Newest Hacks

Mega Man X3 - Sound Test Phantasy Star CSI Unused Zombies Ate My Neighbors Yu-Gi-Oh!DotR_J_3D_Monsters_n_Cards

Newest Translations

Digital Monster Card Game Ver. WonderSwan Color Pocket Tennis Color SNK Vs Capcom - Match of The Millennium Captain Rainbow

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Metroid Other ZM Starlight Mario Nekketsu Kakutou Densetsu Rhythm Heaven Touchless

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Escape From Planet Metroid Legend of Zelda Challenge Outlands- Zed Edition Aria of Sorrow: Julius Story Mode Hack Assassins Creed Gaiden

Featured Translation Images

Haru no Ashioto Demo Dragon Quest Monsters: Caravan Heart Dragon Quest V: Tenkuu no Hanayome Mega Man 6

Recent Updates

  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
  • Hacks
    Change title to make it easier to find. Correct a couple of misspellings in the description.
  • Hacks
    Changed the timer from 400 to 500, since most of the levels are quite long.
  • Hacks
    Current instructions regarding the rom to hack are incorrect and the resulting patched rom is broken
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(21 to 40) of 3936 Results
Title DescendingAlt TitlePubDateGenrePlatformDocsUtilsTransHacks
Zill O'll InfiniteNo Alternate TitleKoei23 June 2005Role PlayingPS2NNYN
Zhong Guo Xiang QiChinese ChessTXC Corp1991BoardgameNESNNYN
Zhen Jia Hou WangGenuine MonkeyFuzhou Waixing Computer Science & Technology1999Action > PlatformerNESNNYN
Zexas LimitedNo Alternate TitledB-SOFT1985Action > ShooterMSXNNYN
Zettai Muteki Raijin-OhAbsolute Invincible Raijin-OhTomy28 December 1991Action > FightingGBNNYY
Zero: Tsukihami no KamenFatal Frame IV; Fatal Frame 4: Mask of the Lunar EclipseNintendo31 July 2008Action AdventureWIINNYN
Zero WingNo Alternate TitleSega31 May 1991Action > ShooterGENNNYY
Zero ToleranceNo Alternate TitleAccolade1994ActionGENNYNY
Zero the Kamikaze SquirrelNo Alternate TitleSunSoftNovember 1994Action > PlatformerSNESNNYN
Zero the Kamikaze SquirrelNo Alternate TitleSunSoft1994Action > PlatformerGENNNYN
Zenkoku Juudan Ultra Shinri GameNo Alternate TitleVisit10 November 1995OtherSNESNNNY
Zen: Intergallactic NinjaNo Alternate TitleKonami07 March 1993Action > PlatformerNESNNYN
Zelda no Densetsu: The Hyrule FantasyThe Legend of ZeldaNintendo21 February 1986Action AdventureFDSNNYY
Zelda II: The Adventure of LinkNo Alternate TitleNintendo26 September 1988Role Playing > Action RPGNESYYYY
ZaxxonNo Alternate TitleSega1985Action > ShooterSG1KNNYN
ZaxxonNo Alternate TitlePony Canyon1985Action > ShooterMSXNNYN
Zanac EXNo Alternate TitlePony CanyonJan 1987Action > ShooterMSXNNYN
Zanac A.I. - 2nd VersionNo Alternate TitleTakaru1987Action > ShooterMSXNNYN
Zanac A.I.No Alternate TitlePony CanyonJuly 1986Action > ShooterMSXNNYN
ZanacNo Alternate TitlePony Canyon28 November 1986Action > ShooterNESYYYY
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