Collection of Sega Genesis Manuals | OEM | If you thought the official manual we had before was something, you ain’t seen nothing yet! This is THE source for the Genesis. If you’re serious about Genesis programming, download this. | Hardware Info. | GEN | N/A | 1.0 | Adv | 29 Mar 2000 |
Cliffhanger | Chris Shrigley | This is the source code to the entire game, Cliffhanger. Unfortunately, there are very few tools in this archive, so the code may need a conversion to assemble and to work on. Chris Shrigley was one of the programmers. | Source Code | GEN | Cliffhanger | 1.0 | Adv | 25 Oct 1993 |
Mr. Nutz 2 Source Code | OEM | This is the source code package to Mr. Nutz 2. The comments and other notes in the code is written in German. Also, a lot of the tools do not appear to be for a PC development platform. | Source Code | GEN | Mr. Nutz 2 | 1.0 | Adv | 16 May 1994 |
EX-Mutants Source Code | Chris Shrigley | This is the source code archive for the game EX-Mutants. This archive has very few tools inside, so a conversion may be necessary. Chris Shrigley was one of the programmers for this game. | Source Code | GEN | Ex-Mutants | 1.0 | Adv | 20 Apr 1993 |
Sega Genesis Technical Notes | Bart Trzynadlowski | An informative collection of notes on the Genesis. This document is intended to be used as a reference alongside sega2.doc or any other complete Sega Genesis technical documentation, it is not intended as a standalone resource for learning about the …. | Hardware Info. | GEN | N/A | 1.0 | Adv | 07 Feb 2000 |
Phantasy Star II Disassembly | lory1990 | This is a disassembly for the US/EU version of Phantasy Star II. It targets the Macro Assembler AS.
The ASM code produces a byte-perfect copy of the original US/UE ROM.
The code can be changed freely without worrying about shifting data since e…. | Source Code | GEN | Phantasy Star II | 1.0 | Adv | 23 Aug 2019 |
Phantasy Star III Disassembly | lory1990 | This is a disassembly of the UE version of Phantasy Star III. It can be re-assembled using the Macro Assembler AS which was modified to make writing both M68K and Z80 code easier on the Mega Drive/Genesis.
Many pointers and offsets were labelled i…. | Source Code | GEN | Phantasy Star III: Generations of Doom | 1.0 | Adv | 23 Aug 2019 |
Phantasy Star IV Disassembly | lory1990 | This is a disassembly of Phantasy Star IV: The End of the Millennium. It can be re-assembled using the Macro Assembler AS which is already included in the package.
Pointers and Offsets are calculated by the assembler allowing you to expand or redu…. | Source Code | GEN | Phantasy Star IV: The End of the Millennium | 1.0 | Adv | 23 Aug 2019 |
Golden Axe Disassembly | lory1990 | This is a disassembly of Golden Axe for Sega Genesis. It can be assembled using the Macroassembler AS | Source Code | GEN | Golden Axe | 1.0 | Adv | 09 Mar 2016 |
Art Alive! Disassembly | lory1990 | This is a disassembly of Art Alive! for Sega Genesis. It can be assembled using the Macroassembler AS. | Source Code | GEN | Art Alive! | 1.0 | Adv | 09 Mar 2016 |
Gunstar Heroes Disassembly | lory1990 | This is a disassembly of Gunstar Heroes for Sega Genesis. It can be assembled using ASM68K. | Source Code | GEN | Gunstar Heroes | 1.0 | Adv | 09 Mar 2016 |
Road Rash II Disassembly | lory1990 | Disassembly of Road Rash II for Sega Genesis | Source Code | GEN | Road Rash II | 1.0 | Adv | 09 Mar 2016 |
Columns Disassembly | lory1990 | Disassembly of Columns for Sega Genesis | Source Code | GEN | Columns | 1.1 | Adv | 24 Apr 2016 |
Tetris Disassembly | lory1990 | Disassembly of Tetris for Sega Genesis | Source Code | GEN | Tetris | 1.0 | Adv | 13 May 2016 |
Ms. Pac-Man Disassembly | lory1990 | Disassembly of Ms. Pac-Man for Sega Genesis | Source Code | GEN | Ms. Pac-Man | 1.0 | Adv | 15 Sep 2016 |
QuackShot Disassembly | lory1990 | Disassembly of QuackShot for Sega Genesis. | Source Code | GEN | QuackShot | 1.0 | Adv | 30 Aug 2017 |
Yet Another Sega Genesis VDP Document | DevSter | Aimed at beginners, this covers the Genesis’ VDP. | Hardware Info. | GEN | N/A | 1.0 | Beg | 14 May 2008 |
Road Rash 2 ROM Hacking Guide | Tony Hedstrom | Lots of Road Rash 2 ROM addresses for hacking things like: bike acceleration, top speed, handling, straightening out the tracks, slowing down the game, etc. | Game Specific | GEN | Road Rash II | 0.7 | Beg | 28 Feb 2007 |
Megaman - The Wily Wars hacking notes | Matrixz | Contains pointers for most of the level data, with some explanation on the layout of those datas, and what the values mean. Note: offsets were based on the European ROM. | Game Specific | GEN | Mega Man: The Wily Wars | 1.0 | Beg | 23 Jun 2010 |
James Pond 3 Hacking Notes | Saxman | These are notes I took for hacking James Pond 3: Operation Starfish. I took them while trying to learn how levels were created. Everything used to create the CHEESE! level and graphics viewer is in here, plus more. There’s even a few tidbits abo…. | Game Specific | GEN | James Pond 3: Operation Starfish | 1.0 | Beg | 18 Jun 2010 |