Adventure Disassembly | Joel Park | Unknown which disassembler was used and which assembler to compile. | Source Code | 2600 | Adventure | 1.0 | Adv | 04 Sep 2010 |
Air Sea Battle | Dennis Debro | Possibly compiled using vcs.h in DASM. | Source Code | 2600 | Air Sea Battle | 1.0 | Adv | 04 Sep 2010 |
Asteroids Disassembly | Thomas Jentzsch | Compile with DASM using vcs.h. | Source Code | 2600 | Asteroids | 0.5 | Adv | 04 Sep 2010 |
Atari 2600 Memory Map | Kroko | A memory map of the Atari 2600. As you may notice, the memory of the Atari 2600 is very limited. | Assembly | 2600 | N/A | 1.0 | Int | 08 Sep 2010 |
Atari 2600 Music And Sound Programming Guide | Paul Slocum | It is difficult to do music on the Atari 2600 due to the limited pitch and two voices, but I’ve discovered some tricks to produce some pretty good music. This document covers most of what I know. | Miscellaneous | 2600 | N/A | 1.0 | Adv | 19 Feb 2003 |
Atari 2600 RIOT Map | Kroko | This is a memory map of the RIOT chip/device that reads all the console switches excluding power, including joysticks and controllers. It also contains the only RAM in the system and a general purpose timer. | Hardware Info. | 2600 | N/A | 1.0 | Int | 08 Sep 2010 |
Atari 2600 TIA Hardware Notes | Andrew Towers | There are a great deal of notes about the Atari 2600 TIA chip by Andrew Towers. It’s a long but worthwhile read. | Hardware Info. | 2600 | N/A | 1.0 | Adv | 06 Mar 2003 |
Atari 2600 TIA Map | Kroko | This chip makes all the video displays and sounds for the 2600 VCS. It also has 6 registers which are used as A/D converters and for the trigger buttons on the joysticks. The chip also controls the RDY line of the CPU to initiate horizontal syncroni…. | Hardware Info. | 2600 | N/A | 1.0 | Int | 08 Sep 2010 |
Atari 2600 VCS Precise Sound Values and Distortion Breakdown | Glenn Saunders | This document is a description and chart of the various values for notes and distortion of the Atari 2600 sound. | Miscellaneous | 2600 | N/A | 1.0 | Int | 02 Apr 1997 |
Atari 2600 VCS Sound Frequency and Waveform Guide | Eckhard Stolberg | This is a guide to the TIA sound device and various charts for notes and distortions for both PAL and NTSC. A must read for hacking sound data.
- You can view the document here.
| Miscellaneous | 2600 | N/A | 1.01 | Int | 25 May 2000 |
Berzerk Disassembly | Dennis Debro | Compile with DASM using vcs.h version 105 or greater. | Source Code | 2600 | Berzerk | 1.0 | Adv | 04 Sep 2010 |
Cart Information | Kevin Horton | This is a document about cart sizes and bank switching which could be very important to know when hacking some of the larger Atari 2600 games. | Hardware Info. | 2600 | N/A | 6.0 | Int | 18 Apr 1997 |
Changing Atari VCS Graphics The Easy Way | Adam Trionfo | This is an old but effective document in hacking graphics in Atari 2600 games. The document also shows you how to use DiStella and DASM that is relevant to hacking the graphics. It’s also much easier since graphics are more easily edited by bina…. | Graphics Hacking | 2600 | N/A | 1.0 | Beg | 08 Sep 2010 |
Combat Disassembly | Roger Williams | Disassembly that was made first by Harry Dodgson, then Nick Bensema, and then the final version, Roger Williams. Compiled with DASM and vcs.h. | Source Code | 2600 | Combat | 1.0 | Adv | 04 Sep 2010 |
Cosmic Ark Disassembly | Thomas Jentzsch | Compile with DASM and vcs.h. | Source Code | 2600 | Cosmic Ark | 0.9 | Adv | 04 Sep 2010 |
Crack'ed | OEM | Appears to be the original source code to the Atari 2600 game Crack’ed. | Source Code | 2600 | Crack'ed | 1.0 | Adv | 01 Jan 1989 |
Crystal Castles Source | OEM | Appears to be the original source code to the Atari 2600 game Crystal Castles. | Source Code | 2600 | Crystal Castles | 1.0 | Adv | 18 Jul 1984 |
Dark Chambers Source | Adam Clayton | Appears to be the original source code for Dark Chambers on the Atari 2600. Unknown what this code compiles with. | Source Code | 2600 | Dark Chambers | 1.0 | Adv | 22 Nov 1985 |
Desert Falcon Source | Bob Polaro | Original source code to the Atari 2600 game Desert Falcon. | Source Code | 2600 | Desert Falcon | 1.0 | Adv | 23 Nov 1985 |
Donkey Kong Disassembly | Dennis Debro | Disassembly of the Atari 2600 game Donkey Kong. Compiles with DASM and vcs.h. | Source Code | 2600 | Donkey Kong | 1.0 | Adv | 04 Sep 2010 |