Mega Man III Hacking Documents | kuja killer | This is a collection of documents and other notes for hacking Mega Man III (NES) created by kuja killer. | Game Specific | NES | Mega Man 3 | 1.0 | Int | 04 Mar 2016 |
Mega Man IV Password Crack | jayz299 | Details on the password system for Mega Man IV (NES). No energy tanks are included like Part II & III. | Cheat Codes | ARC | Mega Man 4 | 1.0 | Beg | 20 Oct 2008 |
Mega Man Sound Disassembly | Bisqwit | Reassembleable commented music/sound disassembly of Mega Man 1. Everything lies in bank 4.
This file can be assembled into IPS or O65 using Nescom and then reinserted into the ROM with a tool of…. | Game Specific | NES | Mega Man | 1.0 | Adv | 27 Sep 2010 |
Mega Man Title Screen Chart | Googie | Here’s something that’ll help people who wants to hack the Mega Man title screen. | Graphics Hacking | NES | Mega Man | 1.0 | Beg | 19 May 2007 |
Mega Man Title Screen Sound Code | insectduel | Teaches you how to restore the Rockman title screen sound that was cut from the US and European versions of Mega Man. | Game Specific | NES | Mega Man | 1.0 | Int | 27 Sep 2010 |
Mega Man V Hex Edit Doc | MetHy | This file regroups hex editing notes I took during the making of my MM5 hack called Second Strike.
If you’re interested in hacking MM5, the first thing you should do before reading this file,
…. | Game Specific | NES | Mega Man 5 | 1.2 | Beg | 07 Mar 2017 |
Mega Man X3 Decompression Routine | Euclid | A brief document explaining the graphics compression used in Mega Man X3 with commented disassembly. | Game Specific | SNES | Mega Man X3 | 31.1.06 | Adv | 31 Jan 2016 |
Mega Man X6 Tweaks Workbook | acediez | An XLSX workbook with all the documentation and custom code written for the “Mega Man X6 Tweaks” project. More information in the included readme file and in the links below:
| Game Specific | PSX | Mega Man X6 | 2.0 | Int | 01 Nov 2019 |
Mega Man/Rockman 2 Music/SFX Data Guide | Himajin Jichiku | The document refers specifically to the structure of Mega Man/Rockman 2’s music data. It does not provide a list of offsets to find music at - for that, please refer to infidelity’s [url=https://www.romhacking.net/documents/660/]Megaman 2 S…. | Audio Hacking | NES | Mega Man 2 | 1.1 | Int | 07 Aug 2016 |
Megaman - The Wily Wars hacking notes | Matrixz | Contains pointers for most of the level data, with some explanation on the layout of those datas, and what the values mean. Note: offsets were based on the European ROM. | Game Specific | GEN | Mega Man: The Wily Wars | 1.0 | Beg | 23 Jun 2010 |
MegaMan 2 (NES) Password Crack | jayz299 | A useful little document that will explain you to crack & create MegaMan 2 Passwords on your own, It’s fun and easy it has a pattern which I known after playing and loving this classic NES gem. | Cheat Codes | NES | Mega Man 2 | 1.0 | Beg | 16 Oct 2008 |
Megaman 2 Sound Engine Document | infidelity | Here is a document for Mega Man II which lists the addresses in the ROM where all the sound effects can be located and how the sound engine works within the ROM. | Assembly | NES | Mega Man 2 | 1.0 | Int | 08 Sep 2008 |
Megaman 3 - 5 Level Formats | Matrixz | A document explaining how level data is laid out in Megaman 3, 4 and 5. It also explains how the various data works. Kind of outdated. | Game Specific | NES | Multiple Games | 1.0 | Beg | 01 Jan 2002 |
Megaman 4 Comprehensive Document | Matrixz | A Document on the inner workings of Mega Man 4. It describes memory locations and use, ROM banks, ROM locations of ASM and its use, and locations for different kinds of data. | Game Specific | NES | Mega Man 4 | 1.6 | Int | 06 Jun 2016 |
Megaman 5 Palette Hacking Doc | Sephiroth X | A document detailing where you can find the palette for MegaMan in MegaMan 5. | Palette Hacking | NES | Mega Man 5 | 1.0 | Beg | 17 Apr 2000 |
Megaman I NES ROM Tech Doc | AlphaBeta | Very detailed information on data locations in MegaMan I in Spanish. | Game Specific | NES | Mega Man | .13 | Beg | 10 Nov 2011 |
Megaman Xtreme Graphics Decompressing | Lin | A document contain the ASM with comments on how graphics decompression works in Megaman Xtreme. | Game Specific | GB | Mega Man Xtreme | 1.0 | Adv | 27 Sep 2010 |
Memory Address List | Fatories | An extensive list of memory addresses in the Gameboy game Legend of Zelda: Oracle of Ages. | Game Specific | GB | The Legend of Zelda: Oracle of Ages | 1.0 | Beg | 05 Jul 2011 |
Metal Gear (MSX2) Table file | Anthony Ryuki | A Table file for the MSX2 version of the original Metal Gear. | Table Files | MSX | Metal Gear (MSX2) | 1.0 | Int | 14 Jul 2021 |
Metal Gear (NES) Character Table | Anthony Ryuki | Character table for the NES version of Metal Gear, including katakana from the Japanese version. | Table Files | NES | Metal Gear | 1.0 | Int | 01 Mar 2022 |