Newest Hacks

Sonic Genesis Mega Woman Aaahh!!! Real Monsters Improvement Mod Final Fantasy VI Expanded

Newest Translations

Power Soccer Alundra The Legend of Zelda: Spirit Tracks Eternal Legend

Newest Reviews

Super Royal Pals. 3 SNES PAL to NTSC Patches Lufia: The Legend Returns Text Cleanup Ultimate Mortal Kombat 3 Deluxe

Featured Hack Images

Dishonor Thy Father Mario Runner Super Mario World: The Lost Adventure - Episode II Miku Runner

Featured Translation Images

Digimon Adventure 02: D1 Tamers Mystic Ark Atelier Iris: Eternal Mana River City Ransom EX

Recent Updates

  • Hacks
    Small dialogue change
  • Hacks
    I remove some sentences to let it describe the hack is all about and not pander to woke western political statements
  • Community
    For some unknown reason, the site claimed my account doesn’t exist, so I recreated it using my E-mail and wanted to check if a small edit works just as fine.
  • Community
    Avatar
  • Utilities
    Due to the fact that CajeASM hasn't been updated by me for many years, still has some odd bugs regarding instruction counter and due to the fact that (nowadays) better alternatives exist now, I've decided to delete this tool from this website. An alternative assembler I can recommend is bass, currently maintained by ARM9. To be found here: https://github.com/ARM9/bass
Documents
General Information
Button

(1 to 9) of 9 Results
Title AscendingAuthorDescriptionCategoryPlatformGameVerLevelDate
Bonk's Adventure Tile and Tilemap FormatTomaitheousThis document covers the tile compression format, tilemap format, metatile format. This document does not cover the sprite compression format.Graphics HackingTG16Bonk's Adventure1.0Int07 Jul 2007
Neutopia II (JP) ResourcessvenirothNeutopia II Maps.pptx shows room IDs for the overworld and crypt maps. Crypts 1-5 are on map 02, crypts 6-8 plus Salamander and Zorbon are on map 03. Screenshots for each crypt rooms tile layout can be found in crypt rooms.zip Neutopia II Enemy I….Game SpecificTG16Neutopia II1.0Int02 Mar 2021
Neutopia ResourcessvenirothThe docx file is for making sense of the data extracted by konkers: https://github.com/konkers/neutopia-docs/tree/main/areas It includes an explanation of the warp table for changing entrances and exits and images to quickly identify and edit enemies….Game SpecificTG16Neutopia1.0Int11 Feb 2021
Otaku No PC Engine CribsheetTomaitheousPage 1 and 2 of the Otaku No PC Engine Cribsheet. A printable cheat sheet for statistical cpu and system information of the PC-Engine / TurboGrafx-16 system. (Better have a good printer and quality paper)AssemblyTG16N/A1.0.3Adv03 Feb 2011
PC Engine Assembly docsTomaitheousThis bundle includes all the docs for usage of the PCE assembler (MagicKit) and info on the PCE hardware.AssemblyTG16N/A3.21Int09 Apr 2005
PC Engine hardware infoOEMThese 3 documents contain info on the PC Engine’s Video Color Encoder(VCE), CPU memory layout, and the Video Display Controller (VDC).Hardware Info.TG16N/A1.0Int01 Oct 2005
PC Engine Programmable Sound GeneratorPaul CliffordAs the title suggests, this covers the PC Engine’s programmable sound generator. All(?) of the PSG’s registers are covered.Hardware Info.TG16N/A1.0Int04 Jan 2008
PC-Engine Video Display Controller DocumentationEmanuel SchleussingerA relatively detailed reference of all of the PC Engine’s VDC registers and capabilities. Thus far, this is the only document that covers all of the VDC’s registers in depth.Hardware Info.TG16N/A0.3Int01 Feb 1998
TurboGrafx-16 Hardware NotesCharles MacDonaldA fairly comprehensive overview of the PC Engine’s hardware and quirks. Everything contained within has been tested, but, by the author’s own admission, may not be 100% accurate.Hardware Info.TG16N/A1.0Int28 Feb 2002
[1]