Collection of Sega Genesis Manuals | OEM | If you thought the official manual we had before was something, you ain’t seen nothing yet! This is THE source for the Genesis. If you’re serious about Genesis programming, download this. | Hardware Info. | GEN | N/A | 1.0 | Adv | 29 Mar 2000 |
Color Dreams Lockout Chip Stunner | Daniel Lawton | This is the code, schematics and various chip data sheets used in the NES lockout chip stunner from the company Color Dreams. This code and circuit was used to circumvent the Nintendo protection from unlicensed games.
This circuit sends a positive…. | Source Code | NES | N/A | 1.0 | Adv | 01 Apr 1999 |
Color Dreams NES Programming Manual | Daniel Lawton | This is the official Color Dreams NES programming manual written by Daniel Lawton. This is a very old and outdated manual from the late 80s, but is still easy to follow. The document will also give you some insight into how Color Dreams programmed th…. | Assembly | NES | N/A | 1.0 | Int | 06 Feb 1990 |
Columns | OEM | This is the source code to the game, Columns. There are no tools to assemble this game or work on the other files. | Source Code | GG | Columns | 1.0 | Adv | 27 Dec 1990 |
Columns Disassembly | lory1990 | Disassembly of Columns for Sega Genesis | Source Code | GEN | Columns | 1.1 | Adv | 24 Apr 2016 |
Combat Disassembly | Roger Williams | Disassembly that was made first by Harry Dodgson, then Nick Bensema, and then the final version, Roger Williams. Compiled with DASM and vcs.h. | Source Code | 2600 | Combat | 1.0 | Adv | 04 Sep 2010 |
Commando Source Code | OEM | This is the source code to the Atari 7800 game, Commando. This archive comes with some Atari ST development tools. Source: www.atarimuseum.com | Source Code | 7800 | Commando | 1.0 | Adv | 08 Jun 2009 |
Comprehensive Guide to SMB1 Music Hacking | Dr. Floppy | At long last, everything you ever wanted or needed to know about hacking the music of Super Mario Bros. is finally revealed! | Game Specific | NES | Super Mario Bros. | 1.0 | Int | 01 Apr 2008 |
Compression - Cyber Knight 2 | g8z et al | Dynamic LZ parameter selection. With example code. | Source Code | SNES | Cyber Knight II: Chikyuu Teikoku no Yabou | 2.0 | Int | 13 May 2006 |
Compression - DTE Packer | g8z et al | Possible method to improve DTE performance. | Assembly | N/A | N/A | 2.0 | Int | 16 May 2006 |
Compression - Phantasy Star | g8z et al | RLE bitplane grouping. Font replacement trace. | Source Code | SMS | Phantasy Star | 2.0 | Int | 13 May 2006 |
Compression - Phantasy Star Gaiden | g8z et al | A bitmap ASM trace with sample source code. | Source Code | GG | Phantasy Star Gaiden | 2 | Int | 13 May 2006 |
Compression - River City Ransom Zero | g8z et al | Tilemap compression. ASM trace. | Source Code | NES | Renegade | 2.0 | Int | 13 May 2006 |
Compression - Shining Force | g8z et al | Multiple Huffman. 68k code more intriguing. No example source. | Source Code | GEN | Shining Force | 2.0 | Int | 13 May 2006 |
Compression - Shining Force Gaiden | g8z et al | Multiple Huffman text compaction. Bitmap interleaving. All three gaidens. | Source Code | GG | Shining Force Gaiden: Final Conflict | 2.0 | Int | 13 May 2006 |
Compression - Sylvan Tale | g8z et al | Simple LZ. ASM trace with method comparisons. | Source Code | GG | Sylvan Tale | 2 | Int | 13 May 2006 |
Compression Library | Jay | This is a companion package to Jay’s Compression Document, and contains source code that could be included in an extractor or inserter to dump/insert compressed text in ROM images. | Source Code | N/A | N/A | 1.2 | Int | 01 Jan 1999 |
Compression of SNES ROMs | Czar Dragon | A document detailing some LZx, sliding window type SNES compression examples. | Assembly | SNES | N/A | 1.0 | Int | 31 Mar 1999 |
Compression Tutorial | Jay | An introduction to several of the most common compression methods. | Assembly | NES | N/A | 1.0 | Beg | 24 Apr 1998 |
Console Graphics Document | Klarth | Descriptions of graphics storage methods for the NES, SNES, NGPC, Virtual Boy, SMS, Game Gear, WSC, and Genesis. | Graphics Hacking | Multiple | N/A | 0.7 | Int | 18 Jul 2000 |