|65816 ASM Tutorial||Sukasa||Well, you’re here to learn ASM, right? You can’t find a good tutorial on google right? Or, you just needed some clarification, right? Good. Time to learn about ASM, how it works, and all that.
Now, you’ve heard about ASM and HDMA an….||Assembly||N/A||N/A||1.0||Adv||20 Feb 2007|
|Beginner's Hexadecimal and Binary Guide||mevoid||A guide aimed at beginners to understand hexadecimal and binary. It includes images, and a really nice layout. Also includes exercises for beginners.||Miscellaneous||N/A||N/A||1.0||Beg||21 Apr 2016|
|BPS File Format Specification||Near||The BPS patch file format specification.||File Formats||N/A||N/A||1.0||Beg||27 Aug 2012|
|Compression - DTE Packer||g8z et al||Possible method to improve DTE performance.||Assembly||N/A||N/A||2.0||Int||16 May 2006|
|Compression Library||Jay||This is a companion package to Jay’s Compression Document, and contains source code that could be included in an extractor or inserter to dump/insert compressed text in ROM images.||Source Code||N/A||N/A||1.2||Int||01 Jan 1999|
|EDICT Format Onomatopoeia List||filler||This is a list of onomatopoeic words and interjections compiled from various web sources and submitted by contributors to romhacking.net. This document was compiled to assist fan translators working on game translations with this often frustrating an….||Miscellaneous||N/A||N/A||1.0||Beg||30 Apr 2006|
|EUC-JP Table||KingMike's Translations||EUC-JP table.
Contains additional mappings: |
Compatible with CP51932 and eucJP-ms.
Table is encoded in UTF-8.
- NEC special characters
- NEC selected IBM extended characters
|Table Files||N/A||N/A||1.0||Beg||11 Sep 2009|
|FAQ for the LZSS Compression||Nemesis||A detailed tutorial that’s all about LZSS which is commonly used in video games. Tells how to find it, crack it, or implement it. (Translated from French by DaMarsMan)||Text Hacking||N/A||N/A||1.0||Int||06 Jun 2006|
|Game Genie Doc||SnowBro||The contents of an email written by SnowBro detailing a method of making GameGenie codes permanant.||Cheat Codes||N/A||N/A||1.0||Beg||12 Feb 2000|
|Graphics Hacking||RedComet||A tutorial that covers the basics of graphics hacking using Final Fantasy 1 (US) and Tile Layer Pro as an example.||Graphics Hacking||N/A||N/A||1.0||Beg||24 Dec 2005|
|Hacking RPG Inventories||The Spook||This document explains how to hack save states.||Cheat Codes||N/A||N/A||1.0||Int||14 May 2008|
|IPS Patcher||D||A simple, fully-commented PHP function to apply IPS patches. Includes support for LunarIPS’s “cut” command and RLE.||Source Code||N/A||N/A||2.0||Int||03 Jul 2006|
|ISO/IEC 646 Table||JPN Translations||A table for the ISO/IEC 646 encoding, an older version of ASCII.||Table Files||N/A||N/A||1.0||Beg||20 Jun 2009|
|ISO/IEC 6937 Table||JPN Translations||A table file for the ISO/IEC 6937 encoding, an extension of ASCII containing additional characters. It is encoded in UTF-8.||Table Files||N/A||N/A||1.0||Beg||13 Aug 2009|
|JIS X 0201 Table||Tauwasser||A complete JIS X 0201 table file encoded in UTF-8.||Table Files||N/A||N/A||1.1||Beg||06 Jun 2009|
|JIS X 0211 Table||Tauwasser||A complete JIS X 0211 table file encoded in UTF-8.
Please note that JIS X 0211 contains control codes only! You will have to have a special hex editor to use it in this format.||Table Files||N/A||N/A||1.0||Beg||06 Jun 2009|
|JIS X 0213 Table||Tauwasser||A complete JIS X 0213 table file encoded in UTF-8.
Note that this does not contain private Windows remappings. Rather it follows the JIS X 0213:2004.||Table Files||N/A||N/A||1.0||Beg||07 Jun 2009|
|Mac Hack||O_manko||How to get started if you want to hack using a Mac.||Miscellaneous||N/A||N/A||1.0||Beg||21 Jul 2007|
|NINJA 1.0 File Format||D||The NINJA 1.0 patch format, designed as a replacement to IPS.||File Formats||N/A||N/A||1.0||Int||24 Feb 2004|
|NINJA 2.0 File Format||D||The NINJA 2.0 patch format, designed as a superior format to IPS and PPF. More features and simpler than 1.0.||File Formats||N/A||N/A||2.0||Beg||29 Jun 2006|