Newest Hacks

NHL 95 - Wide Mode Cannon Fodder Password SRAM Catslevania: Portrait of Ruin - Maria+ Goldeneye 007 (Tuxedo Only)

Newest Translations

Buster Ball Kaizou Choujin Shubibinman Zero Janggun ui Adeul The Quest of Ki

Newest Reviews

Mega Man World 5 DX Waluigi's Adventure Super Castlevania IV Coffee Edition Wario Land II: Polished and Uncensored

Featured Hack Images

Castlevania II - Simon Restore & Improved lifebar Kaizo Ship F-Zero - The Revenge Super Mario RPG Plus

Featured Translation Images

Romancing SaGa 2 Super Mario Bros. 2 Kirby Super Star Game Party

Recent Updates

  • Community
    Updating personal information for the account
  • Community
    Form Name and link added
  • Hacks
    Corrected a few spelling mistakes and grammar errors and added a couple of changes to the list of changes that again forgot to added.
  • Hacks
    Forgot to add some more other changes to list of changes that were made to the Hack.
  • Hacks
    [1.6 update] -Shining Firefly's movements have changed. -Adjustment of Special Weapons Damage -Falcon Armor Charge Shot Damage has been changed from 10 to 8. -Fixed a bug where Spiral Pegasus' script didn't come out properly after the Space Colony crash. -Partial adjustment of enemy placement in zero stage 3
Documents
General Information
Button

(1 to 20) of 40 Results
TitleAuthorDescriptionCategoryPlatformGameVerLevelDate Ascending
MOS MCS 6500 Microcomputer Family Programming ManualOEMThe MOS MCS 6500 Microcomputer Family Programming Manual is part of the KIM-1 hardware development kit. This document applies to all the 65xx CPUs with slight variations, such as the 6502 in the NES, 6510 in the C-64, 6507 in the Atari 2600, the list….AssemblyMultipleN/A1.0Int01 Jan 1976
Programming the Z80Rodnay ZaksProgramming the Z80 is a very complete book for learning the basics of how to program systems that use the microprocessor Zilog 80. This book covers the basics, starting from various number systems, including hexadecimal and binary. Also covering flo….AssemblyMultipleN/A3.0Int01 Jan 1981
Programming the 6502Rodnay ZaksThis is a 408 page book that teaches you how to program on systems that use a 6502 microprocessor. Many basic concepts will be explained, starting with number systems, computer math and then on to flow charting. Many technical aspects will be explain….AssemblyMultipleN/A4.0Int01 Jan 1983
Programming the 65816William LabiakThis is a book that teaches you how to assembly program on the 65816 microprocessor. It teaches you many things, starting from number systems, boolean math. Including the technical details about the 65816 microprocessor.AssemblyMultipleN/A1.0Int01 Jan 1986
NEC V60 CPU ManualOEMThe NEC V60 (μPD70616) was a CISC processor manufactured by NEC introduced in the late 1980s. It had a 32-bit internal bus and a 16-bit external bus with a 24-bit address bus. A relatively obscure design, it was a radical departure from NEC’s p….Hardware Info.MultipleN/AV60Adv01 Nov 1986
Lz_comp2Haruhiko OkumuraA very old (ca. 1989) package including a document explaining various compression algorithms (LZSS, LZW, Huffman, LZARI, LZHUF) and the standard ANSI C source code to various (de)compression utilities implementing the described algorithms (LZARI, LZH….Source CodeMultipleN/A2.0Adv10 Apr 1989
The ROM Hacker's BibleSeRiAlKlRA very old document on text replacement.Text HackingMultipleN/A1.0Beg01 Jan 1997
Hacking Save StatesThe SpookA general introductory document on the subject of save state hacking.Save State HackingMultipleN/A1.0Beg01 Jan 1998
AnusP's Advanced Hacking TutorialAnusPOne of the first documents to give detailed information on NES and SNES pointers. Still a very valuable resource.Pointer HackingMultipleN/A1.2Int25 Mar 1998
SNES and GB sprite storage formatsPikenThis document covers several different storage formats for GB and SNES graphics.Graphics HackingMultipleN/A0.0Int28 May 1998
Relative Searcher 2.4 TutorialJairA tutorial for Relative Searcher 2.4 by the author of the program. Good general information on relative searching in general as well.Relative SearchingMultipleN/A2.4Beg13 Oct 1998
Text Hacking / Translation TutorialJairA good, graphical tutorial for basic ROM hacking. Another excellent starting point for beginners.Text HackingMultipleN/A1.0Beg04 Jun 1999
Tables for DummiessatsuA reasonably comprehensive and relatively easy to read table document.Table FilesMultipleN/A2.5Beg01 Dec 1999
Console Graphics DocumentKlarthDescriptions of graphics storage methods for the NES, SNES, NGPC, Virtual Boy, SMS, Game Gear, WSC, and Genesis.Graphics HackingMultipleN/A0.7Int18 Jul 2000
Kiwibonga's Table-File Making DocKiwibongaA basic tutorial on table creation.Table FilesMultipleN/A1.0Beg30 Oct 2000
How To Make Table FilesKevtavAnother guide to making table files.Table FilesMultipleN/A0.10Beg27 Jan 2001
Definitive Guide to ROM Hacking Tables, TheInVerseThis is the end all and be all of ROM hacking table documentation.Table FilesMultipleN/A1.0Beg03 Sep 2001
Corrupt CorruptingWeaselThis document is designed to help people with the grand art of rom corrupting. For those of you who don’t know (you know who you are!), rom corrupting is a long, (occasionally)boring process of finding data in a Rom. If you don’t know what ….MiscellaneousMultipleN/A1.0Beg01 Jan 2002
Using Pointers EffectivelyGideon ZhiA document which describes how to save space by optimizing pointers.Pointer HackingMultipleN/A1.0Int09 Apr 2002
BCEI Basic Text ReplacementPhilAMAn old document on an old method for text replacement.Text HackingMultipleN/A1.0Beg09 Apr 2002
[1] 2 Next