been picked up
  • Hidden power up blocks are now partially visible
  • Different end game text depending on how you play the game
  • Bowser’s castle expanded with a second route
  • World 6-5 expanded
  • Bonus hidden level added
  • “Speed runner mode” - Can you beat your personal record?
  • Second Quest / “Hard Mode”
  • Many more tweaks, bug fixes and edits!

A strategy guide with detailed information on all cheats and secrets, as well as cover art for use with NES Classic are also included in the archive.

The Sega Saturn Port of Vandal Hearts Translated Into English

24 November 2020 8:42AM EST - Update by Pennywise

Translations News - RHDN Project Page

Another Sega Saturn translation is presented for everyone’s enjoyment thanks to the work of paul_met and Pennywise with the help of some talented translators in TheMajinZenki, CrawdKenny, aishsha and filler.

However this is not a new translation of the game. Rather the original PS1 script has been ported over and various sections of the script have been reviewed by the above translators. The script then underwent edits to bring it closer back to the source text.

The Saturn version of the game has additional maps, musical compositions, items and spells. In addition, some graphical effects have been improved over the PS1 version.

Now Sega Saturn fans can play an improved translation of the game in English.

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